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Deleted member 325805
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They haven't made a single improvement to online since launch.
Online still lagging like hell. HVS pls
At this point I'm not buying anything NRS again until they have some quality control. Should have learned my lesson earlier but I was stupid.
Getting the classic Sub-Zero skin at some point would be nice tooPart of me is still hoping for a big patch to hit with Jason.
Part of me is still hoping for a big patch to hit with Jason.
I love the game 10/10 so I am with you there (fingers crossed).
Burning question I have is if framerate and memory leak issues persist (both are not limited to PC), what it will mean for the tourney scene and ultimately EVO 2015.
Eh, they're going to use the PS4 version. It doesn't drop frames during fighting.
If you look the video files from the PC version outside of the game, they're actually fine, they have no black crush. It's literally an issue with the game itself, i.e. an issue with High Voltage.
Also, in case anyone wants to know, they're 720p Bink garbage, including the QTE moments, nothing is real-time, unlike what Digital Foundry says.
Isn't the online multi just as laggy on the PS4?To be fair performance has never been an issue for me either, rock solid 60fps where applicable on max settings. The CTD will be fixed I'm sure of that, but I doubt online will ever work correctly. I've already decided to buy a PS4 once revision 2 hits, I won't deal with this shit again next year.
Finally got the game today.
ASUS G751JY
GTX 980m kills it. Highest setting, no slowdown. GPU's fan barely spins up lol.
I don't want to tin foil hat, but I think it's pretty clear they're delaying patches on PC so we don't MOD Jason before the release on consoles, which in turn has held back our game tremendously and killed off a good chunk of the player base. I expect a very large patch to hit with the DLC.
Thats a pretty good possibility. I hadn't thought of that. In the mean time, HV is getting a horrid reputation, and they are losing a lot of money on PC only players.
Well this is 3/3 for HVS when it comes to rubbish ports, I don't know why WB keep hiring them for the PC version.
Wow, the black crush during cutscenes is ridiculous. I refuse to believe they didn't notice this garbage before release.
Well this is 3/3 for HVS when it comes to rubbish ports, I don't know why WB keep hiring them for the PC version.
cuz you guys keep buying their shit
Don't have much choice without a console, and their sales would be higher if the port was good. You'd think practise would make perfect at this point.
If you care about fighting games, get a console (imo). But don't go wondering how a studio is getting hired when you just gave them $60 for a piece of crap even though you knew it was a piece of crap before you bought it.
Not like it truly matters because even with a good port the netcode is unplayable dogshit on every platform.
If you care about fighting games, get a console (imo). But don't go wondering how a studio is getting hired when you just gave them $60 for a piece of crap even though you knew it was a piece of crap before you bought it.
Not like it truly matters because even with a good port the netcode is unplayable dogshit on every platform.
I love fighting games but I will not gonna go back and buying (and supporting) console fighting games.
HV and NR have to fix this shit, asap.
This just don't make sense that the pc version of their games suck (especially online).
If you care about fighting games, get a console (imo). But don't go wondering how a studio is getting hired when you just gave them $60 for a piece of crap even though you knew it was a piece of crap before you bought it.
Not like it truly matters because even with a good port the netcode is unplayable dogshit on every platform.
If you care about fighting games, get a console (imo). But don't go wondering how a studio is getting hired when you just gave them $60 for a piece of crap even though you knew it was a piece of crap before you bought it.
Not like it truly matters because even with a good port the netcode is unplayable dogshit on every platform.
When does the first Kombat Pack character come out? We have to have a patch at that point right? They have to don't they? Aren't we still 3 patches behind consoles or something?
I've been playing fighting games since 89, but I'm not going back to consoles. Fighting games are starting to become more prominent in the PC scene because of people like me jumping over to the platform. BBCSE has good netcode, Skullgirlz has good netcode, USFIV from what I've experienced is on the same level as consoles. You just have turds like DoA5, and MKX that get released.
On another note, don't go to Steam and voice your complaints about the game on their forums. The apologists their are ready with their pitchforks and fire.
I can't see the future, I didn't know it was a shit port when I bought it.
