First shipments only will have the demo code, as far as I know.
People complained about parries in MGR?A parry system, huh? I wonder if people will claim it doesn't work like people claimed about the Metal Gear Rising parry.
They've made a huge improvement since that earlier blurry ass screenshot with scaling artifacts. Image looks a lot more crisp.
Yeah true. There's still plenty of time until the final release so I think they can pull it off on PS4. FFXIV is 1080p on PS4.
FFXIV isn't the most demanding game I bet.
If nothing else, at least we know their games are pretty and run well.
when they gonna change that HUD?
is awful
The benchmarks seemed to be OK on my crappy laptop.
Square has had massive failures with their internal engines.
There are conflicting accounts on how competent the Luminous Engine is but they're making an entirely new version suited for FFXV. I hope it does well, but who really knows at this point. Having the Luminous team should help.
when they gonna change that HUD?
is awful
Yeah, some people had trouble with it and concluded it must be the game's fault. Kind of the same thing with the bit at the end where you have to blade mode the pieces of metal the final boss throws at you and people learned they'd been using blade mode wrong the entire game.People complained about parries in MGR?
I know it's not your typical parry, but damn...
If FFXV's parry work like that then I'm already hyped to try it.
FF14 can be pretty demanding, but it's also incredibly impressive tech-wise. That game is optimized incredibly well, and reaches 60-fps in most instances on PS4 (obviously you can't account for all areas, due to crowds/etc. Especially Mor Dhona..).
I have faith in SE when it comes to technology and leveraging that. If nothing else, at least we know their games are pretty and run well.
FFXIV isn't the most demanding game I bet.
It remains to be seen how competent S-E is with stuff like this. Hope they can do it.
If GTAV is 1080p, there's no reason why this cant't be.
XV has a pretty slick and pretty HUD so far. I'm hoping it doesn't change much in the end.when they gonna change that HUD?
is awful
Most likely 2016, but they never said.
And it should be free DLC forever.
So 52 more weeks of screenshots, sounds good to me!They keep putting out new media stuff every week for FFXV, such a refreshing change of pace.
I wonder if they'll take a break once Episode Duscae's out...
Probably not the right place to ask but is there a specific edition called the 'day one' edition for Type-0(some games specifically had that title) or is it just the first print of the game? Not sure what to pick up as I really would love to procure that FF XV DL code...would probably just be best to get Col ed(so expensive though -_-')
Yeah, some people had trouble with it and concluded it must be the game's fault. Kind of the same thing with the bit at the end where you have to blade mode the pieces of metal the final boss throws at you and people learned they'd been using blade mode wrong the entire game.
It's probably not going to be towards+attack (it could be, but obviously won't know until people get hands-on.) so some people might be able to grasp it easier than the parry system in Rising.
In Japan, the one that comes with the FF Type-0-themed PS4 is distinct from the regular edition. It also comes with a download code for Episode Duscae (what does this word mean, anyway? It's not in my dictionary) and an exclusive PS4 theme. Not sure if these codes are exclusive to the Japanese PSN or if they work worldwide.
As someone who has only seen the screens in the OP, I fear "streets=hallways" in FFXV. Areas look a little more open, but still feel confined.
I don't like the IQ at all here, AF, AA and draw distance are very bad. but it's a work in progress (lets hope they can improve it in the upcoming months)
The top screenshot is there to show that there has been improvement since the first batch of screenshots.
the lower screen is still having the same issues as the top one have, just look at it, low AF, bad AA and low draw distance on both. I don't see the improvements when these issues stay the same between the two.
As someone who has only seen the screens in the OP, I fear "streets=hallways" in FFXV. Areas look a little more open, but still feel confined.
That's really interesting. So battles are not random but only initiated by the played when they confront an enemy? that's pretty cool. Do you only play as those 4 generic anime guys, or do you get other cast members? I assume you'll get other people, but that would suck if you get stuck with only them.
They confirmed that there will be "guest" party members. So these 4 will probably be closest tied to story, but you'll get more members.That's really interesting. So battles are not random but only initiated by the played when they confront an enemy? that's pretty cool. Do you only play as those 4 generic anime guys, or do you get other cast members? I assume you'll get other people, but that would suck if you get stuck with only them.
But the lower screen is the older one.
You rused yourself.
That's really interesting. So battles are not random but only initiated by the played when they confront an enemy? that's pretty cool. Do you only play as those 4 generic anime guys, or do you get other cast members? I assume you'll get other people, but that would suck if you get stuck with only them.
so? I said "both" have the same image quality problems (low AF, lack of AA and bad draw distance) the IQ are bad in both. in my first post I didn't even know which is new and old because I just commented on the IQ , and in the 2nd one said I didn't see any improvement anyway, what I see is bad IQ in "both" (and the problems are in the all of the screens on 4gamer.net link as well).
I don't like the IQ at all here, AF, AA and draw distance are very bad. but it's a work in progress (lets hope they can improve it in the upcoming months)
Type-0 impresses the hell out of me in most picture so much so that the occasional one they do show with a teriible texture I'm like wow that texture is awful. Oh right this is a remaster of a PSP game..
Maybe a year after the console version.
Landscapes in FF15 looks pretty barren and bland - price for true openworld?
Landscapes in FF15 looks pretty barren and bland - price for true openworld?
...What?!
You're saying there's a chance?
PC + this game = goodbye real world.
Seems pretty realistic given the location.
You don't see such open fields teeming with much animals in real life, unless it's some savanna.
Type-0 visually is really mixed imo. Some of it looks really good but parts like the enemy and summon models stick out like a sore thumb.
...What?!
You're saying there's a chance?
PC + this game = goodbye real world.
Game has no l'Cie, thankfully.
Have they made an official statement on this?
It WAS supposed to be in the FFXIII universe originally, after all.
Have they made an official statement on this?
It WAS supposed to be in the FFXIII universe originally, after all.
Have they made an official statement on this?
It WAS supposed to be in the FFXIII universe originally, after all.