Just looking at those 2 videos, the Zonda was on the PS3 version with full assists on and the Porsche on the Tokyo track running on the XB360 was using a medium assists selection. As a big racing fan myself I can safely say the handling is nothing like GRID, cars do convey weight, it was great feeling the car under braking and given that this is pre-alpha code it's certainly solid at this stage, especially considering the handling model isn't finished. Right now I'd place this somewhere between Race Pro and Forza, it has its own unique style but certainly very enjoyable with a predictable and logical nature to the cars, and no you don't have to crash on every corner
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