Steroyd said:erm... didn't Sony's presentation say game 3.0 isn't new it's an initiative/idea Sony wants to do and that it's the console equivelant of web 2.0?
jus sayin...
I think what I'd rather see is both, rather than arbitrarily trying to "screw" one or the other.plagiarize said:you'd rather see gripshift get a level editor than the ps3 get trackmania united?
i wouldn't be against seeing it happen to gripshift, but i was just suggesting something i thought would be even better.kaching said:I think what I'd rather see is both, rather than arbitrarily trying to "screw" one or the other.![]()
so would i. even the level editor has always seemed perfectly suited to a pad.Ranger X said:You know what Plagiarise? I LOVE Gripshift because it's a Trackmania copycat. Since the Trackmania guys are too dumb to release their game on console, i wish i'd get a Gripshift track editor.
This said, i'd buy Trackmania if it's coming out for PS3.
yukoner said:I'm a web professional, and Web 2.0 has absolutely no meaning to me. I don't see what open source software has to do with anything.
Wikipedia is the shining example of Web 2.0, how long has that been around 6 years? And we have to listen to people talk about this like it's some new thing? Give me a break.
It just natural evolution of services that has been ongoing for years, and they decided to tack a facy name onto it.
Wikipedia's "Wikipedia" entry said:The operation of Wikipedia depends on MediaWiki, a custom-made, open source wiki software platform written in PHP and built upon the MySQL database. The software incorporates modern programming features, such as a macro language, variables, a transclusion system for templates, and URL redirection. MediaWiki is licensed under the GNU General Public License and used by all Wikimedia projects, as well as many other wiki projects.
Wikipedia runs on dedicated clusters of Linux servers in Florida and in four other locations.[37] Wikipedia employed a single server until 2004, when the server setup was expanded into a distributed multitier architecture. In January 2005, the project ran on 39 dedicated servers located in Florida. This configuration included a single master database server running MySQL, multiple slave database servers, 21 web servers running the Apache HTTP Server, and seven Squid cache servers. By September 2005, its server cluster had grown to around 100 servers in four locations around the world.
What you bolded suggests that he gave it a title and Next Gen edited to what we see now.mckmas8808 said:You should have went with your gut and use that as the title. The Ancestry of Game 3.0 makes it should more open and less critical.
I did. I submitted the article with that title. I am not the editor. :^)mckmas8808 said:You should have went with your gut and use that as the title. The Ancestry of Game 3.0 makes it should more open and less critical.
jvm said:I did. I submitted the article with that title. I am not the editor. :^)
ah ha... nokaching said:plagiarize. I realize your original comment was just a turn of a phrase, I figured you'd get that the "rift" I spoke of was just a lighthearted jest.
Anyway, Sidhe Interactive is the only one doing anything to give us a Trackmania-like fix on consoles, and doing it quite effectively. I'd rather support their existing, quite excellent and continued efforts than snub that for the sake of a development team that isn't showing any interest in this space, as far as we can tell.
I mean, it's less like saying "screw going out for a drink tonight, let's go to the cinema" and more like "screw going out for a drink tonight, let's sit home and wait for someone to build a cinema nearby".
theBishop said:Welcome to Web 2.0
http://en.wikipedia.org/wiki/Web_2.0Web 2.0 refers to a perceived second-generation of Web-based services that emphasize online collaboration and sharing among users.
No, wait, it's more like "screw waiting for them to finish building that gameroom addition on the pub down the street, let's wait for someone to build a cinema nearby"plagiarize said:ah ha... no
it's more like saying 'screw waiting for someone to build a pub next door, lets wait for someone to build a cinema nearby'. the cinema is less likely, but they're still both things we're only hoping happens.
