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More Hellgate subscriber details. What the huh?

I don't see what the HUGE deal is with the fees in this game. If you don't want to pay them... then don't.

The way I see it is they're more along the lines of an expansion pack then the monthly fees seen in a game like WoW. The extra character classes just enforces that.
 
Johnkers said:
I don't see what the HUGE deal is with the fees in this game. If you don't want to pay them... then don't.

The way I see it is they're more along the lines of an expansion pack then the monthly fees seen in a game like WoW. The extra character classes just enforces that.

The problem is, Guild Wars offers almost the exact same thing but instead of paying $10/mo, you can opt to buy an expansion pack for a 1 time fee and get all that new land/quests/classes/skills/items forever. That's like paying $40-50 per year for more new content than Hellgate: London's $120/year appears to offer. It just looks like a bad deal against it's more direct comparison.
 
"The way I see it is they're more along the lines of an expansion pack then the monthly fees seen in a game like WoW. The extra character classes just enforces that."


120$ a year worth of expansion packs? And if you stop paying you no longer have access to any of it?

Look, I'm not one to defend Guild Bores (see what I did there), but their pricing model is *right*.
 
I agree, I think the Guild Wars model is better but the hate on Hellgate's before it's even out seems a bit much.

I guess we'll see what it actually offers after the first 6 months to properly judge it.
 
They ought to just offer the non-subscription game as a free download - kinda like a free demo. That's what the free-to-play version essentially is-- a demo. At this point, only a sucker is going to pay for such a gimped game.
 
Zzoram said:
One day Diablo 3 will get made, and it'll hopefully follow the Guild Wars model (which is in a sense an evolution of the Diablo 2 online model) and it'll crush all the fakers.

Crush the fakers? Yes. No question.

Guild Wars model? Not so much. Expect there to be some cost associated somewhere with online gaming. StarCraft 2 as well.
 
Propagandhim said:
They ought to just offer the non-subscription game as a free download - kinda like a free demo. That's what the free-to-play version essentially is-- a demo. At this point, only a sucker is going to pay for such a gimped game.

Should Guild Wars be free and only pay for expansions? Should WoW be free with only monthly fees + expansion?

I don't get it
 
FLEABttn said:
Crush the fakers? Yes. No question.

Guild Wars model? Not so much. Expect there to be some cost associated somewhere with online gaming. StarCraft 2 as well.
Why would an RTS need a Pay to Play structure?
 
Johnkers said:
I agree, I think the Guild Wars model is better but the hate on Hellgate's before it's even out seems a bit much.

I guess we'll see what it actually offers after the first 6 months to properly judge it.

The beta/demo is out. It's garbage, anyway.
 
M3wThr33 said:
The beta/demo is out. It's garbage, anyway.
This can not be quoted enough. Hellgate isn't even worth getting the non-sub version. It's not worth your time playing for free. It's just not worth it.
 
WhatRuOn said:
Why would an RTS need a Pay to Play structure?

The Starcraft/Warcraft3/Diablo2 servers are all still up and running, for free, with a small banner in the chat lobby that usually just advertises other Blizzard games anyways. There is no reason Diablo3 or Starcraft2 needs to be different. Besides, WoW has already made more money than any video game has ever made. By the end of it, WoW will have resulted in billions in PROFIT. They can afford to keep a few cheap servers alive for Diablo3 without feeling it. In fact, the money they will make in profit from Diablo3 could probably cover the cost of servers for hundreds of years. The only reason WoW has a pay structure is the server costs are significantly higher than a game like Starcraft or Diablo would require if they had hundreds of millions of players.
 
Aaron said:
This can not be quoted enough. Hellgate isn't even worth getting the non-sub version. It's not worth your time playing for free. It's just not worth it.
i'd love to hear your reasoning for that...
 
Teknopathetic said:
"What happens if you unsubscribe? Poof?"


