You all have to realize that the generation growing up right now is the touch generation & at some point consoles are going to have to cater to them. Kinect / cameras & sensors will enable touch like interface on consoles MS would be fools to just stop working on Kinect right now.
Also VR & MR is going to be big in the next few years you're going to need a natural way to interact with it.
Kinect is a very interesting technology. It's good they continue working on it.
Indeed.I was going to post the same thing. I'm amazed at how many people have no foresight when it comes to Kinect. While the technology is not there yet is still has amazing potential if they keep iterating and improving.
The problem is that what it mainly does could have been done with the mic they included with every single console, or with virtually every single gaming headset that's compatible with the Xbox One. Just like PS4 does it.
It's a good thing I wasn't talking about things that the microphone does.
* Wireless syncing.
* Controller standby mode when controller is set down.
* Auto-login of anyone in view of camera.
* Automatic screen dim if no one is in the room the second it sees you again the screen goes back.
* Profile follows the person and not the controller so there is no need for assigned controllers.
* Automatic screen orientation depending on where you are in the room.
* During Skype chat the camera will automatically zoom and follow you around the field of view.
* Game settings follow you no matter what controller you use.
* Gesture control for UI and gaming.
* IR control of most TVs, receivers and cable boxes.
There are a ton of possibilities For thus technology it just needs built and implemented. For instance a find controller tool that would show the FoV and show the controller or last place it saw the controller.
The trouble is that, given how they've handled the thing thusfar for both Kinect 1 and 2 there's zero reason to have even the tiniest bit of confidence on how Microsoft will handle things. They've never officially introduced the technology for anything other than gaming.
None of what you said means anything to me. They're extras on a device that should first and foremost function perfectly at its main tasks - voice and motion controls. If they had managed that, the extras would be very welcomed, I agree.
Great news. Double down on kinect, the real differentiator.
Still think unbundle kinect was a mistake.
Bundling it it was the mistake. If you don't need it plugged in then you don't need to buy it until you choose to plug it in. Mine is still in the box and will remain there until I get round to flogging it on eBay.
VideoGamer.com's David Scammell said:There's a story doing the rounds about MS forming a new Kinect team. 30 seconds of research shows it's 2 years old
http://www.totalxbox.com/48428/micr...op-secret-premium-kinect-powered-experiences/
If you want a comfortable, standard-role job at Microsoft with no ambiguity or risk, please dont apply.
For shame Ford, you forgot the Heart Beat Sensor... Which incidentally Microsoft stole off of the Kinect and put on their Smart Band.It's a good thing I wasn't talking about things that the microphone does.
* Wireless syncing.
* Controller standby mode when controller is set down.
* Auto-login of anyone in view of camera.
* Automatic screen dim if no one is in the room the second it sees you again the screen goes back.
* Profile follows the person and not the controller so there is no need for assigned controllers.
* Automatic screen orientation depending on where you are in the room.
* During Skype chat the camera will automatically zoom and follow you around the field of view.
* Game settings follow you no matter what controller you use.
* Gesture control for UI and gaming.
* IR control of most TVs, receivers and cable boxes.
There are a ton of possibilities For thus technology it just needs built and implemented. For instance a find controller tool that would show the FoV and show the controller or last place it saw the controller.
Is there even such a thing as a 'comfortable, standard-role job at Microsoft with no ambiguity or risk'?
They effectively killed Kinect when they removed it from the box. Not sure what a team like this can do to rejuvenate interest. That time has come and gone.
Unless their VR tech requires Kinect. Which makes the removal of Kinect even stranger.
Is there even such a thing as a 'comfortable, standard-role job at Microsoft with no ambiguity or risk'?
They just sold probably 3 million consoles without a kinect.
The fuck you wasting your time on that thing, seriously.
Unbundling the kinect was a double edged sword. Yeah, boosted their sales by a tremendous amount, but at the same time, you fucked over the kinect. When your company doesn't even have faith in the thing, you know its over.