Welcome to the Official Thread for Motorstorm: Pacific Rift! This is my first 'Official Thread', so I hope you like it! Mad props to Madman for the thread title idea.
From PlayStation's Official Page:
The first MotorStorm® wowed fans with its heady formula of brutal, unpredictable off-road racing, festival vibes and stunning Monument Valley desert scenery. Now Motorstorm® Pacific Rift takes you to a solitary tropical paradise in the Pacific Ocean, ready for a whole new take on no-holds-barred racing action through thick swamps, dense jungle, towering peaks and steaming volcanoes.
Not just pretty backdrops to the action, these environments take center stage in challenging players with everything in Mother Nature's arsenal. Thick mud, tangled undergrowth, swift flowing rivers, choking volcanic clouds and searing lava pools all test the drivers to their limits and beyond.
Expect a rich festival of off road racing, along with a host of game modes and rewards. It's brutal, dangerous, relentless, and unpredictable and more than a game - MotorStorm Pacific Rift is a way of life.
The Island - A brand new radically different location for the festival.
Unpredictable Events - Never the same race twice. Events will take place to change the race on a lap to lap basis.
Split-Screen Play - Play with up to 3 buddies on the same screen.
The Monster Truck - An all new vehicle class added to the core vehicle selection for a total of 8 different vehicle classes.
Immersive Online Experience A radical re-look at the whole MotorStorm online experience, focusing on ease of use and breadth of gameplay all while tearing it up in races up to 12 players.
Improved Actions - A new level of control; punch, duck and ram using a new control layout.
Free-play - Race how you want by creating your own race tickets.
Photo Mode - Snap your greatest victory or your most visceral crashes and share them with the world.
New Rating Systems - Its not all about winning; its also about how you perform.
Custom Soundtrack - Your racing, your music.
Every race youll get to pick from up to eight different classes of vehicles, each with their own strengths and weaknesses. Choose poorly and finishing last might be the least of your worries.
PS3 Fanboy said:The 16 tracks are split between four zones, each based on an element. In the Air Zone you'll find lots of jumps, cliffs and downhill sections while the Earth Zone has plenty of plants and undergrowth which can get in your way, hide obstacles and, apparently, fight back. In the Fire Zone you'll be faced with lava pits, volcanoes and rocky wastelands and, finally, in the Water Zone you'll find the island's coast, huge waterfalls and rivers.
Kanaloa Bay: "Sun-kissed, secluded, sandy, and slightly more treacherous than its good looks first suggest, Kanaloa Bay is a great track to be a spectator at. It's an awesome beach party with a welcome smattering of vehicular carnage running through it. But beware the dark territory beyond the lagoon space gets real tight, real quick in that steamy jungle stretch."
Sugar Rush: "Only MotorStormers would think to stage a race in and around an old sugar plantation. The sharp machinery and rusty metal, those rust-weakened floors and rotten walls, and the zero-visibility of the cane fields all combine to make this track a sickly-sweet rush that's going to ruin more than just your teeth."
Mudslide: "The clue's largely in the title: Mudslide is like one of those crazy rides you get at water parks, except with mud instead of water. Still, there's plenty of slip-slidey action to engage in, with high routes available for those of you without the tires to tackle the mud."
Cascade Falls: "Dense jungle, thick with haze, gives way to wide-open plateaus and rickety scaffold. The tropical setting makes for a fascinating blend of beauty and danger much like my ex-wife. The key to success is to keep it honest don't take any unnecessary risks, and don't get caught making out behind the start gantry."
Beachcomber: "The black sand is evidence of the awesome power of nature, created by lava flowing into the ocean which explodes as it is supercooled by the water. The WWII airbase and the unexploded bombs are evidence of the awesome destructive power of man. The sheer carnage created when these are combined is evidence of the awesome power of the MotorStorm. Let battle commence!"
Colossus Canyon: "This track has it all beautiful forest, vibrant fauna, and a picturesque mountain stream that courses through a narrow gorge, over brook and water-meadow, and plummets over an enormous waterfall. Let's face it; if you're only going to accidentally plummet over one giant precipice in your MotorStorm career, this is the one to do it on. Today is a good day to fly."
Caldera Ridge: "The race organizers looked long and hard to find some driveable routes here, but in the end decided it'd be more fun driving vehicles over the edge of an enormous crater and barrelling out-of-control down a near-vertical slope. And that's exactly why the race organizers don't get invited to make race tracks for anyone else. Ever."
