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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Nickolaidas

Member
Yeah, harder then you thinkšŸ˜‰
giphy.gif
It's as if a goddess and a girl next door performed fusion and created Kate Beckensale.
 

mkacc

Member
Spec numbers on that 4chan thread? What were they.

Something like that looks like a challenge to fake. The pic could be real, but the specs could be fake obviously
Just realized the OP never said anything about specs.
A few quotes from him:

"devkit's specs are a little bit higher unlike retail ps systems, i don't know about them specifically, that's the only picture i could make and the devkit ui is for development functions only, but what i forgot to say that the systems saves your "save state" and you could resume playing the game from the same exact point where you have ended your previous session "

"fucking no idea we're too early in development and have not yet reached their full potential, but the fact is that ssd is a fucking monster and i'm assume it's like the half price of the console "
 

DJ12

Member
I was looking up this thread just now. There are specs numbers being thrown around. This is probably not legit.
Resume......

What was that reddit faker saying, 3 games suspended while you play a forth......

It's a bit of a stretch granted, but that is not the first tile shown.

Well I guess it's not a stretch at all lol.

"but what i forgot to say that the systems saves your "save state" and you could resume playing the game from the same exact point where you have ended your previous session "
Reddit poster redeemed, getting my wallet ready for GT7 and Ratchet and Clank @ launch.
 
Last edited:
Just realized the OP never said anything about specs.
A few quotes from him:

"devkit's specs are a little bit higher unlike retail ps systems, i don't know about them specifically, that's the only picture i could make and the devkit ui is for development functions only, but what i forgot to say that the systems saves your "save state" and you could resume playing the game from the same exact point where you have ended your previous session "

"fucking no idea we're too early in development and have not yet reached their full potential, but the fact is that ssd is a fucking monster and i'm assume it's like the half price of the console "

It's going to be interesting how this all plays out. We continue to hear about how much better the SSD is in the PS5.

If it's a matter of PS5 being 15-20% weaker on the GPU (say 10TF vs 12TF), but has an SSD that's over 100% faster...which is the more powerful console?

The SSD will surely play into things like load times, but also streaming of texture assets too. XSX could be higher resolution, but have more pop-in, weaker texture diversity, etc...

The Digital Foundry wars won't be so cut and dry.
 

mkacc

Member
Resume......

What was that reddit faker saying, 3 games suspended while you play a forth......

It's a bit of a stretch granted, but that is not the first tile shown.

Well I guess it's not a stretch at all lol.


Reddit poster redeemed, getting my wallet ready for GT7 and Ratchet and Clank @ launch.
This could be very well be fake. Most likely fake.
But in any case we might end up with a feature like that.
 

xool

Member
How is this "save state" any different to the resume function we have already?

I assume it actually works (saves the game) - based on exp. if I start Sharefactory or another game whilst hopping from a running game it just closes the entire thing, have to complete restart the game from last save ..
 

Nickolaidas

Member
How is this "save state" any different to the resume function we have already?

You're joking right? He's basically saying that it will work like the save state in the 16-bit emulators. You load your game the next day and resume on the exact split-second you pressed 'save state'. Basically crazy save scumming times.

And yeah, I get that there are many games that basically save on the spot the second you save or quit the game, but there are also many that don't.
 
Last edited:
This job offer means nothing really. Asking for people with either experience in pc or consoles and amd or nvidia it's just a way to amplify their target candidates. It would be strange if their would have ask for someone with pc and nvidia experience exclusively, but they didn't.

It's the sema that when an offer ask for someone with experience in a graphic engine like unity or unreal. This doesn't mean that they are gonna use both. This doesn't even mean that they're gonna use any of those. Just looking for a profile with that kind of experience.
 

mouchete

Neo Member
  • Triggered
Reactions: TLZ

Lunatic_Gamer

Gold Member
Deleted Reddit post from this morning. Reposting for the ones who havenā€™t seen it.

ā€œThe event:

-The event will be held at the Sony hall theatre on the 12th of February. Expect a short teaser to come out in the next two weeks.

-The press already knows about it and they will be able to test games and write articles. There will be a lot of news and iterviews with key figures like Mark Cerny and Hermen Hulst.

