• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

New photos from Sony's conference (R&C, Warhawk, Motorstorm etc.)

Jonnyram said:
1) physics = eye candy
2) physics = gameplay

The best use of physics will be the ones that achieve both. The super exciting thing that has come out of GDC is element's impressions of the Project Assassin demo. The kind of movement and IK based systems that they are making sounds really impressive and I think that'll go a long way towards making the game look great, as well as having a substantial impact on the gameplay.

I'll give an example of what I'm talking about.
Scene: A sword fight versus two Knights
1 - Eye Candy
The enemy is wearing chain-mail armour that shakes, and hangs realistically. When the sword strikes the armour the chains deform inwards and react to the strike.

2 - Gameplay
Being able to throw your sword at the enemy. Or picking up a box and throwing it at the enemy. Or cutting the ropes of the bridge your enemy is standing on so he falls to his death.

3 - Gameplay & Eye-candy
You both swing at the same time and your swords hit one another, based on the momentum of the swords, how strong you are, the NPC is etc, you and the NPC get your swords knocked backwards, and the NPC gets staggered a little. If you're stronger then you're able to regain your balance quicker and go in for the kill (with the angle/power/speed of the slash again being dependent on where the sword was and how strong you are etc).


I think 3 is the thing I want to see the most out of next-gen. Though the funny thing is that both scenarios 2 and 3 can be achieved entirely without physics, it just won't look as natural. So then maybe it's all eye-candy. Personally, I see gameplay physics as a way to decrease the amount of work required to achieve a compelling experience.
 
MidgarBlowedUp said:
I want to see this playable at E3.
AerisTechDemo.jpg

Cloudps3tech.jpg

Maybe we'll see some flying pigs over the E3 stage too.

That'll never happen
 
Second said:
Maybe we'll see some flying pigs over the E3 stage too.

That'll never happen


Why not...it was a realtime demo..


Or are you another one of those "everything Sony showed of PS3 at E3 was CG" people ;)
 
phonte said:
:lol

how is GRAW refreshing?

save for its graphics, which are admittedly impressive, what's so new and exciting about GRAW?

That's a good question, because I can't really say!

I think the fact that it's so immersive...feels completely different than last gen.

Playing it was almost like playing Daytona USA for the first time. Sure, I've played Atari's 3D racers and Virtua Racing, but Daytona felt so immersive. GRAW was pretty much the same feeling.

The F1 game and the Getaway (especially considering that Getaway has no HUD and is pretty realistic in many ways besides some obvious exceptions) could be the ones that will grab me. R&C looks excellent, and it will be fun, but it won't sell me a PS3.
 
CamHostage said:
When was it that Sony "blatantly lied" about the E3 stuff being realtime? At the show, there were a number of realtime presentations (albeit not all that "gameplay-realtime" kind of realtime, which would be part of the difference between Fight Night PS3 in May and Fight Night 360 in stores now), then it came out with the video section which they said developers were "working on"

kaching said:
No one cares about context, else the journos who actually sat through the presentation wouldn't have been on a vision quest to grab any Sony rep they could find who would tell them the KZ and Motorstorm clips were realtime. Obviously, the biggest problem here is that they did find a few that muddied the waters with their comments, but it still doesn't change the original context under which these trailers were unveiled which doesn't speak to any grand plan on Sony's part to lie about anything.

What's the vision quest in following up a hardware presentation of game footage and asking what the status of that footage is? It sounds more like their job than it does their agenda. And I have yet to find anybody quote somebody from Sony saying those games were realtime, everything I caught after the showing explained (in vague terms) what the showing was and meant to PS3. Even Trenton's prattle about it being "real" can find some context.
 
Deku said:
Has 4D arrived yet?

We've had 3-D games for 10 years now. I'm really not that interested in seeing the spit on polish on the skyscrapers of the latest Ratchet game. I want to see what the PS3 can deliver, in terms of experience, that I haven't experience or couldn't experience on the PS2.

but this is the difference - the whole world is bigger and has more realism afterall. subtile things like physics add more to the experience.

look at the racing games. there are games like pgr3 with only 6 cars and there are things like the vision of gran turismo demo with more than 20 cars. thats ione of the key differences and will give you an overall greater experience than racing games could did on ps2/xbox.
 
ram said:
look at the racing games. there are games like pgr3 with only 6 cars and there are things like the vision of gran turismo demo with more than 20 cars. thats ione of the key differences and will give you an overall greater experience than racing games could did on ps2/xbox.

Which is kinda ironic considering how few cars GT had compared to other racers this gen :P
 
look at the racing games. there are games like pgr3 with only 6 cars and there are things like the vision of gran turismo demo with more than 20 cars. thats ione of the key differences and will give you an overall greater experience than racing games could did on ps2/xbox.

