S
SLoWMoTIoN
Unconfirmed Member
You guys really need to turn off this automatic negative reaction to every freaking thing. Its seriously not healthy. no joke.
Welcome to life
You guys really need to turn off this automatic negative reaction to every freaking thing. Its seriously not healthy. no joke.
They won't include the racist imagery and dark comedy that informs the Golden Age cartoons that Cuphead was inspired by. They'll probably do sensitivity screenings to locate and remove the offensive content.
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Welcome to life
Please don't fap in front of me.Nice blatant Louis CK rip off
And with fucking anime characters![]()
This sounds... expensive to make.
Or this:
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Back in the day they used to draw one unique picture per frame (24 unique cells per second, as many as the film allows). That's called "frame by frame" animation. Because back then they used animation to impress your eyes and your brain, not just to tell a story. They pushed to make animations as lively as possible. Because that was the point of animating something in the first place. To impress with the art and the ability to bring drawn, weird looking characters, to life.My GOD! This looks so so good. Why is the animation so good? Is it all hand-created? What makes it better than modern animation?
Highly doubtful.Not even in the slightest. You'd be surprised how powerful After Effects is for something like this - and same with 3D rendering programs (even free ones like Blender would allow you do make a 2D animation like this easily)
It's all about nailing the assets, and they should be mostly done
Because they won't be able to replicate the thing that brought the Cuphead game into existence in the first place.
Back in the day they used to draw one unique picture per frame (24 unique cells, as many as the film allows). That's called "frame by frame" animation. Because back then they used animation to impress your eyes and your brain, not just to tell a story. They pushed to make animations as lively as possible. Because that was the point of animating something in the first place. To impress with the art and the ability to bring drawn, weird looking characters, to life.
Nowadays this is pretty much extinct, in TV shows at least. Because later on, the animation industry decided to be cheap and lower the frame rate by using many duplicate frames. They also cheapened it further by animating only certain parts of the pictures (the mouth, some body parts) while trying to keep as many still imagery as possible on screen. Basically, today's TV cartoons use as less frames and animations as possible. Plus a simple "clean" art style with less shading and detail to be even easier (and even cheaper). But wait, there's more. There's also a lot of skeletal animation or "puppetry" so instead of drawing frames by hand, you just move the already existing legs of the characters. This makes things even easier but doesn't look nearly as good as hand drawn frames.
See nowadays, watching an animated film isn't about the animation anymore. You don't see shorts like old school Tom & Jerry or Looney Tunes where there wasn't much dialog or a deep story. Now, it's just about the story and characters, who cares how they look or move. And to produce as much of it as possible ofc.
Cuphead shits on all that and uses traditional frame-by-frame animation like the old days, there is no fake skeletal animation, everything is re-drawn and not just parts of the characters (except from the backgrounds) that's why you get this nice, subtle, movement in every part of the picture, even when a character stays still, you still see some subtle movement on his whole body.
If you want to see more examples of this fine animation see Who Framed Roger Rabbit. All the animation in this film is frame by frame (otherwise it would look out of place compared to the live actors). There's also an animated film called The Thief and the Cobbler by the same animator. Akira also uses this techique (and it's one of the best looking and most expensive animated films). And of course, many older 30's to 60's cartoons. There are also a bunch of short but nice looking frame by frame animations on Youtube, by several artists. Not sure about classic animated Disney films, some of them seem to use this technique or at least in parts.
There is no way this TV show will replicate what the game did by some automated, cheap, way. They will either have to produce something more expensive or it will look like a shitty modern cartoon with all of the focus being the story and the characters. Somehow it's not very hard to think where to place your bets on.
They actually don't need any dialogue at all for this.that ALSO has an interesting story with good voice acting.
Some more info about frame-by-frame animation in this video about Richard Williams (the best animator of all time IMO)
It's rotoscope.Not sure about classic animated Disney films, some of them seem to use this technique or at least in parts.
Not cutting corners and a lot of time and money.My GOD! This looks so so good. Why is the animation so good? Is it all hand-created? What makes it better than modern animation?
Not cutting corners and a lot of time and money.
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Netflix, in partnership with King Features Syndicate and game developer Studio MDHR, has announced The Cuphead Show, a Netflix original series inspired by classic animation styles of the 1930s.
The animated comedy will expand upon the characters and world of the Cuphead video game, which stars Cuphead and his brother Mugman who make a deal with the devil in a gambling match.
C.J. Kettler will executive produce for King Features Syndicate, while Cuphead creators Chad and Jared Moldenhaur will executive produce for Studio MDHR. Netflix Animation will produce the series, which will be executive produced by Emmy and Annie award winner Dave Wasson. Cosmo Segurson will serve as co-executive producer.
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Netflix to Adapt ‘Cuphead’ Into Animated Comedy Series
Netflix and King Features Syndicate, a part of Hearst Entertainment and Syndication, are bringing the massively popular indie platforming game 'Cuphead' to the streaming platform with the new animated series 'The Cuphead Show!'www.hollywoodreporter.com
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Netflix announces The Cuphead Show! original series
Netflix, in partnership with King Features Syndicate and game developer Studio MDHR, has announced The Cuphead Show!, a Netflix original series inspired by classic animation styles of the 1930s.gematsu.com
Back in the day they used to draw one unique picture per frame (24 unique cells per second, as many as the film allows). That's called "frame by frame" animation. Because back then they used animation to impress your eyes and your brain, not just to tell a story. They pushed to make animations as lively as possible. Because that was the point of animating something in the first place. To impress with the art and the ability to bring drawn, weird looking characters, to life.
