Before we further the discussion, what is our definition of expensive?
The Meta dev kit for example is around the price of a surface ($700), the metapro(consumer version ) is $3000.
A head mounted device around $1000+ is the norm to me.
I think the educational possibilities alone are pretty amazing. Being able to "be there" remotely and help someone is spectacular.
Well, yeah it leaked with the original Xbox 720 roadmap documents a long time ago as Fortaleza. I wouldnt be surprised if the onboard computing power was something that was recently added to turn it into something beyond being just an Xbox accessory.
Ah, thanks.
Yeah, I guess a camera and processor, etc will increase the price by quite a bit.
Will be interesting to see if MS absorbs some of that cost upfront to try and establish an install base for this though.
Personally I'd like to see a keyboard projected onto a wall and it knowing whats being typed. If it ever does come to Xbox, I'd love to get a message mid game, which pops up off the screen, then project a keyboard onto a table or wall and reply, without having to leave the game!
Before we further the discussion, what is our definition of expensive?
The Meta dev kit for example is around the price of a surface ($700), the metapro(consumer version ) is $3000.
A head mounted device around $1000+ is the norm to me.
To be fair, AR is VR on a grander scale. It has to tackle all the same problems of VR with new ones of its own such as super imposing the object realistically on life.I don't know about getting the lighting correct, but it could see the objects with IR.
Transported to another world where you can't leave your chair.
I'm more into AR right now since that is inevitably the future. And of course that future's future is the merging of AR and VR in the same device. So you'll be able to sit down with a controller if you want, or you can walk around like a holodeck.
That would assume that you're wearing the headset all the time, even when you're not really using it. I think the first generation model is a bit too clunky for that, but in the future it will probably be closer to the Google Glass vision of following you everywhere.
I am super positive that the HoloLens if released today or a year down the line would easily cost more than 1500 dollars if you take into account the custom hardware and R&D along with the marketing for this. Anything over a 500 dollar price point is not a mass market item unless it is a car or an iphone.
Well, yeah it leaked with the original Xbox 720 roadmap documents a long time ago as Fortaleza. I wouldnt be surprised if the onboard computing power was something that was recently added to turn it into something beyond being just an Xbox accessory.
I'm really interested in this, in concept, I prefer this to the VR headset.
Some question:
will this work only on PC with Windows 10? No Xbone compatibility announced so far?
will this hit the market in '15?
any idea of the cost?
I guess this is where we're gonna have to agree to disagree.
I see the device as an independent smart device, more akin to Surface, than say the oculus/Morpheus. So a sub 1k - 1k price point would be more than reasonable for me by summer of 2016.
If you think 500 is the marketable price point, than yeah - that ain't happening anytime soon.
It's stand alone. No pc / xbox needed.I'm really interested in this, in concept, I prefer this to the VR headset.
Some question:
will this work only on PC with Windows 10? No Xbone compatibility announced so far?
will this hit the market in '15?
any idea of the cost?
Why did he spend so much time talking about the form factor that's obviously not going to be the final product? What a terrible waste of the reader's time.
will this work only on PC with Windows 10? No Xbone compatibility announced so far?
will this hit the market in '15?
any idea of the cost?
Well, according to her they're not exactly the same thing but some tech from Fortaleza might have been integrated into this. This was known inside MS as Baraboo or Project B.
I can't believe how everyone was saying it felt so real. It's fucking unbelievable that this technology is available today.
It's ok to disagree, no need to sugar coat it. However i take issue with using the Surface as an example, you do know that the Surface has been a pretty big failure right? So if you are going to link the HoloLens to the overly expensive Surface, you are not helping your argument. And a 1,000 dollar price point may be reasonable for you but it would not be for me and many many other people.
The surface hasn't been a failure. Only the first batch a couple years ago. It actually makes money now and is on track to report as a billion dollar business come a few weeks once financials come out.It's ok to disagree, no need to sugar coat it. However i take issue with using the Surface as an example, you do know that the Surface has been a pretty big failure right? So if you are going to link the HoloLens to the overly expensive Surface, you are not helping your argument. And a 1,000 dollar price point may be reasonable for you but it would not be for me and many many other people.
Partly because what we saw on stage looked relatively sleek and portable, whereas the actual live demo requires something much more cumbersome. That helps us bridge the knowledge gap about 'how can something so small have so much processing power?' Answer is, it can't.
