SolidSnakex
Member
One of the biggest reasons that I'm sold on this year's game is that it doesn't focus on some crazy storyline or the latest in open world technology, but rather the pure driving experience. Rather than handling Shift internally, EA reached out to Slightly Mad Studios, the guys behind the GTR series on the PC (a critically acclaimed franchise to be sure). The results look to have paid off nicely.
While EA wasn't letting a lot of details about customization, online play or even how the career modes works get out, it did let me get my hands on six different cars across two tracks. Said cars included a Lotus Elise 111R, Shelby Terelingua, Audi RS4, Corvette Z06, Porsche 911 GT2 and a Pagani Zonda F, while the two tracks were Brands Hatch and a course simply titled London.
As I mentioned, the game is about the driving experience. While you can of course play in a handful of third-person views or from the bumper-cam, the game is designed with the cockpit view in mind (which I'm personally always a big fan of). When you're sitting at the starting line and waiting for the lights to drop, your car will jolt from side to side as you pump the gas. Your engine lets out a fierce bark every time you touch the pedal, and you can see your driver's fingers adjust their grip on the steering wheel.
Coming into contact with something solid takes this to the next level, however. The camera practically bounces off the steering wheel, the whole screen becomes blurred for a second or so and, if the crash is bad enough, it looks like you're even blinded with a flash of light for a split-second. It's dizzying and disorienting, but wholly awesome.
NFS Shift looks great right now, though I was playing the PC build (with an Xbox 360 controller) as opposed to the PS3 or 360 versions. Regardless, it looked great and ran silky-smooth, which is especially notable since the build I played was a few months old, putting it close to a year out from what the actual shipping code will be. As I mentioned, I can't wait to play the finished release later this year, but I'm sure I'll get a few more spins behind the wheel before then, so stay tuned. This is, thankfully, one the racers to watch this year.
http://ps3.ign.com/articles/959/959079p1.html