I'm guessing frozen until you resubscribe, but not deleted.
Isn't that basically what happens to every character in most MMOs? It's not like I can play any of my WoW characters right now. Nor would I be able to create a new one.
EDIT: Actually, I hear some MMOs delete your characters if you don't keep paying for it. But as I haven't actually played anything like that personally, I don't really know.
 
Just play it non-subscription for a while, then put it away. Let it amass some new content, then subscribe for a month or two and experience the game all over again.

Learn to get away from the 'I have to stay subscribed all the time' mindset, take some breaks from this fucking game and subscribe when there's enough new content for it to be worth it to you to shell out an extra $10.

That's how you whiners should be approaching this.
 
WhatRuOn said:
i'd love to hear your reasoning for that...
Reasoning? I played the beta and didn't enjoy it. The result was tedious and felt far more like work than fun, the classes were bleh, the level design was a mess, the combat was clunky... it was a complete waste of time.
 
WhatRuOn said:
Why would an RTS need a Pay to Play structure?

Who said anything about it needing it? It's the economics of it all. Why even make a game that doesn't have a monthly fee when your current game that does have a monthly fee makes money hand over fist? Even if StarCraft 2 sells 3 times the amount of copies that World of Warcraft has, World of Warcraft still comes out on top.

It's the Xbox Live model.

If you don't believe me, well, ask a developer. Or IGN, or 1UP, or GameSpot, directly ask Blizzard in an interview if there's going to be an online fee. I think you will be surprised by their answer.
 
I think Hellgate raped some people's moms in this thread. The hate for the subscription fiasco is understandable, but the game is not near as bad or broken as some make it sound. You really can not base the whole game on the short demo or beta with a level 22 cap. That would be like saying WoW sucks because it is too easy from levels 1-15. In WoW the difficulty is there, you just do not hit it until a much later level. Also, much like Blizzard games, it is very newb friendly in the beginning. Me and a couple of buddies played it and had a good time. I am not completely sold on it yet...but I definitely like the game. I like the combat a lot more than the slow ass combat in WoW.

The thing that will make or break this game for me is:

Will the fighting evolve to very strategic at later levels? Will you have to have a tank to hold aggro and specific classes for their functionality to win a fight. It is not needed in the early levels, but I would assume the game is made for this to occur later on.

I really like that the game scales depending on your party size + better lewt drops in groups. I did the whole WoW raiding thing for about 2 years, and I do not have time for that sort of thing now days. Only needing 5 friends to tackle ongoing content would be much easier.
 
I was initially hyped for this game, but now these subscription shenanigans have completely made me loathe Hellgate London.

There is absolutely no way I can justify $120 annually for what should have been a simple annual expansion pack, costing just $30-50.

It seems to me that they are forcing the subscription model artificially after seeing WoW's success.
 
You know what my guess is? If there wasn't an option to not subscribe and still play the game than you guys wouldn't be complaining. Honestly, is 10 dollars per month a good deal of cash? As long as the final product is good and the flow of new content is as true as they claim, why does it matter?

For those of you who are interested in this game, I think you should suck it up, pay the money, and gawk over all the cheap bastards who decided not to pay.
 
hafdogg said:
I really like that the game scales depending on your party size + better lewt drops in groups. I did the whole WoW raiding thing for about 2 years, and I do not have time for that sort of thing now days. Only needing 5 friends to tackle ongoing content would be much easier.

Diablo 2 has been doing that since 2001. It's still doing it, for free. Towns top out at 8 people, but judging by the size of the outpost in the demo, there won't be many crowded towns in Hellgate either.
 
Johnkers said:
I don't see what the HUGE deal is with the fees in this game. If you don't want to pay them... then don't.

The way I see it is they're more along the lines of an expansion pack then the monthly fees seen in a game like WoW. The extra character classes just enforces that.

and if you don't pay them, you get a shitty half-game.

that doesn't seem like a problem? you pay the full entrance fee for a game only to find out that you have to pay on top of that till eternity just to play the real game?

that HONESTLY doesn't seem like an issue?
 
