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MS HoloLens

Just saw a video of this, and this looks simply amazing! I don't even care about gaming for it, just using it in real life would be so cool.
 
i bet you need a room to make the data set less insane...it can scan a room...but scanning an outside environment might be beyond what it can do

That, and I don't know how well the new generation of depth sensors fare in outside environments. IR devices usually don't like direct sunlight, but I haven't tested the kinect2 in outside scenarios yet.
 

Because there was an on-stage demonstration

Yeah thanks, I must of skipped through it.

I could defiantly see this thing working like that stage demo and I dont see it competing with VR or google glass.

Its basilcaly a PC with a new interface,output and form factor.

Right away I can see this being a great product if it works well, some examples that come to mind just in general computing:

  • word processing and editing, a virtual screen pops up with your word document or video editor or Photoshop along with a virtual keyboard
  • media - you can watch movies and programs with this thing.
  • some cool games could certainly happen, you could do the ultimate laser quest with something like this complete with computer AI in the real world, merging a real world game with the virtual - that right there is insanely cool star trek level type stuff I would of gone crazy for as a kid, and to a lesser degree now.

The are obsticles for these things though

  • its has to work really well
  • the marketing of this thing is key
  • this thing is going to be pricey with on-board tech, but could be very good value if you dont need any other accessories for it plus the range of apps and uses it could have, Im thinking this thing will cost $300-$500.


    Its google glass for the the home.
 
Depending on how good/fast they can get the environment's to scan, the applications for AR in a Car would be massive.

I thought someone was demoing on the fly turn by turn directions in google glass. Perhaps it was concept, but it showed these hovering arrows pointing which streets you would need to go down and such.
 
Depending on how good/fast they can get the environment's to scan, the applications for AR in a Car would be massive.

I thought someone was demoing on the fly turn by turn directions in google glass. Perhaps it was concept, but it showed these hovering arrows pointing which streets you would need to go down and such.

Until you get in an accident with them on ...
 
Can a man dream?

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Microsoft had never demonstrated Kinect on stage, EVER. Not for motion control and not for voice activation. Kinect was only ever portrayed with staged, fake effects.

You know when you can tell when a company is being honest? When Sony's demonstration of live Assassins Creed gameplay crashed. Or when Nintendo couldn't get Wiimote to work properly because all the mobile phones in the audience was interfering with the signal.

Microsoft is terrified of showing reality. They prefer to lie 100% of the time than to let their hardware speak for itself. Deception is easier.

Milo and Natal were both shown to the press after their unveiling at E3 (just as the press got hands on time with Kinect 2.0 and X1 and now HoloLens). Milo was even demonstrated live on stage at TED a while back. MS also routinely has actual live gameplay segments in their E3 presser, even ones that don't work as well (see: BF 4).

Not sure we should applaud game crashes during demos beneath the mantra of simply being 'honest'. Sony of all companies ought not enjoy such praise given the fact they explicitly lied through their teeth regarding the KZ 2 'actual in-game, gameplay footage' that in reality was CG specifically designed to mislead audiences.

All companies have had failures with live demos, which is why all have a combination of live demos (for more finished software) and staged tech demos (either concept video or choreographed on stage). This isn't new nor is it somehow confined to MS press events.
You've no clue what you are talking about...
 
Microsoft had never demonstrated Kinect on stage, EVER. Not for motion control and not for voice activation. Kinect was only ever portrayed with staged, fake effects.

You know when you can tell when a company is being honest? When Sony's demonstration of live Assassins Creed gameplay crashed. Or when Nintendo couldn't get Wiimote to work properly because all the mobile phones in the audience was interfering with the signal.

Microsoft is terrified of showing reality. They prefer to lie 100% of the time than to let their hardware speak for itself. Deception is easier.

That's funny considering all the press got to use it.
 
Show me when there is real footage of real users and real impressions.
Until then it is horse shit.
Projector filled rooms?
Virtual little boys?
This looks great in concept but concepts are always great.
Make it work as promised and then i will be sold.
 
Show me when there is real footage of real users and real impressions.
Until then it is horse shit.
Projector filled rooms?
Virtual little boys?
This looks great in concept but concepts are always great.
Make it work as promised and then i will be sold.

