More_Badass
Member
From RockPaperShotgun:
http://www.rockpapershotgun.com/2015/02/09/oh-godus-what-the-hells-going-on/
But don't worry, guys!
http://www.rockpapershotgun.com/2015/02/09/oh-godus-what-the-hells-going-on/
Just over two years have gone by, and mobile free-to-play versions of the game launched last year, but what state is the PC development in now? Molyneux has announced that hes now working on a new project, a mobile thing called The Trial, suggesting Godus is no longer his focus. And the team currently working on the game have recently acknowledged that they, simply cant see us delivering all the features promised on the kickstarter page.
So what is the state of the development? It sounds as if the developers themselves do not quite know. Designer Konrad Naszynski has recently been added to the team and is being impressively frank about his experiences on the Godus message boards. As well as stating that he doesnt believe the Kickstarter promises are achievable, he added, a lot of the multiplayer stuff is looking seriously shaky right now especially the persistent stuff like hubworld.
More at the linkAs for those Kickstarter promises, its not looking good. The silliest claim made was that it would be finished in seven to nine months. That wasnt even true of the money-raking mobile versions, and with the PC game in Early Access since September 2013, its been missed by a further 17 months on top. The Linux version, added as an achieved stretch goal, has shown no signs of appearing (and the game is built in an engine that doesnt support Linux). A student forum was promised, claiming to provide feedback on your game design and any career advice you might need, but we cant find them.
But don't worry, guys!
His new game, The Trial, will be an experience never seen before"...will 'build on feelings and emotions untapped so far.