mashoutposse
Ante Up
E3 cannot come soon enough!
typo said:I'm going to try and make these into a video.
Milhouse31 said:video of motorsport Bike : http://s48.yousendit.com/d.aspx?id=0YCAX4UZT4M160KVMZNQAJQX4A
I'm uploading the other one (lair & co) and making the other motorsport
Thats the best i've seen from GDC in video form.typo said:
typo said:
Milhouse31 said:Lair/Ratchet/getaway/HS/Car demo video http://s48.yousendit.com/d.aspx?id=2AK7XUQRM6B8Y0FHS3Q62NG889
and the motorsport buggy http://s48.yousendit.com/d.aspx?id=01TNXWIXHD7KM0263J78JE4S24
Someone should mirror them
typo said:
xaosslug said:Oh my crap, how is that NOT impressive again?!?
Jim said:This whole thing was obviously captured from a video using VLC originally... we definitely need the source.
typo said:
typo said:That's what I don't get--there couldn't have been a digi-cam able to take photos this fast (I think). There are also several frames missing inbetween (thus the jumps in the videos).
DenogginizerOS said:The model and lighting. Yes. The frame rate not so much. But all in all, that is impressive. This and MotoGP 2006 for X360 are blurring the lines between reality and games. This is shaping up to be a must-have launch title for me.
8 FPS video comprised of recently released batch of JPGs.
because motorstorm really wasn't 'wow' impressive. I think that is the common theme in the GDC impressions. no one said it looked like shit. It just didn't blow people away.So WTF @ the people giving pessimistic "impressions" from GDC.
Kolgar said:So WTF @ the people giving pessimistic "impressions" from GDC.
THIS, boys and girls, is what I had hoped for from next gen.
element said:because motorstorm really wasn't 'wow' impressive. I think that is the common theme in the GDC impressions. no one said it looked like shit. It just didn't blow people away.
R&C was awesome though.
you should watch the E3 video again.pinkatrophe said:Totally. Motor Storm looked far worse in still picture from than it did in video. And in comparison to the E3 video, the only noticeable things I see missing are dust/dirt effects missing on the car and no car interaction. The graphics also look worse due to the fact that the GDC footage isn't as colorful on camera as the E3 trailer. I'm pretty confident that it'll really blow people away when it comes out, especially if they get 60fps on that game.![]()
Draft said:Motorstorm looks great. Definitely next gen. It also looks nothing like the E3 trailer. You can refute that, I guess, but people on both ends are clearly showing their fanboy. It does not look like shit, but it does not look like E3 either.
dynamitejim said:Looks great. I have to admit I wasn't really impressed by Lair until I saw that interactive demo. It really shows off the detail in the modelling.
That Warhawk footage was pretty dull, Factor 5's work on GC dosen't seem that far off compared to this footage, everything else looked great.typo said:http://www.youtube.com/watch?v=Q7CNYSbOVxU
YouTube mirror of Lair, Ratchet & Clank, etc., etc., 10 FPS
yoopoo said:That Warhawk footage was pretty dull, Factor 5's work on GC dosen't seem that far off compared to this footage, everything else looked great.
Draft said:Motorstorm looks great. Definitely next gen. It also looks nothing like the E3 trailer. You can refute that, I guess, but people on both ends are clearly showing their fanboy. It does not look like shit, but it does not look like E3 either.
Gek54 said:Not a fan of the over glare going on in the Getaway demo. Thats realistic if if you been in a dark room for a long period, like when you come out of a movie theater but to do that constantly is annoying. Maybe realistic effect for a camera but I thought the whole idea is to immerse you into the game so much that you feel like you are really there.
gofreak said:They actually implemented a number of optical tricks you'd find in a camcorder (auto-focussing, auto white balance etc.), so as to make it look like you were viewing through a camcorder - that was kind of their intention.
I agree, though its not surprising given the way developers have already been implementing camera-centric visual effects in 3d games for awhile now...see lens flare and depth of field, for example. I too would really rather see them simulate human eye rather than camera lens more often than not.Gek54 said:Not a fan of the over glare going on in the Getaway demo. Thats realistic if if you been in a dark room for a long period, like when you come out of a movie theater but to do that constantly is annoying. Maybe realistic effect for a camera but I thought the whole idea is to immerse you into the game so much that you feel like you are really there.