I AM JOHN!
Banned
Except this person quit.practice02 said:A person who got let go after development
Except this person quit.practice02 said:A person who got let go after development
I'm old enough to realize that something like "normal interview etiquette" is pretty damn low on the list of things that matter and are worth paying any mind to.catapult37 said:So glad that people like you are commenting and responding in this thread. I'm going to guess that many of the detractors in here are not old enough to have ever actually interviewed for a job, much less held one. Anyone who is out of school would agree that the lunch bit, for instance, was certainly outside of normal interview etiquette.
Sharkington said:I'm old enough to realize that something like "normal interview etiquette" is pretty damn low on the list of things that matter and are worth paying any mind to.
Give unemployment a try for a while and see how much you care about an interviewer buying you lunch.
True, but they payed for the flight. I think that's good enough, but apparently that's not the way things are normally done, so I'm out of my mind.CrankyJay said:Then they shouldn't make it a lunch interview. :lol
That would be a valid observation if the guy was down on his luck and anxious to jump on the first opportunity to get a paycheck. Instead, it's coming from the perspective of someone who felt he had the luxury of being picky in choosing the right career opportunity.Sharkington said:Give unemployment a try for a while and see how much you care about an interviewer buying you lunch.
They really need to be working on both I'd imagine. Unless Agent is canned or move to another studio. Last gen there was a different Rockstar studio working on it.Redbeard said:Wait, so is R* North working on Agent right now and not the next GTA game?
Or are they a big enough studio to handle both?
He had two offers on the table; he wasn't forced to take whatever he could.Sharkington said:I'm old enough to realize that something like "normal interview etiquette" is pretty damn low on the list of things that matter and are worth paying any mind to.
Give unemployment a try for a while and see how much you care about an interviewer buying you lunch.
It can't be a little of both and they can't be just as shameful?Steve Youngblood said:Ha! But what I was getting at was asking for clarification so that when I agreed and said "totally," I'd know if we were in agreement about Rockstar being awesome alpha males who know how to land conquest after conquest on naive targets by laying on the right amount of charm, or if we're agreeing that Rockstar is the immature jerk who preys upon women who mistake their bravado for sincerity and wind up hurt afterward?
Or, more succinctly, I was calling your comparison uninsightful.
jred2k said:The lack of communication explains why the people working on the end of the game thought they were designing the tutorial.
MiniBossBattle said:Can we all just agree that we love Maya and hate 3D StudioMax?
Sharkington said:I'm old enough to realize that something like "normal interview etiquette" is pretty damn low on the list of things that matter and are worth paying any mind to.
Give unemployment a try for a while and see how much you care about an interviewer buying you lunch.
practice02 said:It can't be a little of both and they can't be just as shameful?
It seems like their is a period of new guy time that you have to put up with at a job that he was unwilling to tolerate. I have had many jobs and one thing I've learned is you can't just go in and start beating the old beehive to change things. You have to put on your bee suit and bee hat and work for the queen a little bit before you can taste that sweet delicious bee nectar.
Sometimes a little honesty stings.catapult37 said:I'm getting a real buzz off this post.
I don't think RDR's weakness are evidence of a rocky development so much as indicative of the genre it's in.legend166 said:It doesn't surprise me that RDR came out of that environment.
It's the very definition of a product being brute forced. The components of a game that cannot be done through brute force (gameplay) are the low points, whilst the environment is spectacular. And when you've got a couple hundred people working 12 hour days for a year, it's basically impossible not to have a spectacular, large environment.
Reading this makes me happy I didn't actually pay for RDR though. Thanks Choc!
RDR is a good game though; and i really hate westerns and clunky game mechanics.legend166 said:Reading this makes me happy I didn't actually pay for RDR though. Thanks Choc!
Yea I agree with that last bit. You never bad mouth your previous employer especially in such a public space like the internet. You do it at a bar after work with your buddies and even then you have to be careful.KingJ2002 said:I can definitely relate to this guy... and especially the hack work that goes on, the "job security" mentality... uggh
you feel like you entered a damned if you do / damned if you dont situation.
but at the end of the day... as long as you don't get comfortable you can walk away with a clear head... a little bitter but you don't have to champion change that clearly the company doesn't want.
...
this blog post might work against him though... i cant imagine him finding his next job as easy because he aired out rockstar's bullshit
If you read what he has done sense, it is pretty clear he isn't returning to the game industry.KingJ2002 said:this blog post might work against him though... i can't imagine him finding his next job as easy because he aired out rockstar's bullshit
trinest said:Just think how worse off the ones not on the list are.
Were you expecting something else? Im sorry to disappoint you. People were ignoring the attached warning & the disclaimer and altering words & punctuation slightly and/or drawing conclusions to fit their need for a story. Folks were also reposting without permission. I had to remove it.
I AM JOHN! said:Isn't the Rockstar budget currently at $70 million without advertising?
JaseC said:Unless you're including the cost of Agent thus far, I highly doubt that. Team Bondi aren't a big studio.
stuminus3 said:So working for a videogame company is pretty much the same as working anywhere else?
I still don't get why people in this industry think they're special.
stuminus3 said:So working for a videogame company is pretty much the same as working anywhere else?
I still don't get why people in this industry think they're special.
Why would that include Agent?JaseC said:Unless you're including the cost of Agent thus far, I highly doubt that. Team Bondi aren't a big studio.
StuBurns said:Why would that include Agent?
LA Noire has been an infamous cash sink, but I was surprised to see the $70m number. However when really considered, they're also not fucking around with their casting, I recognized most of the actors in the tech demo video for example. Those guys can't be coming cheap.
$70m seems like a lot, but they burnt thru $40m in three years, and it's been three years since then, and the studio would have had to expand for asset production I'd imagine. Seems a lot higher than I'd have thought, but really not that surprising.
All that being said, it looks like something really special to me, I hope it can make money.
StuBurns said:Why would that include Agent?
LA Noire has been an infamous cash sink, but I was surprised to see the $70m number. However when really considered, they're also not fucking around with their casting, I recognized most of the actors in the tech demo video for example. Those guys can't be coming cheap.
$70m seems like a lot, but they burnt thru $40m in three years, and it's been three years since then, and the studio would have had to expand for asset production I'd imagine. Seems a lot higher than I'd have thought, but really not that surprising.
All that being said, it looks like something really special to me, I hope it can make money.
Shiggy said:Blog post removed.
theBishop said:Just like we see in the film and sports industries! All these crazy Russian, Chinese, and Indian films have completely overtaken Hollywood in the US. I don't understand it!
hsukardi said:Rockstar = Blizzard?
Games put out infrequently, crazy long dev cycles, most if not all turn out to be flawless.
I've never heard about work conditions from within Blizzard though.
First page has it quotes.Karram said:So where can I read this ? The links aren't working.
Shin Johnpv said:Maybe not to those countries, but a good chunk of the film and tv industry has run to Canada.