The better, and more honest, question would have been "do you prefer portability or power?"
The way the question is phrased doesn't touch on the difference between the two, and how the latter not only enables the graphics alluded to in the OP, but also the possible mechanics, gameplay, complexity and breadth a non-portable system can have that portables can't hope to compete with.
Just a friendly reminder that portability doesn't mean you have to take it outside your house. I use my Switch basically 95% handheld mode and I've taken it out of my house maybe 2 or 3 times in 6 months.
Portability at home is incredibly convenient for some people.
What if you could play Zelda BOTW at a stunning 4K 60 FPS on a PS4pro
would you still get the switch version?
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Depends on the game. I would pick Doom and Wolfenstein 2 on PS4 any day of the week
Come on now.
As someone not interested in portable gaming at all, graphics (or game play) over portability.
If I have to choose one, the answer would be graphics. I've never been a huge fan of portable-only gaming.
But my real answer is convenience
Switch isn't appealing because it's portable. It's appealing because it's flexible and allows the user to experience it based on their lifestyle. Right now my Switch is used 99% of the time in its dock. In the future, that's probably going to change. But the games I play won't change.
Also, because the Switch needs to account for portable usage, the system is designed to fully wake from sleep in around three seconds. This alone has greatly added to the amount of time I play games. Easily being able to jump into a game for 5-10 minutes is huge for me.
So yeah, convenience
Portability is invaluable to me, but it has nothing to do with playing games outside of the house. Being able to play a game while in bed, on the couch while someone else has the TV, in the bathroom, in other situations where I can squeeze a few minutes of play in is incredibly helpful. I like still being able to play games and be communal rather than absolutely glued somewhere.
My further take on this: Not even the best mobile consoles (#1 Switch, #2 Vita) have the ergonomics to make first person shooters as enjoyable, as they would be on a stationary console, with a proper controller.
I'd have bought Splatoon on the PS4 if i had the chance![]()
What do people mean by graphics?
For me all I don't care about the technical details outside of FPS
"Do you prefer chocolate or vanilla ice cream?"I don't game when "portable" so frame-rate
And yes, before you ask I consider frame rate graphics.
"Do you prefer chocolate or vanilla ice cream?"
"Im allergic to chocolate so strawberry
and yes, before you ask I consider strawberry vanilla."
Graphics/power by far. Portability is a step backwards and hinders progress for the sake of mobility. I mean Zelda BoTW wouldnt be possible on 3DS, but is on a more powerful machine. Now yes Switch machine is portable, but not in a conventional sense like previous handhelds. Battery life is poor and is quite large. Still, i could imagine how much better the game would be if it released on hardware on par with Pro/X.
Graphics/power by far. Portability is a step backwards and hinders progress for the sake of mobility. I mean Zelda BoTW wouldnt be possible on 3DS, but is on a more powerful machine....
Graphics/power by far. Portability is a step backwards and hinders progress for the sake of mobility. I mean Zelda BoTW wouldnt be possible on 3DS, but is on a more powerful machine. Now yes Switch machine is portable, but not in a conventional sense like previous handhelds. Battery life is poor and is quite large. Still, i could imagine how much better the game would be if it released on hardware on par with Pro/X.