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Most overpowered Multiplayer weapon?

Railgun in red faction
One shot kills, thermal zoom, shoot through walls
Cmon on son
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OP: I slaughter Thorn users with Hawkmoon all day long. Sometimes the two lucky shot perks stack and I take dudes with full health and shield down in ONE shot.

I can survive two headshots with a full armor/agility Striker build easily. I just run the second my screen turns green.

Hawkmoon > Thorn

Its just considerably rarer. That's why you don't get slaughtered by them more often.

1402950451-hawkmoon.png

And the Last Word is still the best gun in the game. :P

I appreciate the amount of first hand knowledge you put into your post, but I think you and OP are approaching the issue from different angles.

First: you are absolutely right, the three exotic hand cannons all have their strengths and Thorn especially has some very hard counters.

The issue is that in the average engagement, between average players, Thorn wins every time. It requires pretty much no skill (contrasted with The Last Word requiring a deft hand) and is way more common than Hawkmoon. The DoT delays shields even longer, and makes the person who got away a soft target for your teammate. Plus, most of Destinys engagements are mid-range unless you control them into long range, so it's just naturally fantastic in that range.

I'm sure you are great and can counter Thorn without issue. The average player is average, and in their hands Thorn is way too good.

This guy nailed it. Thorn is the great equalizer, but almost every top ranked Destiny player (that hurts to write...) has the most kills with the Last Word.
 
The funny thing about the Perfect Dark Farsight was that it was designed to be an anti-camping weapon.

Except its ability to shoot anyone anywhere on the level made it the perfect camping weapon itself.

Does MMO PvP count? I'd say that in Ragnarok Online (before the 3rd jobs came in, since I didn't play after that), the Creator/Biochemist's Acid Demonstration/Acid Bomb was overpowered as shit. Its damage scaled on the enemy's defensive stats, which meant that anyone who was built tough enough to tank any amount of normal pvp damage from other jobs in the game would get oneshot or twoshot by this attack. So you'd either build to be kind of squishy and get killed by everyone else in the game, or you could build yourself to be at least somewhat tanky (which is the typical PvP/WoE build), which leaves you vulnerable to getting destroyed by Acid Demonstration.

Combine that with being buffed and supported by a party, and a single Creator could put out enough damage to stop droves of attackers. Its main drawback was the bullshit amount of time and money it took to craft the items needed to use Acid Demonstration, which was a gigantic pain in the ass and meant that you needed to spend dozens of hours gathering and crafting the items needed to spend maybe an hour spamming this skill.

I remember playing WoEs and had priests/high priests Pneuma-ing the whole castle when a Creator came by.
 
Stopped reading right there. Its got one of the BASE biggest kicks in the game (80), even with the balance perk its middle to high tier of kick for hand cannons.

People posting this drivel man, if thorn was easy you would be using it, but I guess you don't as you would know about the kick blasting up in your face each shot.

TLW has bigger kick, biggest in game and worse than Thorn.

If your good with the Thorn, it does not show.
If you feel that your opinion is superior to others then good for you. Feel free to show me more non TLW handcannons with a better stability than the Thorn.
Great job at making assumptions about other people being salty and not being able to use the gun correctly or use the gun at all.
I don't use the Thorn anymore because it indeed is, once again, easy as hell to use and doesn't make the game any more fun for me, I like variety so I switch my primaries up from time to time. I used the gun way back when the nerf just kicked in, it was fun to use but after some months I began to see its flaws when it came to balance. The gun needs a nerf as it has no downsides other than magazine size and even that is debatable.
 
If you feel that your opinion is superior to others then good for you. Feel free to show me more non TLW handcannons with a better stability than the Thorn.
Great job at making assumptions about other people being salty and not being able to use the gun correctly or use the gun at all.
I don't use the Thorn anymore because it indeed is, once again, easy as hell to use and doesn't make the game any more fun for me, I like variety so I switch my primaries up from time to time. I used the gun way back when the nerf just kicked in, it was fun to use but after some months I began to see its flaws when it came to balance. The gun needs a nerf as it has no downsides other than magazine size and even that is debatable.