Just for that, I'ma gonna adblock your avatar.but of course i'm not really typing to you, nor did i read your post because i have you on ignore since you said mean things![]()
i'm guessing you said something about adblocking my avatar.kaching said:No, wait, it's more like "screw waiting for them to finish building that gameroom addition on the pub down the street, let's wait for someone to build a cinema nearby"
Gripshift is on PS3 now and we know Sidhe is working on the track editor update for a future release.
Just for that, I'ma gonna adblock your avatar.
Notice the wording. Even in their original definition, O'Reilly acknowledges that it is a percieved second generation, rather than an actual 2nd generation.
Steroyd said:
Steroyd said:But what IS the definition of the next generation take consoles for example while the PS3 and xbox 360 do your bog standard next generation thing, Nintendo decided to go in a separate tangent of next generation dubbed New Gen on GAF and it's also not seen as direct competition with the PS3 and Xbox 360, and what about the Dreamcast, that seemed to be a in-between generation console as well.
It's all perception.
mckmas8808 said:Isn't Game 3.0 new to consoles?
plagiarize said:i'm guessing you said something about adblocking my avatar.
why do you hate my kitten Max who died of cancer before he was even one year old?
man you must be some kind of monster.
perhaps a monster truck.
soco said:i think it still remains to be seen whether creating those levels is actually fun. i can understand that the point of it is to be fun, and certainly for a group of people it will be, but i'm not sure if the majority will really get into it. it's the same with Home. it's like second life. to some people it's enough fun to spend portions of their lives in there doing shit, but to others its a waste of time.
well, it wasn't said in seriousness of kaching obviously. i didn't take the offense i was feigning... but yeah. max isn't with us anymore.Ranger X said:Is that a joke or it's your avatar for real? If real... poor kitty![]()
skinnyrattler said:What you bolded suggests that he gave it a title and Next Gen edited to what we see now.
Aleman said:Until the "Game 3.0" idea is expanded beyond a single game with a level editor I don't think it's much of a strategy.
XNA seems more "Game 3.0" if you ask me.
mckmas8808 said:Oh so they did it just to get more hits? Not surprising. Why must things be like this? I wonder how often stuff like this happens.
yukoner said:Sure, but with HW you are seeing a clear jump in capabilities, which can realistically be called a new generation, or version.
With this 'web 2.0' or 'games 3.0', there is no jump, there's no new version of anything, it's just a coined phrase to explain a concept, but it gives the impression that there's something new here. Which is why it's mainly a marketing buzzword imo, and has very little actual meaning.
it sounds great to Joe Blow consumer, developers see right through it.
yukoner said:You seem to completely misunderstand what Web 2.0 is. Even if wikipedia was based on a proprietary backend it would still be a perfect example of Web 2.0
There is no realtionship at all between open source software and web 2.0, so you are confused.
By definition:
http://en.wikipedia.org/wiki/Web_2.0
Notice the wording. Even in their original definition, O'Reilly acknowledges that it is a percieved second generation, rather than an actual 2nd generation.
Technology Overview:
- Use of Open source software either completely or partially, such as the LAMP solution stack
* "Network as platform" — delivering (and allowing users to use) applications entirely through a browser.[6] See also Web operating system.
* Users owning the data on the site and exercising control over that data.[7][6]
* An architecture of participation and democracy that encourages users to add value to the application as they use it.[6][1] This stands in sharp contrast to hierarchical access control in applications, in which systems categorize users into roles with varying levels of functionality.
* A rich, interactive, user-friendly interface based on Ajax[6][1] or similar frameworks.
* Some social-networking aspects.[7][6]
* A public good. "Public goods" characteristically have jointness of supply and are non-excludable.
Steroyd said:Are you not seeing a clear jump in capabilities from just browsing the web to say... at will adding your own user created video on youtube?
Aleman said:Until the "Game 3.0" idea is expanded beyond a single game with a level editor I don't think it's much of a strategy.
XNA seems more "Game 3.0" if you ask me.
yukoner said:No I'm seeing the results of a long slow progression that's been going on for years. Which is all Game 3.0 will be as well, a continuation of the existing technologies.