Badlands: "A giant track, racing at the feet of a giant cinder cone, Badlands has a name that's perfectly descriptive. Wait until you see the enormous active crater you need to jump over, or the blind, sheer precipices you need to tear round at high speed if you're to have any chance of winning. And let's not get into the collapsed tunnels and the huge canyon jump that crosses the track 75 feet in the air. These are MotorStorm lands. These are Badlands."
The Edge: "There's at least half a track here that isn't ridiculously dangerous. The other half is on a camber so extreme that descriptions like 'gnarly', 'radical' and 'utterly ridiculous' don't begin to convey it. This is all about keeping traction, and keeping nerve. Seasoned MotorStormers are already declaring 'Don't lose your bottle on the Edge because if you do it'll probably fall and kill someone half a mile below you". Wise words indeed."
Paradise Beach: "Paradise Beach was perfect. Clear skies, gentle surf, warm water. It was a small town, and the living was good. Was, that is, until 30 years ago when the fire-God Pele cruised into town in his fiery hotrod of molten death, and literally tore up the strip. Now all that remains is dust and bones. Welcome to Paradise."
The Rift: "The Rift: a mile-long tear in the world that is said to be the serpentine trail to the dark underworld of the God Milu. Formed from multiple interlinking lava tubes created over millennia, the Rift is a tight, claustrophobic journey through the jaws of the underworld, where death awaits the wearied traveler at every turn."
Scorched: "Fire, steam, lava, craters Scorched is about as far away from the golden beaches and cool blue ocean as possible. The heat and dust make a real mess of your engine, and the lava will make a real mess of you. Once you're out of the barren lands, you may think you've escaped unharmed, but the thick forested area on the back section of the track throws up plenty of its own unique hazards."
Razorback: "The Daddy. Mud, dirt, flora, caves, rock, water. Deadly drop-offs, dangerous jumps, spectacular falls and fast-flowing rivers. This is the big one the whole MotorStorm ethos showcased in a single, epic track. Ladies and gentlemen, boys and girls, your time to shine is now."
Rain God Spires: "A humid, slippery, unfeasibly dangerous track set at the summit of a towering cathedral amongst heavy, pendulous tropical clouds. With immense slick precipices over immense drop-offs, Rain God brings hell to the Heavens and provides one of the Festival's most dangerous and deadly roller-coaster rides."
Wildfire: "Trapped in no-man's land between a deadly lava deluge and an unforgiving ocean, Wildfire is the rock between two hard places - a very temporary island-hopping race over the elemental battlefield where fire and water collide. Smoke and steam conspire to reduce race visibility to a minimum while the route screams along perilous cliff-edges and leaps across rifts and chasms."
Riptide: "The crowd-pleaser down on the beach, Riptide is the unholy offspring of MotoX and MotorStorm. From MotoX it has inherited ramps, big jumps, whoops, rollers, tight banked turns and technical hairpins, and from MotorStorm its blue eyes, cute little button nose and sandy complexion."
MotorStorm: Pacific Rift features 50 of them: 40 Bronze, 6 Silver, 3 Gold and 1 Platinum.
