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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Neo Blaster

Member



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Have you started gaming on this gen? PS2 huge user base didn't prevent games to take advantage of PS3/360 capabilities, and you can go back even more.
 

Sinthor

Gold Member
What's with these dumbass takes

Even Microsoft is putting in more effort than Nintendo right now
I don't get it either. I think people are just salty as they want more next-gen info. Till they get their fill of that...'everything sucks!' :)

Godfall looks better to me all the time. The stream had some really weird issues...sometimes it looked 'meh' and then others it looked great. LOL to people saying it's ripping off God of War. It's a COMBAT games. Only so many ways to throw a shield, my dudes! Anyway, it looks intriguing to me. Pathless may be really good too.

Bottom line, it was a State of Play. It was what it's supposed to be. A wide mix of games. A LITTLE bit of of PS5 thrown in with the beginning of the end of PS4 being the focus. Seemed like a bit of this and that for a wide variety of tastes. Fine with me. You know...until Sony stops selling PS4's...they will be talking PS4 still. Even after the hardware isn't being sold..games they sell make profit so.. I get everyone's eager for PS5 but look at it this way...this stuff will work on your PS5 too! It's all good!
 

Darklor01

Might need to stop sniffing glue
It is not time to show it when first you didn't show a deep look of a game representative of next gen prior to it and you don't show it at the same show were games on your older console are better looking. Also sony did not market it as cross gen, they presented it as next gen.
This confuses those gamers who are not Era/ Gaf/N4g. Those people don't understand SSD, 10 segaflops and likely never seen UE5 demo. They will think PS5 is something like the Switch.

I don’t know. I think people get that not every game on a system is going to be a high end visual powerhouse game. To have every game shown be that way leading to launch Just doesn’t sound possible. It. Plus That in fact could be a way of telling a developer that you don’t support them and their content on your system.

People know there are all sorts of games and visual styles out there.
 
Could be they thought they needed the I/O for their game. And a developer like that would be easy for Sony to convince to make to their game exclusive.

I'm not saying the game wouldn't be possible on other systems but Sony does need someone to say that kind of thing.

Everyone needs the I/O to go to next level. But the most is probably Dice & Battlefield need it most.
 
Thinking back, my money would be on Capcom and Konami properties, with *maybe* Ubisoft stuff. EA doesn't seem to like Sony much.

Resident Evil, Silent Hill, Street Fighter, Metal Gear, even Castlevania.

All of those series' were at one point synonymous with PlayStation by and large for a time...possibly a timed exclusive return to that point.
 

DaGwaphics

Member
Thinking back, my money would be on Capcom and Konami properties, with *maybe* Ubisoft stuff. EA doesn't seem to like Sony much.

Resident Evil, Silent Hill, Street Fighter, Metal Gear, even Castlevania.

All of those series' were at one point synonymous with PlayStation by and large for a time...possibly a timed exclusive return to that point.

:messenger_hushed: Resident Evil would sting, I guess I'd probably get a PS sooner in the gen this time around.

In all honesty, I might pickup a PS5 first this time anyway and update the Xbox once stuff starts to be exclusive to the new box.
 

Shmunter

Member
Why is it the fud that was spread about PS5 are actual XSX problems. Those guys were projecting??

I was told 52 cu's And all that power. I was told XSX will have the ray tracing advantage. Yet RT is getting removed out of a walking sim game that has showed no dynamic actions,no fighting, no action rolls,no jumping. straight walking.

Whats going on here.?? No captured on XSX footage to date. Patching in RT, Removing RT. The XSX is looking spooky.
Xbox has no RT games at launch?? They told me all the power, Better RT, 52 CU's. Where is the RT in XSX??


With the Xbox naming conventions you need to be Einstein to not confuse it with a car, boat, shaver or PlayStation. It’s possible.
 
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cragarmi

Member
Thinking back, my money would be on Capcom and Konami properties, with *maybe* Ubisoft stuff. EA doesn't seem to like Sony much.

Resident Evil, Silent Hill, Street Fighter, Metal Gear, even Castlevania.