So you went to mercury 3 times then...No you don't know about the guns mate.

https://docs.google.com/spreadsheet...TKFIPvASLduPPS4/htmlview?usp=sharing&sle=true

Numbers if you wish - just put you finger down the visual kick column...I wont do it for you
 
So you went to mercury 3 times then...No you don't know about the guns mate.

https://docs.google.com/spreadsheet...TKFIPvASLduPPS4/htmlview?usp=sharing&sle=true

Numbers if you wish
Yes I did, and I've encoutered lots of Thorns by doing the Trials but what are you exactly trying to prove here? The Thorn has one of the best stabilities a handcannon can have in the game, its a fact. I don't know what that link has to do with stability, I'm not talking about those hidden stats like those in that docs page. Once again, feel free to show me handcannons with a better stability as you seem 100% convinced that I'm wrong here.
 
I like how you're telling everyone that their opinion is wrong and you're forcing your opinion on to them.

Its numbers, the number in the spreadsheet.

Thorn has a high base kick of 80, near the highest in the game (TLW).

Its not an opinion, its a fact. I am right as I am using the right numbers. You are arguing base on what exactly ?

Exotics Hawkmoon is much easier to use and less kick.

Word of Crota is one of the best with 57. Put perfect balance on it, its good.

Is 80 vs 57 good enough example for you ?
 
Definitely the Thorn, it's a PvP gamebreaker if I've ever seen one, the Hawkmoon and TLW got nothing on it. Getting 2 headshots with a handcannon with one of the best stabilities in the game is easy as hell. The DoT perk gives you the option to chicken out and avoid further confrontation while the enemy is taking all the damage since its just a matter of time till he dies (that is if you hit it with 2 headshots or 1 headshot and bodyshots)
Another big advantage is the range which is also ridiculous, you can get sniped very easily by a Thorn user pretty much out of nowhere at scout rifle range.
The rate of fire is also high which can give you enough chances at hitting the enemy when you missed your critical hit(s)
The Hawkmoon has a bigger kickback when firing and its target acquisition isn't that spectacular. Its also very bad at close range and people use that luck in the chamber x3 argument waaay to much even though it really depends on luck, the Thorn still stays consistent with its damage and always activates that DoT on its first hit.
The Last Word is very good at close range but loses at long (some) mid range encounters compared to the Thorn and Hawkmoon.

not even close ... not even in destiny you couldn't have read through the thread there's multiple examples of one shot automatic kills in other games by guns so your description is already moot.

Then take destiny and there are at least 4-5 other guns that can easily take top score in a match... pre-nerf it was fusion rifles, now its last word, hawkmoon, sniper rifles with final round, shotguns with bore, range boosts... thorn is barely a destiny answer let alone gamebreaking material for a whole thread.... anything "two headshots" is not game breaking... a good player who can land two headshots with you on thorn will easily do so with a sniper when destiny caves and nerfs thorn.
 
OG Stormherald, lovingly known as Stunherald.

stunherald_final.jpg


Chance to stun for 3 sec as a weapon proc, and then Mace specialization for a further increased chance to RNG stun... Damn, Warriors were fun in TBC.
 
No it is not, you are wrong. It does not kill in 2 shots unless both headshots.

Guns that kill in 2 headshots = TLW (hipfire), Hawkmoon, Thorn. Basically ALL the exotic primary hand cannons.

Guns that kill in 2 burst = red death, Messenger , Three little words

Fastest primary gun to kill = Hawkmoon 40 % of the time.

Fastest primary gun to kill without 2 headshots = Either TLW or Hawkmoon

So out of the exotic primary handguns, Thorn is the slowest time to kill. Each is equal in my opinion and suit different engagement distances.

TLW = best up close
Thorn - Best Medium Range
Hawkmoon = best beyond medium range

And yes, Exotic hand cannons and exotic primaries should be better, as they are exotic and you have to choose 1 in your load out.

Best primary guns for getting head shots - VEX and Jewel of Osiris (AA).

if you keep getting killed by Thorns in medium range and get 2 head shotted, then learn to strafe or engage at the distance to suite you weapon.

Thorn is popular in Trials of Osiris with reviving team mates 3 vs 3 as it slows the health regen making rotating players in fight more efficient - A counter is red death which insta heals

All those above guns do nothing against a 365 Elfrit spear with final round, kills in 0.01 seconds. Got me to Mercury 3 times last week.