The Money Shot -- Boost Explode over the finish line to win 10 races
Track Master -- Win 5 races on each track
Just Getting Started -- Race for a total of one hour
Time Sink -- Race for a total of 10 hours
Stuntman -- Successfully land a jump of 185m or more
Race Fan -- Take part in 250 races
Tourist -- Travel a total of 500km
Hazardous -- Wreck your vehicle 250 times
Friendship -- Complete a Split-Screen race with 4 players
Ghost Rider -- Beat 48 developer's ghosts on Time Attack
Tumbler -- Perform an impressive Barrel Roll
Bully -- Successfully punch or ram 100 vehicles
Lightweight -- Win 50 races using a lightweight vehicle
Mediumweight -- Win 50 races using a mediumweight vehicle
Heavyweight -- Win 50 races using a heavyweight vehicle
Pugilist -- Punch 5 competitors in a single race and go on to win gold
Close Call -- Win a race by a margin of less than 0.1s
Survivor -- In Eliminator escape from last place 10 times with only 3 seconds to go
Freestyle -- Create and win 10 free-play races
Spoilt For Choice -- Reach rank 3 in the Festival to unlock all 8 vehicle classes
Bike -- Win 5 Festival races using a Bike
ATV -- Win 5 Festival races using an ATV
Buggy -- Win 5 Festival races using a Buggy
Rally Car -- Win 5 Festival races using a Rally Car
Racing Truck -- Win 5 Festival races using a Racing Truck
Mud Plugger -- Win 5 Festival races using a Mud Plugger
Big Rig -- Win 5 Festival races using a Big Rig
Monster Truck -- Win 5 Festival races using a Monster Truck
Necessary Roughness -- Knock down 10 dismounted drivers
Tortoise -- Win a race without using boost
Speeder -- Unlock all 16 Speed events
Wreck-less -- Unlock all 16 Eliminator events
Last Man Standing -- Win all 16 Eliminator events
Beginner -- Complete a ranked Online race with 12 players
Competitor -- Complete 50 Online ranked races
Casual -- Complete 50 online casual races
Immortal -- Win an Online ranked race without wrecking
Beginner's Luck -- Come 1st in an Online ranked race
Rookie -- Reach Online rank 2 (Rookie)
Veteran -- Reach Online rank 3 (Veteran)
Hire Me -- Beat the developer's best ghost times on every track with every vehicle
Speed Demon -- Win all 16 Speed events
Can't Touch This -- Win any Rank 8 race without being wrecked
Runner Up -- Win 96 Silver Medals
Ranked Streak -- Win 3 Online ranked races in a row
Hero -- Reach Online rank 4 (Hero)
Winner -- Win 250 races
Champion -- Win 96 Gold medals
Legend -- Reach Online rank 5 (Legend)
Over Achiever -- Unlock all the other 49 Trophies
Powered by 'MetaCritic':
If you enjoyed the first MotorStorm's core conceit of mashing multiple vehicle types together on cleverly designed off-road tracks, you'll likely dig this fleshed-out sequel even more. It doesn't have quite the visual impact that its forerunner did, and for every new feature (like four-player splitscreen play), you may spot a corresponding puzzling omission (where did Sixaxis motion control go?). But as it stands, Pacific Rift edges out Pure as the most enjoyable off-road racer on the market.
It's the multiplayer that perhaps been given the most love since the last game.
Motorstorm 2 gives us the one feature that the original failed to deliver. The game is fun. No more repeated crashes into the side of a cliff because all of the terrain looks identical and you have no idea which way is forward anymore. No more frustratingly difficult AI that is always directly behind you no matter how well youve been driving.
Pacific Rift is all the original should have been. Those who choose to nitpick on it will have to wait an eternity for the perfect game to arrive, while the others are having fun, enjoying its frenetic pace.
The game is entertaining and a visual treat. The development team did a good job building on the original title, tweaking what needed to be tweaked and leaving the core mechanics intact. If you are looking for a solid, off-road racer, this is a good bet.
A worthy follow-up to one of the PS3's early must-have titles. It fixes a lot of the outstanding issues from last time out, including offering many more tracks, and the course designs are fantastic. The vehicle mixes are sweet, and there are a ton of events to take on.
We're still not completely sold on what we believe is an overly harsh handling model that frequently restricts the amount of fun the average gamer can have, but it's not an insurmountable problem. Once you're in the groove you'll find some incredible tracks to scream around at high speed and the online play should provide plenty of longevity.
A lack of options keeps it from being on the same level as other racers, but with 16 person online matches, plenty of tracks and speedier load times, MotorStorm: Pacific Rift is a fast-paced and brutal arcade style romp.
Broader, lusher and better defined than its predecessor, but in reality more of an expansion pack than a sequel - as the subtitle implies.
The inconsistent quality of Pacific Rift's tracks and vehicles ultimately gets the better of it
Pacific Rift certainly feels a more complete game than its predecessor, but the state of the art has moved on considerably since the original wowed at launch. [Dec 2008, p.87]
Playstation: The Official Magazine (US)
The core racing experience makes the misstep of celebrating failure rather than making the actual winning of races definable fun. [Dec 2008, p.90]
A demo based on older code featuring one track ("Rain God Spire"), a sample of three of the vehicle classes and 2-player Split-Screen play can now be downloaded from the PlayStation Store. Chubigans made a great photo comparison between the demo and a newer build illustrating visual improvements made since then.
Thanks to RichieRich for these.
Because it looks incredible when it's moving...(gifs courtesy of iceatcs)