It's the armor that gives the bulky Gears vibes I think.
and also the arms being at least 20 inches
It's the armor that gives the bulky Gears vibes I think.
You could be right ya. I can see that for sure.
And now that we are speaking of armor...mother of god it looks good
Most of the scenes in this trailer are realtime cutscenes. Gameplay shares the same rigs/character models as cutscenes (ie same quality assets).
We spent hours working with Martin on the animations, we try to make as fluid an experience as we could going from the gameplay to the cinematics. The visual fidelity in the cinematics and the gameplay is completely identical. You have facial expressions throughout the whole game, right? It's not like we have, 'oh, now we have a new game character that doesn't react, doesn't have emotions, and then we cut to the cinematic and it's a whole different level of fidelity.' We have it consistent through the whole game."
Agreed, it's clear they took a lot of concept ideas from King Arthur and Gladiator, which I am totally okay as I loved both movies.Marius totally reminds me of Clive Owen in the movie King Arthur.
I agree, they wouldn't be overly muscular but they would be pretty scary to tangle with, dat lean muscle strength.. lolDiscussing this with our history professors it sounds like that is probably mostly right with many weeks of 100 pounds and then some weeks with less depending on travel time. Also looking at historic breastplate sizes and other armor fits it looks like Ryse is very close for body size. Makes sense..
I made the Gears comment and I stand by it. In the E3 gameplay I thought "Gears of Rome" and I was happy about this. It's more than just the size of the characters being a bit pronounced, but also the FoV and running animations (or at least what I imagined it to be in mind). Of course the Gears guys are bigger, but I think the comparison is valid.
Someone took my one post and decided to debate on it. You decided to jump in at the end and call me a troll.
Argument is done, I'm not fighting in this ring no more.
One more point, yes compared to Gears of War, the roid game of the century, the models don't look big. Compared to what people would look like in history, they are much thicker than they should be.
wtf that looks insane. No lie i thought it was a gif of real person and you responding with it to him.
Having a hard time seeing this flat lighting considering it is universally known that crytek uses their GI plus helper probes to pump it up in volume.
I really doubt they are just using single bounce LPV injection. Rather they are doing what they always have done: LPV bounce plus other hand placed bounces. As they did for Crysis 2 and they did not for Crysis 3. Why wouldn't they here?
wtf that looks insane. No lie i thought it was a gif of real person and you responding with it to him.
WTH is a helper probe / hand placed bounce?
Who cares if the characters are idealized/big?...
This is a Roman/Greek setting, it makes sense.
I agree but I don't think Crytek can be blamed for it. The general public expects buffed up Romans these days. Realistically, legionnaires would be wiry and strong, but these guys look like bodybuilders: slabs of beef with no real function.
quote from the GS article
You know... a hand placed light entity...
Oh I think they are smart for doing it. Like it or not, Gears of War has an aesthetic that goes hand in hand with the Xbox brand. Crytek heading in that direction makes the games look like an Xbox game, and I like that, actually.
I get the feeling this gif will be used a lot on GAF.
Has anyone ever pointed out that the front of Marcus's armor looks like ET's face?
The two big circles being the eyes and the little circle in the middle the nose and it's also smiling, maybe I'm just crazy lol.
I get the feeling this gif will be used a lot on GAF.
Incredible visuals really, not much else to say about that. Story already looks like it sucks though, men yelling about warfare and shit basically.
Should they be yelling about unicorns and rainbows instead?Incredible visuals really, not much else to say about that. Story already looks like it sucks though, men yelling about warfare and shit basically.
You did not like the voice acting?
You did not like the voice acting?
Should they be yelling about unicorns and rainbows instead?
I get the feeling this gif will be used a lot on GAF.
This is a launch game.
Has anyone ever pointed out that the front of Marcus's armor looks like ET's face?
The two big circles being the eyes and the little circle in the middle the nose and it's also smiling, maybe I'm just crazy lol.
Forget shaders or texture resolution, I really do think we will see the biggest leap in animation with the coming next-gen.
Ryse .gif-gasm
I mean come on this game looks..well stunning. SO glad I Got this for my X1 launch machine along with DR3/BF4 and AC4.. I think this will be my First Next Gen game plan to complete in the week till my Ps4 arrives and it should help keep me of Gaf and the net so I can experience my PS4 in unblemished joy from the scourge of internet haters and general destroyers of fun (what games are all about).
Job well done Crytek and nary a mention of 900p no-one can tell (ducks for incoming correction!!)
http://i.minus.com/icDCOcGZ5Z4FW.gif[IMG]
Am I seeing the creases of his upper lip?[/QUOTE]
It's all performance capture. That's why the animation is so good.
[IMG]http://i.imgur.com/mBdLZKz.png
Has anyone ever pointed out that the front of Marcus's armor looks like ET's face?
The two big circles being the eyes and the little circle in the middle the nose and it's also smiling, maybe I'm just crazy lol.
impressive if ingame, but I see an incoming flux of gifs from other last gen games coming into this thread to dispute how "next gen" it looks, especially from people who are pretty adamant that its a cutscene.
Am I seeing the creases of his upper lip?
Has anyone ever pointed out that the front of Marcus's armor looks like ET's face?
The two big circles being the eyes and the little circle in the middle the nose and it's also smiling, maybe I'm just crazy lol.