New Xbox Team Forms to Push Kinect

Alx

Member
Jan 22, 2007
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#56
Many people own one, and while I'm not one myself, I'd imagine they would like to use them at some point this generation. They did pay for them after all. Having stuff made for it doesn't need to mean they focus Xbox on it, just that the device actually has something to be used with.
Funnily enough, what the people who cheered when Kinect was removed from the base bundle didn't realize, is that now that it is an option, it requires more attention from MS. As a default feature of the system, they could get away with offering many minor features across games and apps. But now to convince people of buying it, they need killer apps more obvious than "you can switch channels with voice commands".
 

bishoptl

Banstick Emeritus
Jun 6, 2004
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#57
Hopefully off the roof.


Putting additional work into hardware that is no longer part of the standard SKU is a waste of valuable time and resources. The only way I can see it working is to give it over to the PC community and let them have at it as part of a larger Windows 10 initiative. Xbone never needed it and has already been damaged by it, time to move on.
 

clav

Member
Apr 22, 2006
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#60
I thought that Microsoft had learned from many fans that they don't want this.

Guess not.
The fact that MS still sells Kinect means they have to support it in some way.

Good news for owners. I thought MS wanted to dump the peripheral considering no one has heard anything about the peripheral for almost an year.

The move basically confirms Rare's responsibilities removed, which is great news for gamers.
 
Nov 21, 2009
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#63
I was trying to come up with something optimistic but I got nothing. This just seems like a huge waste of resources.
 

Alx

Member
Jan 22, 2007
17,964
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#64


Putting additional work into hardware that is no longer part of the standard SKU is a waste of valuable time and resources. The only way I can see it working is to give it over to the PC community and let them have at it as part of a larger Windows 10 .
They already did that. The Kinect 2 SDK officially released, supports the console Kinects and the Windows marketplace.
But from my point of view the potential market for Kinect applications is higher on consoles than PC (if only because most PC setups won't be ideal for gesture tracking). PC for devs, consoles for users.
 
Mar 20, 2007
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#66
May lead into some VR or augmented reality applications in the future. Kinect isn't a main focus of the Xbox One anymore but it's not going to completely go away. Too much money put into it + people still using it (including ones who have recently purchased the AC Unity kinect bundle).
 
Dec 4, 2005
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#69
On the one hand, if there is something amazing to be done with Kinect that hasn't been done yet, then I'm all for MS trying to find it.

On the other hand, it's been 4 years and nobody has found it yet. I'm not sure there is something amazing (and game related) to do with Kinect.
I'd say Harmonix has done this multiple times tbh. Rare did pretty well with the first two Kinect Sports as well.

Now if we're limiting this to something amazing that the average NeoGAF member would like... then there's quite possibly nothing that can be done with the tech that'd fit the bill.

I personally want to see more use of Kinect to bring across simple mobile style games, like what was done with Fruit Ninja (and seemingly Infinity Blade). Games like Temple Run or Subway Surfers could be pretty fun if reworked for the Kinect.

EDIT: Very late reply because I went away whilst GAF refused to load.
 
Jan 20, 2014
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#73
I'd say Harmonix has done this multiple times tbh. Rare did pretty well with the first two Kinect Sports as well.

Now if we're limiting this to something amazing that the average NeoGAF member would like... then there's quite possibly nothing that can be done with the tech that'd fit the bill.

I personally want to see more use of Kinect to bring across simple mobile style games, like what was done with Fruit Ninja (and seemingly Infinity Blade). Games like Temple Run or Subway Surfers could be pretty fun if reworked for the Kinect.
I've been wanting Surgeon Simulator. That could be an awesome kinect game.
 
Sep 15, 2006
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#74
"We've been painting this turd gold for months now. It's still a turd. It's always going to be a turd."

"Yeah, but we still have 400 gallons of gold paint back there. Get back to work. "
 
Jul 30, 2004
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#75
If you could fix the latency issue, doesn't Kinect + some kind of head mounted display kind of sound like the most awesome VR set up ever?