Quagm1r3 said:
You know what my guess is? If there wasn't an option to not subscribe and still play the game than you guys wouldn't be complaining. Honestly, is 10 dollars per month a good deal of cash? As long as the final product is good and the flow of new content is as true as they claim, why does it matter?
But it's not. It's garbage. I'm shocked anyone could play the beta and be willing to pay for it. It's ugly, clunky, and not fun. I wouldn't buy the game for two dollars, and before actually playing it I was really looking forward to it, considering the setting and the array of classes. Only to find the setting is window dressing, and none of the classes work nearly as well as the genres they seek to emulate.

Though if you want to pay up, go right ahead. It's your money.
 
TemplaerDude said:
and if you don't pay them, you get a shitty half-game.

that doesn't seem like a problem? you pay the full entrance fee for a game only to find out that you have to pay on top of that till eternity just to play the real game?

that HONESTLY doesn't seem like an issue?
Where have you been for the past 8 years? Pretty much all of gaming's been heading that way.
 
TemplaerDude said:
and if you don't pay them, you get a shitty half-game.

that doesn't seem like a problem? you pay the full entrance fee for a game only to find out that you have to pay on top of that till eternity just to play the real game?

that HONESTLY doesn't seem like an issue?

Only if you're looking it as a "half game".
 
Wow, Crazy amount of hate in this thread....


I really like this game, tried out the demo, not expecting much and had a really good time in it. I never really played the Diablo series ( i mean ive played it, but not for very long, wasnt a PC gamer back then ) so most of my experiances with this type of game are PSO. The graphics are awesome, the levels so far are fun to be in (remind me of HL2 street areas....but more broken :P), the gameplay for the Hunter was a lot of fun, not sure about the Blade guy yet, gonna try to get the game to work with my 360 controller and see if i like it then.

i dunno, i plan on buying it now, the art style is awesome, and i had a lot of fun playing the short demo 4 times over, i cant wait to play further with some friends. i dont see the big deal for the pay structure either, i used to pay for PSO which is exactly like Guild Wars but even less to do. plus unless one of the classes REALLY peaks my interest, i will probably just stay playing for free anyway, but can allways switch over if i want to try something out.
 
Johnkers said:
Only if you're looking it as a "half game".

it's kind of hard to look at your game in any other way while you're carrying some cardboard sword and some guy whose spent a useless 40 dollars extra on his copy runs around with the demon slaying death monkey machine +35677770000.

you kind of feel ripped off.
 
TemplaerDude said:
it's kind of hard to look at your game in any other way while you're carrying some cardboard sword and some guy whose spent a useless 40 dollars extra on his copy runs around with the demon slaying death monkey machine +35677770000.

you kind of feel ripped off.
You have a blooming imagination.
 
DevelopmentArrested said:
I'm too tired to read.
So you pay 50$ for the game...
how much extra do you have to pay to keep playing without being gimped?

You're not going to be gimped if you don't subscribe, IMO.

This is what you get for the subscription:


SUBSCRIPTION DETAILS
Ongoing Content

WeÂ’re always making TONS of new content for our subscribers that extends and changes the way Hellgate: London can be played.

This includes:

* New Levels to Explore
* New Monsters
* New Weapons
* New Skills and Spells
* New Quests and Storyline
* New Character Classes


Themed Events and Items

These are events, areas, monsters, quests, pets and rewards that are available for limited periods of time throughout the year. Some are recurring while others may only happen once, so keep a sharp watch for announcements on upcoming events!


Hardcore Mode

Characters have one life, and ONLY one life, to give for the cause. There is no resurrecting your downed hero in Hardcore mode, so different tactics, skills and items rule the day. For the gamer that wants the ultimate test, try playing an Elite Hardcore character!


