Worse story (and I have yet to finish it), worse climbing, no shimmering on the first game. It has clean amazing visuals to it and somehow here it's everywhere, even on PS5 (whatever they did with the decima engine backfired). Like you can tell they have detailed assets but are covered by some weird output solution that just didn't work out. Unnecessary and bad mini games like the pits. There's the "this is a sequel so let's do more of everything" that makes the game tiring and bloated like a Ubisoft game. Lots of repetitive side quests as well. Yes there's more variety...but with so many more side quests here I bet we got as much "follow footprints, fight, go back" as the previous game. It's also unbalanced. Too many weapons that you barely need to use as opposed to the first one that actually felt like everything had a purpose. It's bloated.
The first game made me like videogames again and this one made sure I wouldn't play an open world game for the next year.