I love fighting games but I will not gonna go back and buying (and supporting) console fighting games.
HV and NR have to fix this shit, asap.
This just don't make sense that the pc version of their games suck (especially online).
I agree. I went PC because I like the option to scale. In my case, it's scaling up to 4K. Can't stand looking at games through "muddy water filter" texture anymore. Unless the game is exclusive to a certain console, I always go PC. I have MKX on my PS4 but abandoned it once I got in on my PC.
Just completed all Factions level 50, with Dragon King Kombat Kard set with mainly gives tons of Koins per battle/fatality/brutality (which at this point to me is pointless since I've amassed more than 2.7 million of those already). And oh, that "No Loyalty" achievement too.
And even then, I guess there's still hope for DOA to have okay online play on PC when it gets released. Personally, I feel like PC is actually great for fighters nowadays, if we get Tekken 7 I'm honestly not sure what would make me buy a PS4. PC looks to be particularly great for Street Fighter and KOF, which are my favorite traditional fighters. If only Capcom would port older fighters to Steam, like how SNK does.You just have turds like DoA5, and MKX that get released.
So instead of playing the PS4 version you own, you put up with performance issues, 3 patches behind, missing content on PC, black crushed videos, and risking losing all your progress with the progress removal bug for slightly better textures?
Also, the PC version has worse shadows even on highest settings according to NXGamer if your that worried about minor visual differences.
5/5 Update - COOKIEMUNSTERCHEESE_WB
Weve been monitoring the forums and are aware of the issues players are encountering. We appreciate the constructive feedback from you, the community. We want you to know that there is ongoing support behind the scenes and its important to us that Mortal Kombat X is a fun experience for all of our players. We will be posting announcements more frequently to keep you aware of upcoming fixes.
Today we are posting a new patch for the early access release of Jason Voorhees to Kombat Pack owners. The patch will also address the following for all users:
-Added the free Klassic Sub-Zero costume.
-Display drivers should no longer crash during online play.
-A crash will no longer occur after a full rotation of players in the lobby during Round Robin matches.
-Fixed a crash that some users experienced during the first QTE in the story.
-Game no longer crashes when players attempt to join a game through Steam or in a room.
-Fixed startup crash on high end systems (those with > 8 cores).
-Fixed a crash that would occur during recorded match playback.
-Save data safety check to try to eliminate save data loss.
-Fix to prevent save game data from being corrupted while closing the game.
-Walk away animations now appear at the end of the character selection process.
-The levers in Shao Khan's Tomb will now activate.
-Shinnok's Flick Trick Fatality no longer experiences a significant framerate drop.
-Functionality is no longer lost while watching a match replay.
-Pre-game lobbies will populate 10 players into Faction Battle matches.
-Kombat Kards will now display correct Icons, Backgrounds, and Borders in a KOTH match.
-Fatality inputs no longer change into QTE inputs during in Online Tower Battles.
-Game no longer desynchronizes when a player selects a character that their opponent has not unlocked.
-D'Vorah's cape no longer moves when she's killed.
-Game no longer freezes when opponent in online closes the game.
-Title remains responsive while story cinematics are loading.
-Fixed leaderboards and kombat kards not updating past the top players.
-After entering Replays with the controller the Player can use the keyboard when watching a replay from an online match.
-Loading screens now display before progress bar fills up.
-Diagonal arrows are shown instead of keys when Alternate Control is enabled.
-Sometimes saving a Custom1 preset displayed as being saved for Custom1-4 in the character select and pause menu controls screens.
-The UI arrows will now switch sides on a tagged move when the character switched position with his opponent.
-Chat room names will now display properly (instead of SteamIDs.)
-Fixed input callouts when switching between keyboard and USB controller after entering a KOTH match.
-Additional graphical fidelity options.
· General Matchmaking improvements.
· Performance improvements
· Improved online stability
· Multiplayer invite improvements
· Gameplay fixes and balancing
· Various Kombat Kard fixes
· WB Play fixes
· General bug fixes
Patch broke my game and deleted my save.
I'm too busy laughing to be upset.