It's stand alone. No pc / xbox needed.
I'm really interested in this, in concept, I prefer this to the VR headset.
Some question:
will this work only on PC with Windows 10? No Xbone compatibility announced so far?
will this hit the market in '15?
any idea of the cost?
But it isn't. We have Markerless AR demos on a fucking vita. The primary difference seems to be looking through a device like a vita, or tablet to see a video feed of your surroundings with an object superimposed, to having the object superimoosed in your direct view using a headset. I doubt the tracking technology is that different but the display method is, and hat makes a huge difference to how it is perceived
I think you will stream your Xbox game to Hololens..
The surface hasn't been a failure. Only the first batch a couple years ago. It actually makes money now and is on track to report as a billion dollar business come a few weeks once financials come out.
If i we're MS i would. How often has MS been in the *me to* camp when it comes to things like Cell phones, tablets, etc... If they can get HoloLens squared away and to market with a decent price point, they can take the lead.
CPU, GPU, HPU, sensors and the camera. All the processing is done in and by the device itself which MS says is more powerful than a laptop, while VR relies on a PC/console/mobile phone to do the processing.
So VR with "just" a big screen and a bunch of glasses already costs $200-$300, imagine what a HoloLens device might cost.
They showed Netflix streaming but not games streaming. So to be sure that this feature is coming, I've done an uservoice proposition :
https://xbox.uservoice.com/forums/2...ons/6995411-stream-xbox-one-games-to-hololens
CPU, GPU, HPU, sensors and the camera. All the processing is done in and by the device itself which MS says is more powerful than a laptop, while VR relies on a PC/console/mobile phone to do the processing.
So VR with "just" a big screen and a bunch of glasses already costs $200-$300, imagine what a HoloLens device might cost.
The fact that the environment perception is based on depth cameras probably makes the tracking different and richer. I'm not familiar with the AR on Vita, but I suppose there are only so many planes it can track through RGB video only. And it probably assumes rectangular shapes, while depth sensors can detect any flat plane, with arbitrary or even non visible borders.
Also the Hololensis able to track your hands, which makes interacting with AR content much more interesting.(why is there a "lol" in that name ? It's Xbone all over again)
They showed Netflix streaming but not games streaming. So to be sure that this feature is coming, I've done an uservoice proposition :
https://xbox.uservoice.com/forums/2...ons/6995411-stream-xbox-one-games-to-hololens
Well one of the newer iPads have the similar processing power to a laptop these days. Remove that expensive screen, add in a couple of cheap LED projectors and the rest of the gubbins.
I think they could make this sub $500 (I hope).
There is no reason why this device couldn't do full VR as well. You'd just need to block out the light from the room or sit in the dark.
This could be the device for Xbox One VR.
By the time HoloLens comes out, VR will already be in millions of consumer's hands I guess. Whether VR will be a (commercial) success definitely remains to be seen but being way cheaper and being on the market earlier are definitely advantages.
There is no reason why this device couldn't do full VR as well. You'd just need to block out the light from the room or sit in the dark.
This could be the device for Xbox One VR.
You're grossly downplaying the technology this thing contains. It has a dedicated hardware chip comparable to the GPU and CPU thats used solely for processing the Augmented Reality models in real 3D space. It also uses an advanced set of sensors much akin to the Kinect, sensing depth via infra red light to place the objects perfectly in real unmarked 3D space. It can also sense the materials that objects in the 3D space are made of, a game character will bounce around if it walks onto a couch for example.But it isn't. We have Markerless AR demos on a fucking vita. The primary difference seems to be looking through a device like a vita, or tablet to see a video feed of your surroundings with an object superimposed, to having the object superimoosed in your direct view using a headset. I doubt the tracking technology is that different but the display method is, and hat makes a huge difference to how it is perceived
The applications are so COMPLETELY different though. I see where VR is going to be fantastic for gaming or 'getting away' from the world, but having the world still function while you are using all of the other sorts of software you could with AR/hololens is a whole different beast. One is super impressive and fun and one could legitimately be lifestyle altering if they leverage it right.
I mean I could see a future where you'd throw your VR on for gaming/movies/whatever, and your AR headset for like the rest of the time you're awake. We're talking WAY down the line, but it's that kind of tech.
I think you're rather getting ahead of yourself about the capabilities here. This is in no way a substitute for actual VR as it is known today.