As I said, I'm having this issue and I've been having trouble connecting the Steam Controller as well lately.Surely they would have had similar issue with other wireless controllers if that were the case. If they did, they wouldn't be making a big deal out of this.
Funny you mention this, but a friend of mine's first PS4 on launch would not pair with the controllers at all. We tried everything. Took it back, replacement was fine.
I'm not in any way excusing Nintendo, though. This needs to be fixed.
DS4 connectivity with the PS4 is actually one of my biggest complaints about the PS4 actually. Hell even resynching the controller is a pain in the ass.
As I said, I'm having this issue and I've been having trouble connecting the Steam Controller as well lately.
I was already on the fence, this might be a good enough reason to wait a few weeks and see how this shakes out.
Nintendo's taking Ls once again.
You can use the pro controller.You don't need the left joycon to play Zelda right? You can use the pro controller?
Basically, input is delayed on the left Joy-Con for a very short window. Maybe 2-3 seconds. Reminded me of the PS3 controller sync issue.
Same. Cancelled my preorder. I'll pick it up in a few months or towards the end of the year.
Yeah I'm testing it now. It's hard to test because it's basically impossible to replicate it, it acts up whenever.You may want to look into your wifi router settings.
All Nintendo has to do is come out and say what the problem is and how it's fixable. They should really put a statement out.
Surely they would have had similar issue with other wireless controllers if that were the case. If they did, they wouldn't be making a big deal out of this.
I don't understand. Does it make you happy?
As I said, I'm having this issue and I've been having trouble connecting the Steam Controller as well lately.
Basically, input is delayed on the left Joy-Con for a very short window. Maybe 2-3 seconds. Reminded me of the PS3 controller sync issue.
https://twitter.com/jose_otero/status/834796058479726592
Hmm, so is it a connectivity issue in the sense that it actually disconnects or is it just a small interference where you have some input delay for a few seconds? People say different things.
So is there a compiled list of review sites confirmed connectivity issues and those that don't?
The 1 2 Switch preview on Giantbomb went for about an hour and there didn't appear to be any connectivity issues. That's actually a bit disconcerting as it could potentially be a hardware problem.
The 1 2 Switch preview on Giantbomb went for about an hour and there didn't appear to be any connectivity issues. That's actually a bit disconcerting as it could potentially be a hardware problem.
I wonder if this is only happening to review units.
Yeah, we didn't hear reports of this issue from the preview events. That gives me hope a firmware update can possibly fix this.The best theory I've seen so far, considering this was never reported as happening during the preview events, is that maybe this is an unintended bug from an update to the system between the preview event hardware and now. In that case, it might be an easy fix.
Sorry to hear it. When you are having this issue with the Joy-Con, how often is it happening, and how long does it take to re-sync?
Weird. I'm more confused now! If it's input delay, how often is that occurring? Surely not constantly?
Sounds like a frequency overlap problem, so it will likely be rather sparsely spread to the few outlets that match a very specific set of conditions for wifi band-noise.
There definitely were. Two or three times I remember specifically they had to reconnect a JoyCon. At the time I thought it might have just been Jeff or Drew accidentally hitting a button that caused it to disconnect, but now it makes more sense.
Some people are just looking for a reason. They likely shouldn't have ordered in the first place due to financial reasons or some other stuff.This is what pushed you over the edge? You had an entire week to wait for more information and make a more informed decision lol
Some people are just looking for a reason. They likely shouldn't have ordered in the first place due to financial reasons or some other stuff.
Huh? When you were a kid, you used to lose controllers?
I don't think you give children enough credit.
I wonder if this is only happening to review units.
from Jose: https://twitter.com/jose_otero/status/834794098494099458
2-3 times over roughly 20 hours of playtime.
I recall no reported issues with connectivity during preview events, and those last all day with joycons handled by hundreds of people, sometimes from faraway distances (a friend of mine was able to play 1, 2, Switch while in line waiting for Splatoon 2, for example.)I imagine this could get fixed with the Day 1 update
But I'm not sure
This reminds me. My biggest controller issue with the Wii U is that it's compatible with so many controllers that when I reach my hand into my controller bin for, let's say a Pro Controller, I usually end up turning on like 3 Wii Remotes and then I have to go into controller settings and disconnect them.
I'm excited to have a new set of controllers so that this won't happen haha.
That's bad, if not fixed by lunch.
This is a kind of issue that would necessitate a firmware patch day one. I highly doubt Nintendo is gonna sit on this issue, they're already aware and probably have been aware of it longer than what's been reported.
Why don't you section them off (Wii Remotes on one side and the Wii Pro Controller on the other side) vs throwing them all in a drawer together?