All of those series' were at one point synonymous with PlayStation by and large for a time...possibly a timed exclusive return to that point.
EA may not like Sony, but they like 💰 , and it talks.
 
Anyone remember these rumors?


"Take-Two Interactive Software stock climbed 4.7% on rumors that Sony Corp. 'is in advanced board level discussions to acquire Take-Two Interactive in a mostly cash deal,' that would value the company at $130 share, according to Joel Kulina, head of technology and media trading at Wedbush Securities."

What if it wasn't about acquiring Take 2 but some sort of other deal with them?
 

Sinthor

Gold Member
In the US, Sony could quickly find themselves with anti-trust issues if they money-hat too many games at once. When a market leader is actively paying devs to cripple a competitor that will bring issues along with it. Similar to Intel offering deals only to OEMs that did not purchase AMD chips.

No way. People were saying this about Microsoft in the 360 era when they did a LOT of this. Neither company is a monopoly and timed exclusivity is just that. Timed. Won't happen. If it were going to happen anywhere, it would probably be in the EU anyway. Nobody here in the US is going to spend ANY energy looking into any issue about VIDEO GAMES this year. It's still 2020. WAY more important issues going on.
 

DaGwaphics

Member
No way. People were saying this about Microsoft in the 360 era when they did a LOT of this. Neither company is a monopoly and timed exclusivity is just that. Timed. Won't happen. If it were going to happen anywhere, it would probably be in the EU anyway. Nobody here in the US is going to spend ANY energy looking into any issue about VIDEO GAMES this year. It's still 2020. WAY more important issues going on.

I wasn't being super serious. But if someone went insane with it, basically bought everything of note, I think it would get noticed.
 

IntentionalPun

Ask me about my wife's perfect butthole


Huh.. just saw someone link this on Retittyta..

So the PS5 presentation WASNT actually all real time rendered?
 
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I don't think Guerrilla sat on a tight budget for this project as Hulst is the head of WWS himself... Let that sink in. But, again, this is a PS4 game that was meant to run only on PS4 and PS4 Pro. I seriously doubt that back in development in 2014~2016 they were thinking "Hm, yeah, we are definitely porting this Sony 1st party game to PC because we want to please Alex from DF", and this has NOTHING to do with them having Decima running on PC. They develop games on PC, but again, their target is the devkit and not a fucking workstation.

They already talked about the animations being locked at 30fps, etc. This is the kind of things you can do when you have a fixed hardware, you are allowed to have things fixed and even make use of some custom hardware inside the console. FFS. It's a PS4 game that was never supposed to run on PC, give them a break. They won't rebuild an entire game for PCMR, they are a Sony studio.
Doesn't matter if your old head now has a better position you still have a budget and schedule to deliver the project.

All things you talk later can be changed or improved if you have enough time and budget.
 

IntentionalPun

Ask me about my wife's perfect butthole
You do realize that Kena trailer had the small cut scenes in it right? This isn't breaking news lol


Yes I'm aware Kena had cut scenes, considering I just posted a tweet about.. Kena's cut scenes.

The PS5 showcase was full of non-gameplay, and everyone has been acting like/claiming it was all real time rendered.

I'm curious if those cut scenes were pre-rendered, what else was in that showcase?
 
Yes I'm aware Kena had cut scenes, considering I just posted a tweet about.. Kena's cut scenes.

The PS5 showcase was full of non-gameplay, and everyone has been acting like/claiming it was all real time rendered.

I'm curious if those cut scenes were pre-rendered, what else was in that showcase?

Not getting your point here

When you play Kena on PS5 the cinematics are pre-rendered
 
Oh for sure the gameplay looked great.

But it calls into question all the other non-gameplay that I've been assuming was real time.

Well even if that was true it was still captured off a PS5. What you saw is what your going to get on the console pre-rendered or realtime.

It's not like they used a super computer to generate the demo and just played it on a video in a PS5 or anything.
 
Because pre-rendered cutscenes are just video files that don't represent what the hardware they are running on can do.

All the real time stuff was done on a PS5 so you already have an idea of what the consoles capabilities are.

Remember they said it was captured on a PS5 and not that the footage was representative of the consoles capabilities.
 