-The event will be presented by Geoff Keighley and it will be a very big show. After all you have to consider that Sony has been quiet for quite sometime now.

-Sony's strategy has been that not to reveal everything in one shot. Things like price, launch date and shape of the console will still be unknown after the PS meeting.

Specs:

-CPU: 8 core/16 threads at 3.6 ghz based on a Zen 2 architecture

-GPU: "Big Navi"/RDNA1 based with some features from RDNA2 like RT and VRS, 12.2 TF at 1.8 ghz

-Memory: 18GB DDR6 at 576gb/s and 4gb of DDR4 for the OS (Sorry HBM believers)

-1 TB SSD. The SSD is a proprietary solution similar to a cartridge and you will be able to purchase them separately in a way similar to an old memory card from the PS2 era(1tb, 2tb and 3 tb variants). It is very fast: 5gb/s

-It has a separate RT core just for the audio, this is something that Cerny and the audio people at Sony (Audiokinetic) insisted on. A new headphones will be made from Sony, specifically designed for the ray traced audio in PS5 games.

-Overall, the PS5 is a much more balanced machine than the PS4 pro. This is much more important than just brute force as devs will be able squeeze much much more from the hardware.

Games:

-First game announced for the PS5 will be from Bluepoint, Demon's Souls.

The trailer will start with a dragon flying through the ruins of an ancient city before landing on a bridge destroying part of it, the camera will then move to a character in a knight armor. The dragon will spit fire at the knight that will be parrying it with his shield.

The trailer ends with a voice saying "The old one is calling for thee" revealing the Demon's souls logo, available at launch.

Very impressive tech on showcase:, RT reflection all over the knight's armor

-Ubisoft will announce their new AC title, Assasin's Creed: Kingdom. As you already know it is set in northern europe with historical and mythological elements. The trailer is not really a trailer but a long gameplay (10+ mins).

The game focuses on being a better RPG than its predecessors with multiple endings and more meaningful choices for better roleplay. Immersion is also a big focus, Ubisoft has created a believable world based on the kingdom of Ragnar Sigurdsson (better known as Lothbrok) as king of Denmark.

NPCs have realistic routines and behaviours based on multiple situations they can be found in (finding shelter from the rain, fleeing their village after a raid from enemy soldiers are some examples).

All animations have been enhanced. Now the main character (male or female like in Odyssey) moves differently based on the enviroments they are in. Animations are really similar to something you can find in a ND game with the character touching the wall at their side if they get to close it or struggling to walk through snow or mud.

As many other games, AC:Kingdom will use the haptic triggers to simulate the action of pulling the rope of a bow or swinging an heavy weapon.

There are levels, but they are handled like in Skyrim or Kingdom come where you don't require a certain level to enter an area or fight a boss. Here you can access the whole world from the start and fight all the enemies, of course it will be very hard because your character will be very unexperienced and at first they will handle certain weapons with struggle, it will get better the more they use them.

I got mentioned something about ray tracing being used to eliminate clipping of the various clothes on the character's bodies, but I don't know anything other than it may be a thing on the next gen versions of the game.

Available at launch, but after the current gen versions.

-Gran Turismo 7 will be announced featuring full VR and RT support, native 4k and 60 fps. It will be a technical showcase for the console. Available at launch.

It features a single player carreer like the old GT games and a multiplayer mode similar to the sport mode in GT sport. The partnership with the FIA continues and the one with Lewis Hamilton and Mercedes becomes even stronger (Lewis and the Mercedes brand are on the cover of the game and a big part of the single player carreer).

-New R&C game announced from Insomniac. Full RT support and sequel to the remake, but part of a new trilogy. Semi-open world with pilotable ships. It looks even more like a Pixar movie, this time on a way bigger scale. Available in 2021

-Capcom will show a demo of their updated RE engine and announce Dragon's Dogma 2 exclusively on the PS5. Deep Down was not all to waste and Capcom wisely decided to build upon it and create this new DD. It's a really impressive game technically. Full open world with fights and monsters similar to a Monster Hunter game. It will run at 60 fps on PS5.

