BlackTron
Member
Yeah, RTS developers have no idea what the fuck they're doing in regards to who the players are and what they want. Point in question, Relic with Age 4. Age 4 has a 8000K peak in the last 24 hours while Age 2 has a 21K peak. Relic was so obsessed with making the game for esports and talking to the "pros" that they failed to see the forrest for the trees - meaning nobody gives the slightest flying fuck about competitive multiplayer and esports. Nearly the entirety of the playerbase is interested in singleplayer, they dont devote every second of each day to learning the game inside out to play online. So of course, the game kinda failed.
This guy here did a video with a lot of interesting hard data. Starcraft 2 averages between 2 and 3 million monthly players to this day, so there is a large playerbase for RTS games. But also, nearly 80% of the 7500 responses given to poll of this video identify themselves as casual players who are interested in singleplayer, campaign and skirmish. All these developers obsessed with multiplayer and esports are chasing an imaginary and very small audience instead of focusing on singleplayer. Do good and massive campaigns, good skirmish modes with loads of maps, deep gameplay systems and excelent AI and you'll have a winner. Instead they keep banging their heads against the wall with the same multiplayer shit that apeals to a handfull of players. I somehow want to take this video and shove it down Relic's throat and the devs that make Company of Heroes 3. But they're again listening to the "pro" retards
And then when the games don't do well it's our fault for not buying new RTS games anymore.
I would have been down for a new AoE especially if I could play it with my new Xbox...which I use with a mouse daily already...but I never even tried Age 4. Even though I technically have the subscription to do it LOL. I look at the game and just feel that if I cared enough to play it, I would have been playing more Age2 already. After 47 versions of Age2 as it is, meh.