If grinding is optional, I'm fine with it. It's the games that require monotonous side missions to be completed before you can continue the main campaign that don't respect time, IMO.I think it was supposed to mean it doesn't waste your time with filler or grinding. There is a best value category. Oh well
I was big into Multiversus for about five minutes, but they hurt the game a lot with some of their design choices. Only 4 players, no free for all modes, very limited stage selection and design, and worst of all IMO putting special move cooldowns in a fighting game. I get that you want the game to have a place in the fighting game community, but overall fun factor should have come first.