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IntentionalPun

Ask me about my wife's perfect butthole
Neither do real-time cinematics tbh
Yeah but you can get a pretty good idea from them what gameplay will look like if you can see what the real-time cutscenes are capable of.

Pre-rendered cutscenes are about as useful as watching a Pixar movie on your PS5 lol
 
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Yeah but you can get a pretty good idea from them what gameplay will look like if you can see what the real-time cutscenes are capable of.

Pre-rendered cutscenes are about as useful as watching a Pixar movie on your PS5 lol

You know that Pixar movies are done with render farms right?

I haven't seen anything on that level during Sonys conference.

It's also possible to use the engine and the console to create those cutscenes. While it isn't realtime it doesn't have to be done by a render farm or anything.

It's why you should be careful when you say Pixar movie because people will assume your talking about footage generated by a render farm.
 

Neo Blaster

Member
I don’t know. I think people get that not every game on a system is going to be a high end visual powerhouse game. To have every game shown be that way leading to launch Just doesn’t sound possible. It. Plus That in fact could be a way of telling a developer that you don’t support them and their content on your system.

People know there are all sorts of games and visual styles out there.
Problem is how much time they dedicated to indies compared to bigger titles so far, look how long The Pathless, Spelunky 2 and Bugsnax sections were on today's SoP. Show me more of the big titles, that's what will make me excited about next gen not indies.
 

Darklor01

Might need to stop sniffing glue
Problem is how much time they dedicated to indies compared to bigger titles so far, look how long The Pathless, Spelunky 2 and Bugsnax sections were on today's SoP. Show me more of the big titles, that's what will make me excited about next gen not indies.

Yeah, I’d agree, but I think this SoP wasn’t billed as intended to be about getting people excited for next gen. That’s what I took from their Tweets before going in. I Didn’t expect anything much at all and that’s what I got. A largely forgettable show because I don’t care about Indies or Bugsnax or ... etc.
 

IntentionalPun

Ask me about my wife's perfect butthole
Are they video files? It states they’re pre-rendered from the game engine. That to me means they’re still the same graphics and not specialised outside of the game.

So just scenes which you can’t control.
Yes pre-rendered scenes would be rendered to a video file format vs. an in-engine real time cutscene that literally runs via the engine in real time without ever rendering to video.

It just means that from that cutscene you can't discern what the hardware is capable of. IT doesn't PROVE that it isn't capable of it, but usually that's the point of pre-rendering in the first place (to produce something not possible in real time.)
 
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bitbydeath

Gold Member
Yes pre-rendered scenes would be rendered to a video file format vs. an in-engine real time cutscene that literally runs via the engine in real time without ever rendering to video.

But it does state it’s in-engine. It’s the same thing at the end of the day no matter how it’s delivered right?
 

Mr Moose

Member
It’s gotta be Silent Hill/Metal Gear/Final Fantasy.

Anything from Bethesda/Rockstar/EA/Ubisoft would be extremely expensive.

Simply put, the industry has grown really small lately. There’s not a whole lot to choose from.
Ghostwire: Tokyo and Deathloop are timed exclusives I think.
Is Project Athia the next Final Fantasy? :messenger_astonished:
 

IntentionalPun

Ask me about my wife's perfect butthole
But it does state it’s in-engine. It’s the same thing at the end of the day no matter how it’s delivered right?
No it's not the same, at least usually it isnt. The entire point of it normally is to render something not feasible on the hardware you are playing it back on.

You either render it on more powerful hardware, or you can render unrealistic graphics at really low framerates, and then speed it up to 30FPS for playback.

It's why it's such a huge distinction.. why people have been arguing about whether Hellblade 2 was real time for instance.
 
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Neo Blaster

Member
Yeah, I’d agree, but I think this SoP wasn’t billed as intended to be about getting people excited for next gen. That’s what I took from their Tweets before going in. I Didn’t expect anything much at all and that’s what I got. A largely forgettable show because I don’t care about Indies or Bugsnax or ... etc.
I know this SoP wasn't intended mainly for next gen, my rant was about the bigger Sony info disclosure picture. Looks like so far we have more indie gameplay than bigger titles'.
 
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