Francias Castiglione said:Wow, some of these unbiased opinions are truly unexpected.
Well one thing is obvious. Halo 3 draws ALL of them out.
Francias Castiglione said:Wow, some of these unbiased opinions are truly unexpected.
Cubsfan23 said:only a moron would claim that.
NekoFever said:?Arbiter
RSTEIN said:The only thing that bugs me is the visor. I like the murkier, deeper looking visor from the E3 trailer much, much better.
Is it first time that you are seeing in-game shot without HUD? It's not rocket science to hide it for screenshot during development.Shin Johnpv said:They can claim all they want but until it's actually seen in game I don't believe it. The Halo 2 video was also confirmed to be in-game, and the final build didn't come anywheres close to that. Besides if it's "in-game" where's the HUD, where's your life and armor levels, your ammo, the radar, etc etc.
burnfout said:I hate screenshots that don't show you how it looks when I'm playing it. Don't care.
Give me a First Person screen with HUD please.
Skilotonn said:Please... when have they ever explicitly said that a shot was in-game and they lied?
a Master Ninja said:You do know one of the new features of Halo 3 is the ability to take in-game screenshots, right? You capture the image and it gets uploaded to Bungie's site, similar to what Forza 2 does.
Shin Johnpv said:I disagree, look at the old image the armor had a kind of rough texture quality to it, now look at the new shot, not a single piece of armor has that same bump to it. They are all now completely flat, look at his chest plates which stand out the most, they're in the light and yet are completely smooth, not like in the old shot.
I have no doubt they are using normal maps, but the old shot has the armor looking more worn and torn, grittier and more beat up. There's a smoothness to it on the new shot that just loses everything the old shot had to me.
Holy shit. One of the coolest things I've heard yet! Awesome.a Master Ninja said:He lands in the jungle, which acts as the training level, and rendezvous with marines apparently. This info is from the placeholder achievements (which were revised for the final game) hackers ripped out of the beta.
achievement_complete_mission_jungle
achievement_jungle_training
achievement_jungle_no_casualties
Cubsfan23 said:only a moron would claim that.
It's AAx4 on this shot, on x16 like it is added usually.Deathcraze said:Looks very nice but different from the old E3 one, could just be because it's the ingame model rather than the cutscene model. I'll be interested to see if the AA remains since just about all devs add it to their images, hopefully it will.
QFTMojovonio said:Killzone avatars = negative comments...
HMMMM
What? You can clearly see the reflections in the visor...Ghost said:aww visor reflections dropped again? damn.
Looks great otherwise.
tombur said:Not exactly the best comparion image ever...
http://users.wpi.edu/~lperkins/images/halo_2_0.jpg
Heres one a little better.
Cubsfan23 said:only a moron would claim that.
Ghost said:aww visor reflections dropped again? damn.
Looks great otherwise.
burnfout said:I hate screenshots that don't show you how it looks when I'm playing it. Don't care.
Give me a First Person screen with HUD please.
MirageDwarf said:Is it first time that you are seeing in-game shot without HUD? It's not rocket science to hide it for screenshot during development.
PepsimanVsJoe said:I haven't been in the Killzone 2 thread but there are people trolling it right? Gotta maintain the balance I figure.
SonnyBoy said:Looks good but not "wow" good. I actually prefer the more metallic MC.
pringles said:What? You can clearly see the reflections in the visor...
Speaking of massive explosions, Story Bible-ologist Rob McClees sits directly behind me, and in the middle of turning around to say something derogatory to Frankie, my eyes were magnetized to his screen and some epic explosion that had just happened on it. After the explosion, and the three of us closed our wide-open mouths, Rob ran downstairs to talk to Effects wiz Steve Scott about what he had just seen.
When Rob came up the stairs, he was walking slowly, like someone who had just seen a ghost, but instead of a ghost hed just supped sucked on an emergency oxygen supply mask full of gassy awesome. That explosion we just saw is roughly half a million times more cool downstairs on Steves machine, theres all kinds of amazing that isnt even implemented yet.
I propped the same build to my box and cheated my way to the part in question with the quickness. Then, because its debug code and we have tons cheatz at our disposal, I detached the camera from first-person and watched the spectacle unfold from a third-person perspective, with a free roaming camera (guided by my analog sticks). Heres what I saw: The heat of a thousand suns being reflected in real-time off the Master Chiefs visor and the world being consumed by a huge white blast, blotting out everything on the horizon with white heat. And this is, as Rob pointed out, is going to be roughly half a million times cooler than it is right now.
PepsimanVsJoe said:I haven't been in the Killzone 2 thread but there are people trolling it right? Gotta maintain the balance I figure.
PepsimanVsJoe said:I haven't been in the Killzone 2 thread but there are people trolling it right? Gotta maintain the balance I figure.
I thought this was the cut-scene model? I mean, you don't see Master Chief during gameplay I'm assumingdanwarb said:I'm sure the model used in cut-scenes will be every bit as detailed as in the E3 trailer.
Wrong.sprocket said:His visor isnt reflecting its a environmental map like they did in halo2.
Kabouter said:Still looks fine.
E3 movie looked better by leaps and bounds though, in every way.
Pastry said:Could it possibly be that the smoothness of the armor is due to the screen being early in the game thus the suit being less damaged? No couldn't be...
You never played Halo, didn't you?Kabouter said:I thought this was the cut-scene model? I mean, you don't see Master Chief during gameplay I'm assuming.
sprocket said:His visor isnt reflecting its a environmental map like they did in halo2.
Shin Johnpv said:Thank you, I feel exactly the same way.
Y2Kev said:It's more like the Halo 3 concept art thread. Lots of KZ avatars and me running around like a chicken with its head cut off trying to downplay hype.![]()
PepsimanVsJoe said:I haven't been in the Killzone 2 thread but there are people trolling it right? Gotta maintain the balance I figure.
I'm assuming it isn't, since the MP models looked just as good.Kabouter said:I thought this was the cut-scene model? I mean, you don't see Master Chief during gameplay I'm assuming.