Weapon data and kill times.

https://docs.google.com/spreadsheets/d/1L7FV9l4hXo2tHD3XlFUp854XvJIwTKFIPvASLduPPS4/edit?pli=1#gid=0

You comments come across as a player who could not get to Mercury and just being salty. Lots of moaning posts from player teams who could not do 9-0, Thorn, spear, TLW, Hawkmoon lucky 1 shots...Shoguns, Blinking...you name it

Learn to snipe, learn to blink shotgun...get closer with last word, or stay back and snipe / Fang them.....Thorn stands NO chance at all. Only time we got close games was against good snipers...Did not care if they had thorn or not, made no difference.

Also if you fight medium and beyond, the Fang and Vision 365 slaughter all the primary exotic hand cannons, as do all snipers. There is no contest.

If you fight close range, shotguns slaughter all primary hand cannons.

Thorn is just a word of Crota with less range, more kick and 42 poison damage - remove the poison damage and word of crota is a better gun (and better at range vs recoil)

tell us how you really feel
 
Its the (I get shot by a gun allot because I cant strafe so nerf it) brigade.

People spouting nonsense just because they are poor players.
Okay now you're getting out of hand, accusing people of being poor players because they find a certain gun overpowered.

One man's Thorn is another man's Last Word, Hawkmoon, etc, etc.

Please stop insulting people while forcing your opinions on them.
 
I would probably go with the Farsight because unlike a lot of the other weapons/glitches in this thread, you can't hide from the Farsight.

You aren't safe anywhere.
 
In my 20 years of gaming there are certain weapons that have stood out to me as way over powered but I've always had a tough time picking out the most over powered of them all.

Well thanks to Destiny the title of the Most overpowered weapon of all time goes to The Thorn: It kills with two shots no matter how high your defense is and even the first shot it'll leave a poison effect on you dealing even more damage. I've never come anything across it before.

thorn_ingame_tp.jpg




That's my opinion, what's yours?

If this is true -- good. I haven't played Destiny since around the time the first DLC dropped but barely anyone was using Thorn in PvP then. When the game first released I was saying that Thorn was top tier, but nobody used it. Then it was accidentally nerfed and I still considered it top tier. Then it was buffed and I was calling it OP, but still barely anyone was using it. It was always about the Suros. It and auto rifles in general are super boring.

Thorn is one of the most fun weapons I've used in an FPS... or any other genre. It's awesome and I'm glad that it's finally gaining the infamy that it deserved all along.

EDIT: And the Thorn may be OP, but I recall the Vex Mythoclast being straight up broken. The definition of an "I win" button.
 
AWP in Counterstrike.

You should NOT be able to aim accurately when not in zoom mode by placing a dot on your screen..
 
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I doubt Armored Core had much of a multiplayer following during the PS1 era. If it did, I'm sure these were banned.

Kurosawa was banned in Versus with my family. The saved game we used for fighting each other had every single part unlocked except it lol.

Finger for whatever reason was okay. I don't think anyone every used it or realized how insane it was up close. The only other banned weapon was that super slow moving homing nuke in the first AC games.
 
Oh my God yes. Can't forget the UMP, that thing was killer with a silencer and no Stopping Power.

The Smart Pistol MK5 is Titanfall also annoys me to no end.

A lot of people rip on the 1887s and the UMP but nobody seemed to ever figure out the RPD was a 2 shot kill, no range falloff gun where the second bullet always got off before the kick moved your aim, so basically it was a 1 shot kill gun with a ton of ammo and all around amazing stats besides making you run a little slower.

Loved that gun, so easy to cream whole teams with it.
 
Why is it that almost always the skill-based weapons that are called out as being OP.

Hand cannons in Destiny, now the Bow from TLOU?.... smh
 
i think you diminishing how poorly you can play as pyro and still be so effective.

regardless of the damage of the degreaser, being able to disable someone by the blowback + flare gun is actually quite ridiculous.

