Aquamarine
Member
Is it bad to say that I really, REALLY hope they don't reach 2x their goal?
-----The project sounds very neat otherwise. I love zen games.
-----The project sounds very neat otherwise. I love zen games.
Our goal is to create the most beautiful water and lighting effects ever seen. Our team has a lot of experience in this area and we plan to push it to the limit.
Using Artificial-life technologies, the Big Blue will be teaming with life. Swarming and flocking behaviors will give the ocean a hyper realistic, living feel. Everything in the Big Blue will be alive and reactive.
If we reach our goal the first version of the Big Blue will be a single player adventure game.
Stretch Goals
If we exceed our goal by 50% the game will get multiplayer, cooperative game play. Players will be able to share environments, creatures, and complete quests as teams.
If we reach 2X our goal we will be able make the Big Blue an MMO.
Agreed, to me seeing their "pitch" it seemed like they are way over confident and almost misleading in how they describe their vision for the game. They should have a disclaimer on all their imagery that its all concept art.One of their stretch goals is to make the game an MMO.
Not sure about this.
Is it bad to say that I really, REALLY hope they don't reach 2x their goal?
-----The project sounds very neat otherwise. I love zen games.
No way, that is entirely backwards. The CD Ecco soundtracks are absolutely amazing, some of the best ever...No go. Nothing against the guy but CD Ecco soundtrack has NOTHING on Genesis version. NOTHING.
Yeah, the thread title should have put "Ecco the Dolphin" in quotes like it is in the pitch; that showed that it isn't actually Ecco, but is in fact a somewhat Ecco-like game by the same people. The thread title doesn't have that.And nope.
Also, the thread title is misleading. Stop looking for sensations GAF and tell me the truth.
Yeah, I doubt that the mobile version could have the MMO features, but remember that it isn't only (or first) an MMO, and they say that they'd scale the game up or down depending on the platform, so I would not expect each version to be the same.terrible presentation. seriously bad MMO concept. why mobile/ouya at all? there isn't anywhere near enough power there for something like this.
There are no "warning flags" in those first two quotes there, and that last one only is if you dislike MMOs. What in the world are you talking about?Action adventure card game that can be turned into an MMO easily for just double the budget.
Warning flags all over the place. Don't fund this.
The warning flags are a complete lack of direction, use of buzzwords, and the tone of the Kickstarter. They list features that to me look like they are there only as check boxes. It doesn't make sense and it looks like no time was put into it.There are no "warning flags" in those first two quotes there, and that last one only is if you dislike MMOs. What in the world are you talking about?
And stuff like this isn't helping.There's a new update titled "No MMO", but for some reason it's for backers only. They've also removed the MMO stretch goal from the front page.
Sorry, I don't see it. They're not just using buzzwords, they're describing the game they're making. It's an underwater game, of course it needs water effects, good AI, etc...The warning flags are a complete lack of direction, use of buzzwords, and the tone of the Kickstarter. They list features that to me look like they are there only as check boxes. It doesn't make sense and it looks like no time was put into it.
I still don't understand what the game is.
And stuff like this isn't helping.
There's a new update titled "No MMO", but for some reason it's for backers only. They've also removed the MMO stretch goal from the front page.
Man, this isn't going to cross the finish line at the rate it is going. $2,000 a day isn't going to cut it. Looks like this is why Sega won't make another Ecco. Even if the presenation of Big Blue wasn't that great, there isn't an Ecco fan base big enough to fund a spiritual successor.
I don't agree. The Big Blue is really nothing like Ecco the Dolphin. In fact nobody even knows what the Big Blue is supposed to be anyway. A 2D Ecco game wouldn't need as much funding as they're asking now, and people would be more inclined to support it since they'd know what to expect. Ecco the Dolphin on XBLA also sold rather well. There's an audience, I'm sure of that. But this Kickstarter isn't going to reach it.Looks like this is why Sega won't make another Ecco. Even if the presenation of Big Blue wasn't that great, there isn't an Ecco fan base big enough to fund a spiritual successor.
I don't agree. The Big Blue is really nothing like Ecco the Dolphin. In fact nobody even knows what the Big Blue is supposed to be anyway. A 2D Ecco game wouldn't need as much funding as they're asking now, and people would be more inclined to support it since they'd know what to expect. Ecco the Dolphin on XBLA also sold rather well. There's an audience, I'm sure of that. But this Kickstarter isn't going to reach it.
Sonar the Dolphin.
∀ Narayan;51996969 said:Yeah, it's a damn shame. I was just listening to the soundtrack to Defender of the Future and it really sucks that we'll most likely never see another game like that again. :\
Man, this isn't going to cross the finish line at the rate it is going. $2,000 a day isn't going to cut it. Looks like this is why Sega won't make another Ecco. Even if the presenation of Big Blue wasn't that great, there isn't an Ecco fan base big enough to fund a spiritual successor.
Sure enough, came up pretty damn short. 8%, it's a shame.
Think they can come back again with some scaled back objectives?