Guild Creation and Management

By purchasing a Guild Herald, a character can form a new guild. Characters can only be part of one guild at a time and should a Guild leader decide to abandon their post, they can pass leadership of the Guild to another subscribing guild member.


Achievement Rewards

YouÂ’re earning big points for completing long-term goals and insane tasks. Along with the notoriety and sense of accomplishment, there are also rewards to spend those points on!


PvP Modes and Rewards

New ways to fight against other players, both alone and in teams. Your reputation in this arena of combat will also net you special commendations and rewards!


Larger Stash

Each character gets an extra 6x8 section in their storage locker, making the hording of all sorts of goodies that much easier. Pack rats rejoice!
 
TemplaerDude said:
it's kind of hard to look at your game in any other way while you're carrying some cardboard sword and some guy whose spent a useless 40 dollars extra on his copy runs around with the demon slaying death monkey machine +35677770000.

you kind of feel ripped off.
I'm sitting here listening to the interview on 1UP Yours about it. His claim is that it you'll get different stuff, visually unique and maybe functionally unique, but not 'better'. Maybe you can only get The Cool-looking Sword of +9 vs Bats if you're a subscriber, but The Axe of +9 vs Ogres is available to everyone? That's basically what I took it as meaning.
 
When do we get the Official Hellgate: London thread of universal hate for paid game subscriptions? I think there might be people here who -- you know -- actually want to play and discuss the game rather than just bitch.
 
Slavik81 said:
I'm sitting here listening to the interview on 1UP Yours about it. His claim is that it you'll get different stuff, visually unique and maybe functionally unique, but not 'better'. Maybe you can only get The Cool-looking Sword of +9 vs Bats if you're a subscriber, but The Axe of +9 vs Ogres is available to everyone? That's basically what I took it as meaning.


which only puts paying 10 dollars more a month for a shinier looking sword into the light.

no matter how much they try to justify it, it is stupid.
 
Phantasy Star Online/Universe is not a real MMO either, and it doesn't get nearly this much grief for charging a monthly fee for anyone who plays online, without giving subscribers anything extra beyond the ability to play.
 
Zzoram said:
Diablo 2 has been doing that since 2001. It's still doing it, for free. Towns top out at 8 people, but judging by the size of the outpost in the demo, there won't be many crowded towns in Hellgate either.

Hellgate is a complete multi-player online experience even without a subscription. Why would they not charge a monthly fee if they are going to be constantly developing and delivering new content to subscribers? I remember Diablo players wanting this type of thing. (constant updates with new content) Do you see any games where developers are working full time to provide content for free? Adding maps to FPS's is about all I ever see for free, and they do not require entire teams to make. Console only players rarely even get maps without paying. New monsters, areas, quests, weapons, armor, pvp, classes, spells, instances...I mean it is similar to getting pieces of an expansion every month. I am happy to get parts of it along the way instead of having to wait for an entire expansion to be ready.

If you enjoy the game, then the subscription would be really worthwhile. How is it a rip off if you are only paying $10 a month for constant content in a game you know you like instead of buying $40-60 games to replace it with? When I was into WoW, it was the only game I played for about a year and a half. I payed full price for the game ($50) and $15 a month to just be able to play. I also bought the expansion and I do not feel I was ripped off. I thought it was a value for all those months I paid $15 because I did not buy any other games during that time.
 
I dont see why they dont just delay the extra content for those who don't pay. Say a 2 month gap between those who pay and those who don't in regards to content availability.
Those who pay are going to be hardcore player's, wanting the best whenever its available. Those who don't pay are just the casual guys playing an hr a night and a few more on the weekends, enjoying the game with mates and so on.

Not keeping the content you paid for after you stop paying for it is the most retarded fucking thing known to me, and hopefully all of humanity. That's like walking into EB and buying a game for $50, putting it into your console, then when you take it out of the machine EB comes along and takes it back and tells you that you have to pay $15 for it back. It's dumb dumb dumb dumb.
 