A bad Pyro is not effective at all; Pyro has arguably the highest skill floor of any class except maybe Spy, and if your team is getting mopped up by one, then either your team sucks or that Pyro is pretty good. He has the lowest damage output and mobility of the offensive classes, and his support capabilities aren't pronounced enough to make him worth running in 99% of situations. He's supposed to be a "jack of all trades" like the Soldier, but is instead completely overshadowed by the other classes and has no clear role. Seriously, go watch a competitive match and see how rarely anybody plays Pyro.

No one has the crowd control like he does.

This is like saying that nobody has healing abilities on par with the Medic. No shit, that's his job.

tl;dr: git gud

EDIT:

An actually OP weapon in TF2 is the Loch 'n Load. It does absurd damage and fires pipes at actual fucking lightspeed, making it insanely easy to deal ridiculous amounts of damage. It essentially forces Engies to run Short Circuit, since LnL pipes shred sentries and move too fast for most Pyros to be able to consistently deflect them. You can launch them across the map without them exploding in mid-air and counter Snipers (because no damage falloff), and it deals such high damage that you don't even need to target important classes like Medics, because simply hitting somebody next to them is just as effective. Demos were dropping ubers left and right during the short time it was allowed in UGC because there's nothing Medics can do to avoid them.
 
Winner: Quake 2 Railgun
original.jpg

Absolutely destroyed the Quake experience for me coming from QuakeWorld.


Was coming to post this. Yop. this is the clear winner. Man, when u were handling that weapon, you were god. Sniper Gun in unreal tournament also gave me numerous monnnnnster kills orgasm moment.
 
No one has the crowd control like he does.
Soldier and Demoman do crowd control far better. You don't even need to be looking at higher levels of play, their weapons have more damage, range, and spread than the Pyro's Flamethrower. It also helps that they can explosive jump to high places so they can easily bombard crowds from a safer place.

I'm not even sure why you'd want to use the Flamethrower for crowd control; you'll be doing a pittance of damage because you'll be spraying everywhere without focusing on anyone and you have to get right next to a crowd of players who are gonna fuck you up.
 
Halo 4's binary rifle. In a game where even power weapons have their role complete with downsides, the binary rifle was just stupidly overpowerd. Two shots between reloading. Lots of ammo (even more with halo 4's extra ammo not perk). And one shot fucking kills no matter where you hit.
H4_binary_trans.png
 
There was a gun in Red Faction 2 that could shoot through the stage. Fuck everything about it.

100% this one. My friends and I had a ton of fun playing multiplayer with this game until we found out that this fun could shoot through the map and highlighted characters through walls. You literally just grabbed it and won. Fell out of favor after that.
 
Soldier and Demoman do crowd control far better. You don't even need to be looking at higher levels of play, their weapons have more damage, range, and spread than the Pyro's Flamethrower. It also helps that they can explosive jump to high places so they can easily bombard crowds from a safer place.

Pretty much. The easiest way to identify a TF2 noob is to ask what the most powerful class is and see if they name Pyro or some other low-tier support class like Spy. Pyro needs a complete overhaul.
 
While maybe not the most used or known it's definitely one of the most ridiculous: BfBc2 the USAS(shotgun) w/ slugs, the slugs weren't affected by gravity and possibly Didn't lose damage at range meaning you could get kills from ranges only snipers should have been able to I'm talking >300m.
 
I'm going to have to disagree with you op. The Last Word is so much better. Thorn could kill in 2 shots but that's only if you got headshots. It's mostly 3 or 4.

Last Word should basically be a oneshot up close since it's hard to react to how fast those bullets can be shot out.

But TLW is more of a short-mid range gun, while thorn is more of a long ranger so you have more time to find cover
 
Bloodtinge builds from Bloodborne, especially Evelyn with bone ash marrow! Really annoying, Fromsoft need to nerf the shit out of most bt builds!!
 
Redeemer from Unreal Tournament '99

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Not really OP as it is a contested weapon that spawns on the map that everyone can grab. It's there to make people stop hide and go to attack.

Errr every weapon except the Impact Hammer and Enforcer are contested weapons, so thats a moot point.

Once you had it it was vastly overpowered.....in any team mode getting the Redeemer could easily change the balance.


How does everyone being able to use a weapon not make it OP?
Everyone could set up M1887 Akimbo in Modern Warfare 2 didnt change the fact it was overpowered.
 
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