Outsourcing development?
Color me skeptical. (That this will be successful.) Why couldn't Capcom have done it themselves? Monhun seems kind of like an important property to just outsource like that.
Here's my non-gaming journalist, not-japanese-expert (I can't declare if they shot themselves on the foot or not), not really a Monster Hunter player opinion:
Monster Hunter is a series made for Japan (that's why we had a PSP one and a 3DS one now). Japan doesn't care about PC Gaming, it's not something they are used to.
I'd go out on a limb and say that the American Market is not a big part of the Monster Hunter sales. That's mostly Capcom's fault, as they don't release the games down here and when they do, they don't try to explain it to people that have not been playing the game for the past 7 years. In other words, Capcom doesn't care enough to waste resources on a PC version of Monster Hunter for the US market.
China, on the other hand, is a huge market that loves their Free PC games. But since Capcom doesn't really see the advantage of releasing a PC Version of Monster Hunter in the US, they can't be bothered to make a F2P, China-Only version of the game. That's why they outsource it. Since it's outsourced, it's probably cheap, and if it's cheap it's probably not up to standards. The size of the potential market alone is enough to outsource it and release as some F2P crazy thing that only works in China (and that's why it will never leave China).
They tried to release an outsourced chinese PC version of Monster Hunter on the 360 in Japan (probably because the 360 has a bigger market than the PC there) and that didn't work out. If it didn't work on their biggest market, they're not going to try it in the US.