Except press have already used it and have given their impressions.....
 
Except press have already used it and have given their impressions.....

I read WIRED's hands on, it was a small demo of a game scenario.
I am talking about what is seen in the pictures all of the screens, all of the controls and options.
 
I read WIRED's hands on, it was a small demo of a game scenario.
I am talking about what is seen in the pictures all of the screens, all of the controls and options.

I've read impressions from multiple press that's basically described every single thing in the concept vid. Look on the last page for RPS's impressions about the Mars landscape, HoloStudio, and Minecraft demos. Also not sure which article you read, but Wired's hands on also described the Mars landscape demo, one with a similar scenario of the pipe fixing thing from the vid, HoloStudio, and something that sounded like the alien running around the room from the promo vid.
 
Show me when there is real footage of real users and real impressions.
Until then it is horse shit.
Projector filled rooms?
Virtual little boys?
This looks great in concept but concepts are always great.
Make it work as promised and then i will be sold.

It's still early tech, of course.

I'm not sure what you're talking about with "projector filled rooms" and "virtual little boys"?

Regardless, there are plenty of impressions from press who actually got to use the device/dev kit that you can read.
 
I read WIRED's hands on, it was a small demo of a game scenario.
I am talking about what is seen in the pictures all of the screens, all of the controls and options.

They were able to use them and every impression I've read and heard have said that the device performs better than even videos portray.
 
This all sounds fantastic. My question is about power and battery life. It blows the fuck out of Google Glasses though.
 
It's still early tech, of course.

I'm not sure what you're talking about with "projector filled rooms" and "virtual little boys"?

It's an allusion to Illumiroom and Milo. Except that illumiroom was never meant to be a consumer product (they said it from the beginning), and most people didn't understand what Milo was (having a game recognize key sentences or the color of your shirt isn't really out of this world... but for some reason people thought it was supposed to be a real AI).
 
I wonder what sought of CPU,ram and GPU this thing will have.

Im guessing similar to the top end phones coming out at the same time

So something with 50% more juice of the nivdia X1 , maybe?
 
It's an allusion to Illumiroom and Milo. Except that illumiroom was never meant to be a consumer product (they said it from the beginning), and most people didn't understand what Milo was (having a game recognize key sentences or the color of your shirt isn't really out of this world... but for some reason people thought it was supposed to be a real AI).

I agree with you overall... but let's be honest, Molyneux debuted Milo in his usual fashion. That's more on him than the Kinect though.
 
the "hologram" part of this looks great.

Though this is still "only" display technology, for now.

Just like Oculus, the proof is in the "interaction" pudding. Right now, you can only point and "air-click" things, which are very basic gestures that even a PlaystationEye camera could pick up. This needs to get 10 finger tracking perfectly right. Or some sort of positional stylus.

If the gesture controls work as unreliably as current Kinect, it's going to be far less useful.
 
the "hologram" part of this looks great.

Though this is still "only" display technology, for now.

Just like Oculus, the proof is in the "interaction" pudding. Right now, you can only point and "air-click" things, which are very basic gestures that even a PlaystationEye camera could pick up. This needs to get 10 finger tracking perfectly right. Or some sort of positional stylus.

If the gesture controls work as unreliably as current Kinect, it's going to be far less useful.

You're not pointing, it's tracking your eye movements and the cursor is going where you're looking, the finger gesture is just the trigger like a mouse click. It's not just limited to that, in one of the demos the people were able to use a real mouse where the pointer could leave the actual computer screen they were at and interact with the mars surface they were seeing.

Can't wait to play it in 2025

It's supposed to be out this year.
 
the "hologram" part of this looks great.

Though this is still "only" display technology, for now.

Just like Oculus, the proof is in the "interaction" pudding. Right now, you can only point and "air-click" things, which are very basic gestures that even a PlaystationEye camera could pick up. This needs to get 10 finger tracking perfectly right. Or some sort of positional stylus.

If the gesture controls work as unreliably as current Kinect, it's going to be far less useful.

You can also use a mouse and keyboard (and presumably a controller) with it. It also has eye tracking which it uses in conjunction with the point and click.
 