Nowadays this is pretty much extinct, in TV shows at least. Because later on, the animation industry decided to be cheap and lower the frame rate by using many duplicate frames. They also cheapened it further by animating only certain parts of the pictures (the mouth, some body parts) while trying to keep as much still imagery as possible on screen. Basically, today's TV cartoons use as less frames and animations as possible. Plus a simple "clean" art style with less shading and detail to be even easier (and even cheaper). But wait, there's more. There's also a lot of skeletal animation or "puppetry" so instead of, say, drawing frames for a walking animation, you just move the already existing legs of the characters. This makes things even easier but doesn't look nearly as good as hand drawn frames.
See nowadays, watching an animated film isn't about the animation anymore. You don't see shorts like old school Tom & Jerry or Looney Tunes where there wasn't much dialog or a deep story. Now, it's just about the story and characters, who cares how they look or move. And to produce as much of it as possible ofc.
Cuphead shits on all that and uses traditional frame-by-frame animation like the old days, there is no fake skeletal animation, everything is re-drawn and not just parts of the characters (except from the backgrounds) that's why you get this nice, subtle, movement in every part of the picture, even when a character stays still, you still see some subtle movement on his whole body.
If you want to see more examples of this fine animation see Who Framed Roger Rabbit. All the animation in this film is frame by frame (otherwise it would look out of place compared to the live actors). There's also an animated film called The Thief and the Cobbler by the same animator. Akira also uses this techique (and it's one of the best looking and most expensive animated films). And of course, many older 30's to 60's cartoons. There are also a bunch of short but nice looking frame by frame animations on Youtube, by several artists. Not sure about classic animated Disney films, some of them seem to use this technique or at least in parts.
There is no way this TV show will replicate what the game did by some automated, cheap, way. They will either have to produce something more expensive or it will look like a shitty modern cartoon with all of the focus being the story and the characters. Somehow it's not very hard to think where to place your bets on.
this is typical wide brush painting, people who think anything in the 30s is tainted by racism. true, it is there, and there is bad stuff, but there is bad stuff NOW, even today, and you can say "This is bad" and leave it at that, and still admire the animation, or just skip those specific cartoons. interestingly, the Cuphead game presents a bevvy of character designs, backgrounds, and story, without a single controversial character amongst them. it helps that these are cups and mugs and inanimate things but i trust in the creators who have already shown themselves more than capable of producing a lot of great high quality content while avoiding toxic tropes of the "past".Didn't Netflix get the memo that Cuphead is "racist"?
here's hoping they stick to the style of the game. also they got to keep the old jazz musical. basically they need to try as close as possible to hit the style of the old Betty Boop cartoons.
This too. And if you watch enough of these old cartoons you will realize that they are basically short musicals. A bunch of characters bouncing around in sync with the music. Cuphead nailed that IMO. They are also pretty short like 5 to 10 mins long. Tom and Jerry and Looney Tunes also followed that format in some part. It was a good format to focus on the animation and the short duration probably helped production costs from exploding.It's really bouncy and exaggerated. It wasn't meant to look natural.
This too. And if you watch enough of these old cartoons you will realize that they are basically short musicals. A bunch of characters bouncing around in sync with the music. Cuphead nailed that IMO. They are also pretty short like 5 to 10 mins long. Tom and Jerry and Looney Tunes also followed that format in some part. It was a good format to focus on the animation and the short duration probably helped production costs from exploding.
Now cartoon TV shows are about 20+ minutes of narratives, stories, tons of "complex" characters that need to be characterized or at least that's what they are aiming for. Bunch of characters talking and a few "action" scenes here and there. There is very little there to push animations, most of it is just moving mouths, facial expressions and some walking to move characters from one scene to another. And it's not like they are going to animate all of the subtle body movements like in Akira or something. There is also a very small amount of slapstick humor anymore, no more Road Runner antics that pushed comedy through animations alone. Most of the humor now comes from the dialog (which isn't bad, everything have their place). And of course, production costs are as low as ever.
Now that doesn't mean there aren't good shows out there, i myself am a huge fan of the ugly looking, dialog heavy South Park (which is basically stop motion shapes) and Rick & Morty (which even has many opportunities to push imaginative animations due to it's "anything can happen" nature). But these are original shows. And as far as Cuphead goes i just don't see how it can become a modern show without stripping away everything that made Cuphead what it was originally.
Welcome to life
we're keen to stay as far away from computer-assisted puppeteer animation as possible and are proud to be working with a creative team that really believes in the value of hand animation.
We feel like it's something that kids will love, but will keep parents and those who have played Cuphead engaged with the inspiration it takes from the cartoon classics of the 1930s and humor that plays on multiple levels.
Or, hear me out it can help the games get more popularA great way to devalue your brand.
Just keep them as games.
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Check out first footage of The Cuphead Show in this short sneak peek trailer
and his pal Mugman!gonintendo.com
First footage and clips of the Cuphead show.
The characters in that promo image are already not nailing the 30's WB style as good as the game does.
Because that would really expensive to make for a TV show.Doesn't look like cuphead at all. Where is the quality of animation?