Bo_Hazem
Banned
My only question with them then is why did they not factor XSX TF performance figures in a similar way? It has a lot of the same customizations going by what MS has mentioned, even if the SSD is about 2.5x slower (well, the flash memory controller, anyway). IIRC one of XSX's chips for SSD purposes is equivalent to 5 Zen 2 cores, and it has the dedicated audio processor as well, etc.
If they were factoring in PS5's CPU, custom chips etc. to arrive at those PS5 numbers that didn't end up being reflective of just the GPU, and if they knew specs on both systems, why was that not done with XSX numbers as well? Maybe their sources were the ones responsible? It would've been more helpful if they just gave them the GPU numbers only because at that point everyone was only focusing on the GPUs.
It's really beyond me, it's a puzzle but I don't like people bashing them in disrespectful way, and you know some apps/programs can be shit and give such mistaken numbers. How didn't that show up in XSX? Not sure how every system would react. Probably the Windows-based API in the XSX shows them exactly everything or more accurately, as I doubt you'll find an app that can perform 100% as intended in PS5 alienated API.
Last edited: