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new heavenly sword pics

deepbrown

Member
Random question: Umm the Playstation magazine with a free Blu-ray disc is out. It's £6 so i havent bought it, has anyone else? It doesnt say what's on the disc...
 
Speevy said:
Lair is a mess. And without a hint of slowdown? What game are you watching? The game I've seen puts the Cell processor on showcase without any regard to art design or even gameplay.

Some endeavors are too ambitious, and Lair is one of them.

The "without a hint of slowdown" game he was talking about was Resistance, not Lair, Speevy.
 

deepbrown

Member
FormulaOne said:
And yet F1:CE has been nominated for Best Visuals by Develop.
IMO F1 is the most technically impressive game around...more impressive than Motorstorm.

The GFX (heat blur, rain, 4xAA) are incredible....and with 25cars on the track, with full damage, dynamic commentary, with NO LAG....it is definately the most impressive. No racing game comes close (except Motorstorm) ,

PS. PGR3 is not even 720p....well known issue that it's between 480p and 720p....and just upscaled.
 

pswii60

Member
http://threespeech.com/blog/?p=450

Three Speech was at the Mayfair hotel in London earlier this week to witness the unveiling of the PS3’s biggest post-release title, Heavenly Sword, expected this September. From what we’ve seen and played, it’s going to be an epic next-gen fantasy romp, involving a gorgeous, flame-haired warrior princess, a whole heap of medieval violence and hoardes of monsters to slice and dice your way through.

On hand to shoot the breeze at the swanky event was top-ranking CGI actor Andy Serkis - better known as Gollum and King Kong. He’s in the game as the brilliant evil king, and also directed the game’s other actors in its many beautiful, cinematic cut-scenes.

Andy revealed how he came to work on the game through the unlikeliest of situations and explained how motion capture has given Heavenly Sword its hyper-realistic look and feel. We also spoke to developers Ninja Theory in some detail about the game’s genesis, its stunning graphic realisation and next-gen combat system - and how the game was in development just waiting for the PS3 to make it all possible.

Then we had a natter with Mercury-award winning musician Nitin Sawhney, who wrote the soundtrack. He explained just why he need a whole philharmonic orchestra and half the world’s ethnic musicians to capture the essence of Heavenly Sword through music.

Oh, and we also managed to grab some time with the gorgeous girls whose faces and figures were mapped out and motion captured to be the game’s firey lead Nariko and her in-game companion Kai. All we’ll say about that is, ‘grrrr’.

Check back in shortly to see our video interviews.
 

Mmmkay

Member
What the ****? There was a BLOG here. It's gone now.


IGN PS3 RSS Feed:
heavenlyblog.png


The URL it points to:
http://blogs.ign.com/Heavenly_Sword/2007/06/29/58758/

blogh.jpg


Cockteases :|
 

Kinan

Member
Damn, I hate that distorted perception of time that Threespeech seems to have. :p When they say "shortly" it probably means "in a week", and last time when they've said "this week" it was like two weeks and half.
It almost like they need Kaz to approve content personally each time. :p


EDIT: Oh, they responded to my ranting:

Three Speech said:
Sorry, ’shortly’ means not for around ten days actually. We’re not allowed to air the vids until then.


Uh. :( Not before E3, it seems :/
 
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