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new Wipeout Pure (PSP) screens

Saturnman said:
There was this boat game called Rapid River or something. It was made by Sony Europe.
Crime Killer was supposedly 60 fps (featuring the fact in advertisements, no less), but I don't think that counts as a racer.
 
dark1x said:
Oh, and I'm not suggesting otherwise. Even on very slow LCDs, you can still see the difference between 30 and 60 fps. However, LCDs simply lessens the impact (between 30 and 60) due to their slow response times.
Well there are LCDs in existance that have response times fast enough for 60hz - though current PSPs isn't one of them.
What you get is the effect of a slight motion blur (think Bouncer, just not quite as obvious) - and to be fair, that actually works to improve IQ somewhat as you get less aliasing in motion ;)
 
Amir0x said:
Holy fuck, look at all those jaggies! That shit looks horrible! This could probably be done on DS! Jesus, that's ugly! My eyes have been shattered!

DS Fan? :lol ..that your you just bought a DS :lol
 
Fafalada said:
Well there are LCDs in existance that have response times fast enough for 60hz - though current PSPs isn't one of them.
What you get is the effect of a slight motion blur (think Bouncer, just not quite as obvious) - and to be fair, that actually works to improve IQ somewhat as you get less aliasing in motion ;)

Oh yes? Which LCDs are you talking about? I've used a 12ms LCD before and the LCD on my laptop is 16ms. Both of them suffer from ghosting (though it is nowhere near as severe as slower LCDs). I know Samsung has introduced an 8ms LCD, but the 8ms only applies to low contrast areas, according to reports.

Do you happen to know what kind of response time the PSP LCD has?
 
Ok the original statement about this game looking similar to F-Zero X is absolutely absurd but F-Zero X was a perfect 60FPS and up to 30 Vehicles on screen. So comparisons to Wipeout are a bit unfair.

Here's some Wipeout 64 screens:

pt_wipeout64_screen005_ss6616113.jpg


pt_wipeout64_screen004_ss6616113.jpg


pt_wipeout64_screen003_ss6616113.jpg


pt_wipeout64_screen006_ss6616113.jpg


pt_wipeout64_screen008_ss6616113.jpg


pt_wipeout64_screen009_ss6616113.jpg


pt_wipeout64_screen011_ss6616113.jpg


MUCH better looking in screenshots then F-Zero X and a lot closer to Wipeout Pure. Obviously it's still a fair bit of Wipeout Pure. The game would look a lot sharper though due to the DS having no texture filtering.
 
Wipeout 64 looks somewhat appealing in screens, but there is quite a difference between WO64 and WOP. Mainly, it comes down to environmental complexity...

WO64 features very simplistic structural geometry on which the tracks are built. This is very noticible when the game is in motion, of course, but those shots can be misleading...

Wipeout Pure is not a simplistic looking game, despite what some may think. The level of detail present in the tracks was not even common until PS2. Most Dreamcast racers failed to offer environments with that amount of geometry, for example.

I think people have simply forgotten. The visuals produced by PSP, on the whole, seem to resemble late DC/early PS2 era visuals.
 
it's been a while since I touched my N64 and it's been years since I played F Zero X...but I honestly don't remember that game being 60fps
 
Gattsu25 said:
it's been a while since I touched my N64 and it's been years since I played F Zero X...but I honestly don't remember that game being 60fps

It was 60 fps, though it was pretty easy to see why. The game is about as barren as you could possibly get for a modern game.
 
dark10x said:
It was 60 fps, though it was pretty easy to see why. The game is about as barren as you could possibly get for a modern game.
It was a deliberate design choice. Had EAD settled for half the framerate and a fourth the racers, I'm sure they could've managed something comparable to the WipEout games for screen shots. :P
 
jarrod said:
It was a deliberate design choice. Had EAD settled for half the framerate and a fourth the racers, I'm sure they could've managed something comparable to the WipEout games for screen shots. :P

I know it was a design choice. They made the correct choice in that situation, I'd say.
 
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