I want to talk about this effed up game that some people would probably like to try if they
saw footage but it ends up not being that great. I wouldn't put it near an Essential RPGs list but some people might look at the
novelty of it and think it's good.
Look at this. You wanna play it, right? Never mind that some of it is the stuff of nightmares!
Maka Maka is a turn-based Japan-only RPG for the Super Famicom. No one really likes it, and it's generally considered to be a kusoge (AVGN translation: A Shitty Game). You'd think it'd be like Mother because the quirky humour in the game, but it isn't because it's not very good. You have to wonder whether or not the developers were drugged up because it takes place on Earth, but there's some weird stuff going on. There are all these ant-men walking around. Princesses being cannibals, and their ability being farting? Normal. Main character being an alien prince? Totally normal. Main character killed some evil dude yeeeeears ago? Normal. People turning into slimy... teardrop... things? It's video games, of course this shit is normal.
To be fair, this game did something interesting: there's a point where some guy jumps into a fountain that turns him into a girl and there's this entire quest where you have change your party members into girls to get some key in the women's bathroom. It sounds funny, but then you have to slog your way through the game. The game is essentially about the main character being a hero a millennium ago and you can unlock past lives to gain new attacks. The enemy that the MC slew in his past life has come back to life and you have to beat him up.
There're a few game-ending bugs, and sometimes on level ups, your stats roll over to 0 because reasons. There are a few bugs where you can turn party members into other party members and then you get graphical glitches for enemies. Invisible walls are missing where there should be invisible walls. The only character's magic that you can use outside of battle is the main character's because they didn't fix that. Also,
hey guys i heard you like credits but it's too bad we decided to make the unreadable since the prototype code is silly.
The game has random encounters. I know half of you have been turned off to the game already. The encounter rate is high. That's more of you turned off. Well, for the most part, it's usually in dungeons, because you can use warp abilities on world maps. Battles aren't bad, they're standard turn-based. It's really the number of glitches and weird stuff that happens for no reason (Mother kind of does this sort of thing
right) that holds the game back.
Why is it so bad? They didn't finish developing the game out of its prototype phase and released the prototype phase copy used for debugging anyway! It ended up being weird and glitchy as hell so no one cares for it. At all. Unless you've never played it and you really really really want a fantranslation for it.
Oh, and the final boss dies in one hit. It's not even as funny as FFMQ's final boss.