At the end of the day, this just comes down to a group of very vocal ninnies who don't want to pay for shit.

Fine. Don't pay for it.

We don't care. And you don't get cake. Go spend that GIANT SAVINGS OF $10 somewhere where people will care.


That's like walking into EB and buying a game for $50, putting it into your console, then when you take it out of the machine EB comes along and takes it back and tells you that you have to pay $15 for it back. It's dumb dumb dumb dumb.

That is one of the most poorly structured analogies I've ever seen.

No, it's not like that. Not at all.

If you stop paying for WoW, you don't get to keep playing WoW. If you stop paying for EQ2, you don't get to keep playing EQ2. If you stop paying for Hellgate, you lose hardcore mode, and on-going MMO Style updates to the game. You're not paying $10 a month to own the content. You're paying $10 a month for ACCESS to it. Just like every_other_premium_mmog.
 
schild said:
At the end of the day, this just comes down to a group of very vocal ninnies who don't want to pay for shit.

Fine. Don't pay for it.

We don't care. And you don't get cake. Go spend that GIANT SAVINGS OF $10 somewhere where people will care.

no. at the end of the day it's about value. and at the end of the day, spending an extra 10 dollars every month on top of the original value of the game has yet to be justified on either side of the equation. this game is poorly planned and poorly developed and a massive failure.
 
schild said:
That is one of the most poorly structured analogies I've ever seen.
.

Haha i will agree with that. Too tired to think straight.

The problem is your not paying for a service just like you are with WoW or any other MMO. You're paying for extra content and a service in hellgate, which seems to cause some sort of issues with people.
 
Causes no problems for me. I've enough money to support Roper. I'm getting a lifetime sub. Diablo launched just as badly, if not worse, and so did Diablo 2. The Blizzard North folks always get their shit in order and given the massive progression made with patch zero and what's in patch 1, I've no problem paying for a lifetime sub. I know I would've paid $150 for Diablo 2 at launch.

If NeoGAF existed when Diablo 2 came out... wait, hell, if the gaming public was like it is now when Diablo 2 came out or Diablo 2 was just on it's way out now, we'd be hearing the same complaint. And I'd still be sitting here with a buck fifty just for lifetime access.
 
evlcookie said:
I dont see why they dont just delay the extra content for those who don't pay. Say a 2 month gap between those who pay and those who don't in regards to content availability.
Those who pay are going to be hardcore player's, wanting the best whenever its available. Those who don't pay are just the casual guys playing an hr a night and a few more on the weekends, enjoying the game with mates and so on.

Not keeping the content you paid for after you stop paying for it is the most retarded fucking thing known to me, and hopefully all of humanity. That's like walking into EB and buying a game for $50, putting it into your console, then when you take it out of the machine EB comes along and takes it back and tells you that you have to pay $15 for it back. It's dumb dumb dumb dumb.

That is not how it works. You still have the equipment...you just can not equip it. If you re-subscribe at another time you can equip it. At least you can still play the game online with your friends. If you do not pay for WoW you can not play anything at all, much less equip a Halloween themed helm.

How can you expect a developer producing that much content to just release it for free? That is ridiculous to expect them to go bankrupt providing content for free.
 
hafdogg said:
That is not how it works. You still have the equipment...you just can not equip it. If you re-subscribe at another time you can equip it. At least you can still play the game online with your friends. If you do not pay for WoW you can not play anything at all, much less equip a Halloween themed helm.

How can you expect a developer producing that much content to just release it for free? That is ridiculous to expect them to go bankrupt providing content for free.

I know how it works. I listened to roper on both gfw and 1up yours, the guy totally kicks ass. Not too sure if i can say the same about his game though.

The problem is no one knows how this is going to work, since it seems to be a rather new thing for an "MMO" to do. But alot of the "extra" feature's you are getting seem like they should come standard to begin with. It's a mixed bag and it will be very very interesting to see how it all turns out.
 
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