20 cars on a track is not new.
 
ram said:
but this is the difference - the whole world is bigger and has more realism afterall. subtile things like physics add more to the experience.

look at the racing games. there are games like pgr3 with only 6 cars and there are things like the vision of gran turismo demo with more than 20 cars. thats ione of the key differences and will give you an overall greater experience than racing games could did on ps2/xbox.


PGR3s limit was for gameplay reasons though wasnt it? I remember Bizarre said it was too crowded with more than 6 cars, which i can believe.
 
ram said:
look at the racing games. there are games like pgr3 with only 6 cars and there are things like the vision of gran turismo demo with more than 20 cars. thats ione of the key differences and will give you an overall greater experience than racing games could did on ps2/xbox.

*lol* I played formula 1 games with 20 vehicles already 10 years ago.
btw, that many cars wouldn't fit to a game like pgr imho.
 
The Singstar store was new to me, but that was about it:

118960281_3ce15fa895_o.jpg


It seems that earlier picture with the photo browsing was a specific part of Singstar also.
 
"PGR3s limit was for gameplay reasons though wasnt it?"

L O L

I remembered the distractors saying it'll be pathetic if next-gen GT has only 6 cars on track, yet....
 
gofreak said:
The Singstar store was new to me, but that was about it:

118960281_3ce15fa895_o.jpg


It seems that earlier picture with the photo browsing was a specific part of Singstar also.

Cool, so by the looks of it - we can purchase SingStar albums of our favourite recording artists, I approve of this notion.

Sony could even set up a 'SingStar Idol' competition over their FREE online service. And with Sony's power of persuasion, they could draft in some celebrity judges - imagine being grilled by Simon Cowell over in-game video chat.

hippolol4dv38gb0pd.gif
worshippy2rg.gif
 
Wax Free Vanilla said:
Cool, so by the looks of it - we can purchase SingStar albums of our favourite recording artists, I approve of this notion.

Sony could even set up a 'SingStar Idol' competition over their FREE online service. And with Sony's power of persuasion, they could draft in some celebrity judges - imagine being grilled by Simon Cowell over in-game video chat.

hippolol4dv38gb0pd.gif
worshippy2rg.gif


Then Sony could use Singstar to overtake the real American Idol. :lol
 
Wax Free Vanilla said:
Cool, so by the looks of it - we can purchase SingStar albums of our favourite recording artists, I approve of this notion.

Sony could even set up a 'SingStar Idol' competition over their FREE online service. And with Sony's power of persuasion, they could draft in some celebrity judges - imagine being grilled by Simon Cowell over in-game video chat.

hippolol4dv38gb0pd.gif
worshippy2rg.gif

That's actually a good idea and could be pretty damn big if they could pull it off properly. Having it marketed during AI would be a big help for it also.
 
In that .Rar file there are the trailers fragmented in a lot of pics.
If you run through them quickly you can see the trailers :lol :lol
Motorstorm looks hot!
 
LOL... if you run through them in iView with the spacebar, it becomes one giant videofile. WOW at the Lair demo (rotating, panning, zooming, etc.)

Gotta see if we can export these as video frames...
 
The mud splash effect is looking real placeholder right now (just brown circles). I think Evolution will make it happen -- they're gonna come surprisingly close to the E3 trailer.
 
Man the dragons in Lair are shiny as ever! What the helll was that picture all about? Still very impressive looking though!

Was that the real time tgs demo?
 
Any chance some kind soul could excerpt a few of the clearer stills? I can't really download these at work.
 
kaching said:
Any chance some kind soul could excerpt a few of the clearer stills? I can't really download these at work.
TGS trailer
so8lso.jpg

so8m14.jpg


Interactive bit
so8nyo.jpg

so8okj.jpg

so8p37.jpg

so8r4i.jpg


Basically an interactive version of the TGS trailer, nothing new, no knights riding dragons :(
 
I'll make a video file out of these. I know how to do it, but After Effects is busy doing something else for 20 more minutes.

Man the dragons in Lair are shiny as ever!
That scene looks to be the same as the TGS trailer, so a stormy rain. That picture they published seems to be from a much lighter rain condition, but it's a framebuffer grab, and thus from a game (or work in progress), no doubt about it.
 
I'm really liking these Motorstorm pics. The game just seems to offer everything in a game that makes me love gaming.

Racing, enviornment interaction, great particle effects, and choas. :D


I really am looking forward to finding out a lot more about this game at E3. I just hope it plays well and has some sort of awesome online component. This could very well be that one big game that pushes me to buy the PS3 at launch. I just hope so badly that it lives up to the promise it's shown so far.
 
I am liking Warhawk cause the genere and I love the technology in Motorstorm. Both look very interesting.

The heavenly swords demo was kind of bleh though! But I guess they were showing the physics technology and too bad we didn't get any new lair footage, damn that tgs trailer and the plastic dragons
 
Top Bottom