I dunno, I just think it gives the completely wrong impression of what it actually is. I've always hated the meaningless term Web 2.0, so when I see them try the same thing with games, it just bothers me.
...... well, that'll be me sitting in uncomfortable silence.plagiarize said:why do you hate my kitten Max who died of cancer before he was even one year old?
theBishop said:From the exact same article:
And if you look at the "Characteristics":
In fact, much of what defines web 2.0 is taking all the open standards and technologies that Free Software developers have advocated for the past 25 years, and exposing them to users in a way that gives them the opportunity to create as well. Even "Network as a platform" has a Free Software motivation: if users aren't going to replace their Windows PCs, then they can use Free Software through the network completely transparently.
when max comes back from the dead and hands us the keys to eternitykaching said:...... well, that'll be me sitting in uncomfortable silence.
So...when's Trackmania coming to consoles again?
yukoner said:As for your points that you think point to open source software:
* Users owning the data on the site and exercising control over that data.[7][6]
- Nothing to do whatsoever with open-source vs proprietary software. This can be facitlitaed by either.
Free Software Movement said:Free software is a matter of freedom: people should be free to use software in all the ways that are socially useful. Software differs from material objects--such as chairs, sandwiches, and gasoline--in that it can be copied and changed much more easily. These possibilities make software as useful as it is; we believe software users should be able to make use of them.
* An architecture of participation and democracy that encourages users to add value to the application as they use it.[6][1] This stands in sharp contrast to hierarchical access control in applications, in which systems categorize users into roles with varying levels of functionality.
- Encourages users to add value to the application. This has absolutely nothign to do with the applciation itself being oipen source.
Freedom #3 said:The freedom to improve the program, and release your improvements to the public, so that the whole community benefits (freedom 3). Access to the source code is a precondition for this.
* A public good. "Public goods" characteristically have jointness of supply and are non-excludable.
- What does this have to do with open-source?
Freedom #2 said:The freedom to redistribute copies so you can help your neighbor (freedom 2).
Says who? O-Reilly ceryainly never defined it as anything close to what you're describing. Web 2.0 is simply an classification for the new types of web interactivity that have emerged over the last few years, proprietary or not is completely irrelevant.
theBishop said:Are you kidding?!? User ownership and control is THE single reason the Free Software Movement exists!
Look familiar? If you think Web 2.0 has nothing to do with Free, open-source Software, you're just not paying attention.
yukoner said:Ownership of DATA? Data is not software!
The freedom to improve the program, and release your improvements to the public, so that the whole community benefits (freedom 3). Access to the source code is a precondition for this.
In the quote you took from wikipedia it's stated "encourages users to add value to the application as they use it." It's not referring to adding new functionality to the software, but rather add value to the system by submitting content. I realize we're getting into semantics here though, lets not![]()
I'm paying attention, and I just disagree. Open source software is gaining support, and as such you could construct an argument that it belongs under the classification of Web 2.0, but it certainly was never the original intent or definition of the phrase.
There is no such thing as web 2.0 imo
Son of Godzilla said:I've never understood the buzz around LBP. I'm willing to give it a chance, but it seems faaaaaaaaar too restrictive on an actual gameplay level to be worth a damn as game 3.0 "material" or whatever.
theBishop said:Its the restrictions that enable it to be Game 3.0. Someone rightly mentioned Gary's mod, so I should tread lightly, but it would be really difficult to give someone a blank 3d canvas and create in-game editing tools that were: (1) Flexible enough to be creative (2) Easy to use (3) fun to use.
By limiting it to a mostly 2d plane, the developers can give us a lot more flexibility in the kinds of items we can place in the world, and simplify the creation process. Also, I wouldn't discount the benefit of being able to see "Sackboy"'s face at all times.![]()
Ranger X said:Wasn't it mentionned somewhere that Gripshift PS3 could receive a track editor in some future download? (maybe i just dreamed that too)![]()