Just saw a video of this, and this looks simply amazing! I don't even care about gaming for it, just using it in real life would be so cool.

I can see this used quite a bit in design and engineering jobs. Not so sure it will make a big impact in gaming just yet. Maybe later one when the tech has matured.
 
You know what's cool, this is just the beginning and the technology will become even better. I have the highest hopes we proceed in using this in multiple channels.
 
You're not pointing, it's tracking your eye movements and the cursor is going where you're looking, the finger gesture is just the trigger like a mouse click. It's not just limited to that, in one of the demos the people were able to use a real mouse where the pointer could leave the actual computer screen they were at and interact with the mars surface they were seeing.



It's supposed to be out this year.

I mean, it will take a little longer than that before it is fully functional with good games with it etc.

Could be wrong though.
 
It will be easy to make a model of this for X1 specifically. All they have to do is remove the cpu and gpu, and whatever else and then have the X1 do most of the processing. It should even be possible to transform this into a full-on VR device; increase the field of view and something that can prevent light from external sources.

As it is, it seems its does what it does effectively, to remarkable degree apparently.
 
I mean, it will take a little longer than that before it is fully functional with good games with it etc.

Could be wrong though.

I mean it really depends on the game. If you're just talking about traditional AAA games than sure. But anything that would benefit from examining a 3D space would be enhanced by this. The Minecraft one is an example that's already functioning and apparently well. Now imagine a game like Art of Balance that takes place in a 3D area instead of a 2D plane that you can just play on your coffee table. A game like Toad's Treasure Tracker where you can walk around the space instead of worrying about camera angles or Super Stardust or Resogun where you can look all the way around the play space. Imagine networking two headsets and being able to play virtual ping pong against each other. Imagine being able to bowl down a virtual window in your wall. There's all kinds of new crazy shit you can do.
 
We have seen oh so many of these concept videos and stage demo's that do not live up to such demonstrations in reality. It will be good to hear the opinions of those who use it first. Regardless, AR has always been an interesting area.

I have a pair of AR glasses that utilize Android software from another company. It is a full Android experience in an AR format; there is nothing far fetched about it. I can swipe, tap, stretch, do any of the Android gestures in open space. It's pretty neat (demoing it for work so it is not a consumer thing yet).
 
Amazing, really amazing. The feedback that the press has reported is really encouraging. The Minecraft castle below the table in the RPS preview was amazing. This could really provide as unique an experience as I've seen in my lifetime.

I love the Oculus experience but this could really be a gamechanger in how we utilize technology. The gaming applications are great and all but I'm intrigued to see where this goes.
 
VR for games, AR for life. They will both have games but the way I see it VR will be the console PC experience where the bulk of big good games are. AR will be for everyday life and will cater to the mobile crowd and will have more casual game experiences much like mobile phone games are now.

This is pretty much how I see it turning out for both VR and AR.

Hmmm... you raise and interesting point.

Raising points ain't the only thing its going to do.

*ba dum tss*
 
So is this what Rockstar got to see a month or so ago? I guess we could be expecting Rockstar to be working on something.
 
I realize this Alex kipman is way smarter and has far more success than I but I can't stop having a hearty smirk when his voice cracks and goes up a couple octaves. Also, he looks like Belfiore's evil twin to me.
 
I see this leap frogging gaming completely. And that's honestly one of the most exciting things about this device. It's like a non-goofy, significantly more robust google-glass for indoor use.

The whole scenario of "off-site assistance" with a technician, is going to be an immediate convenience.
 
Strauss Zelnick said:
"The demo that I had was at Microsoft's headquarters in a room given over to this [technology], and you had an immersive headset on, and there are characters that appear to be real, and you'e interacting with the characters and they're not real, and it's pretty extraordinary," he said.

That's what was shown previously. Does this sound like any of the demos shown at W10 event? Or is this a different VR solution?
 
i bet you need a room to make the data set less insane...it can scan a room...but scanning an outside environment might be beyond what it can do
Actually, the dataset doesn't increase depending on the complexity of the environment. The resolution of the sensors is fixed and so the size of the point cloud is also fixed. It might make recognition less effective however. Though, you don't need significant accuracy for this. Just a basic idea of where a surface might be is enough.
 
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