I can see the potential if they improve how well it works.
 
Sep 27, 2011
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#76
They still have kinects that are made and are just sitting there. It does make sense to try to form a team to push those remaining units instead of letting those finish goods go to waste.
 
Oct 13, 2006
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#78
The job posting says nothing about gaming. I wonder if it could be more about UI navigation or Cortana integration.
The first bullet point under responsibilities states that the role collaborates with producers, game designers, and artists.

It makes sense for AR/VR. And I still believe that one day they will offer a competitive device to Apple TV, Fire TV, etc. that is just the Kinect, streaming games and apps from the cloud.
 
Dec 23, 2014
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#83
I think this will be the final strategy for Kinect - if it is indeed tied to VR or AR - before its finally put out to rest.

I imagine they saw what was being done with the morpheus and felt Kinect could play a similar role with the added benefit of body tracking
 
Jun 7, 2004
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#84
YES! I still have hope that the Kinect will end up being an awesome device. Let M$ throw many at it! They have the reserve cash and they spent a ton on money on the device. Kinect plus VR wold be delightful! :)
 
Oct 14, 2013
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#87
Kinect belongs in a lab until it works flawlessly and has a purpose or develops into something more.

It sucks and is pointless with UI control, overkill and behind the curve with voice control, sort of works for dance/fitness, waste of time with any other games. Recognition and Skype camera not worth the ticket. Kinect serves no purpose and does most things worse and can be replaced by a cheap camera and microphone for the best things.

By all means, make it an enthusiast product for devs on Windows and see what happens but anything beyond that, no, keep it in Microsoft Research.

There is a reason sod all good has come from it.
 
Aug 12, 2014
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#89
Bought an xbox one with kinect a year ago and have been pretty disappointed with it. The voice commands are neat but I'm not a fan of talking to my system, especially when other people are in the house.

I just recently sold it, not because I don't like it, just needed money. But when I do rebuy it it will be the kinectless version.

But I'm glad they are still focusing on it, just wish they didn't drop it when they did
 

Alx

Member
Jan 22, 2007
17,964
278
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#91
If you could fix the latency issue, doesn't Kinect + some kind of head mounted display kind of sound like the most awesome VR set up ever?

I can see the potential if they improve how well it works.
Depends on what you want to do with it. For gesture tracking, the latency is probably there to stay since it will always require some time for the advanced algorithms. It doesn't mean that it can't be used, but it.won't be as efficient as devices like the move wand, which is dedicated to that task.
But there are definitely cool things that can be done with VR/AR and simple use of the depth data. I think I already mentioned the idea of doing AR and displaying visual effects like aura, flames etc. on your body. The processing is simple, and even with latency you can get convincing effects, since they are "floaty" already.
Another simple but cool thing that can be done in AR would be virtual couch co-op : instead of doing PIP video chat that nobody wants, use AR headset to display the 3D stream of your buddies playing, so that they'll seem to be in the same room. It could be a standard Skype feature by the way.
(hey hire me MS, I have many other ideas like those :p ).

*edit : as a matter of fact, that job description does sound really interesting. If it wasn't based in Redmond I may have applied...
 
Jul 31, 2013
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#92
I'm glad they didn't completely abandon it. If they can keep the games coming along with an increase in Kinect support, I'm happy. Don't get why it has to be one or the other.
 
Jan 14, 2010
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#93
Kinect gets a bad rap on gaf.

But I think its a good device, I use it everyday, and there were some really good games that used it this year.

Looking forward to whatever Microsoft is working on
Yeah, my mother in law was impressed with how the tiny little Xbox remote you can buy that has like 10 buttons will turn on and control the console, tv, audio system and browse tv. She hates harmony remotes, lol.

She also likes being able to use voice to go to Netflix or HBO Go.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
Jul 31, 2007
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#98
The vitriol spewed about Kinect on GAF is laughable. Some of you act as if it is a direct attack against you.