It's unclear if the exclusivity deal has a limit or not. I'm willing to bet it will come out on Xbox Series X/S after a while

-Shuhei Yoshida will showcase lots of indies coming to PS4 and PS5 as part of the new "PSā¤Indies" intiative at SIE. Games such as: Sky:children of the light, Inaka project, a new game from Jonathan Blow, Lost Soul aside and the new game from Ken Levine studio (not really an indie, but it will still be present in this short segment).

-TLOU: Factions will be revealed, coming to PS4, PS5 and PC these holidays. It is a multiplayer only title made to replace the "Factions" mode of the original TLOU. It features an open world similar to games like DayZ, but with the love and care that you can expect expect from a team like ND.

It will feature: different seasons like Forza Horizon 4 (each will come with its pros and cons), clan support, a battle pass, a fully destructible map, lots of depth for roleplay (players will be able to cover various roles in their games: doctors, bounty hunters, traders, mercenaries for the various groups of players, soldiers ecc.), the players will be able to build camps and even "addomesticate" clickers and runners. 4k/60 with RT audio on PS5 and 1080 30 on PS4/pro. Cross play is being experimented (the difference in framerate may be an issue).

-Sony reveals a new team based in San Diego and their new game, Uncharted. A sequel to U4, but with different characters and a few cameos from the old games. Just a teaser will be shown featuring exotic locations from all around the world and glimpses at veichles both aerial and terrestrial. No release date given.

-Activision announces Crash Bandicoot:worlds on PS4 and PS5 for then end of the year (think Mario galaxy, but with Crash Bandiccot) and confirms that COD will be back at the end of the year on PS5 and in partnership with PS once again.

-Square Enix shows an impressive tech demo of a new version of the luminous engine featuring RT shadows, reflections and lighting along with 4k textures and realistic facial animations. Very reminiscent of the aestethic you can find in a FF game, but no real announcement is made (for now).

-Guerilla announces Killzone: Breach. A mp only title for PS5 and PC. The influence from games like R6 can be seen a lot during the trailer. Full destructible enviroment and a "War" mode that features up to 80 players in a fully destructible arena (Remember that first Crackdown 3 demo?). Available at launch.

-Mark Cerny announces full backwards compatibility with PS4/3/2/1/VR and that PS Vita and PSP are in the works. The PS4/2/1 whole lineup will be fully compatible from launch. As for PS3 games, they will be made compatible regularly by Sony in a way similar to how Xbox already does it on Xbox One with 360 games. All the games will receive technical enhancments like 4k resolution, better AA and 60 fps. Demos for TLOU 2, RDR1, Jak 2 and the original GT are shown briefly.

-Last announcement will be a small teaser with in-game graphics of Horizon 2. The teaser shows an older Aloy meditating on the top of a Mountain before being attacked by a huge machine and hijacking a thunderbird in order to ride it and fly around the huge machine to fight it. 2021

-Please note that all games that I've listed are exclusive to the PS5 unless I've said otherwise.

-Don't expect any PSVR2 news. VR will be mentioned as you can see, but it is still a bit early for PSVR2.ā€

 
Last edited:
Deleted Reddit post from this morning. Reposting for the ones who havenā€™t see it.

ā€œThe event:

-The event will be held at the Sony hall theatre on the 12th of February. Expect a short teaser to come out in the next two weeks.

-The press already knows about it and they will be able to test games and write articles. There will be a lot of news and iterviews with key figures like Mark Cerny and Hermen Hulst.

-The event will be presented by Geoff Keighley and it will be a very big show. After all you have to consider that Sony has been quiet for quite sometime now.

-Sony's strategy has been that not to reveal everything in one shot. Things like price, launch date and shape of the console will still be unknown after the PS meeting.

Specs:

-CPU: 8 core/16 threads at 3.6 ghz based on a Zen 2 architecture

-GPU: "Big Navi"/RDNA1 based with some features from RDNA2 like RT and VRS, 12.2 TF at 1.8 ghz

-Memory: 18GB DDR6 at 576gb/s and 4gb of DDR4 for the OS (Sorry HBM believers)

-1 TB SSD. The SSD is a proprietary solution similar to a cartridge and you will be able to purchase them separately in a way similar to an old memory card from the PS2 era(1tb, 2tb and 3 tb variants). It is very fast: 5gb/s

-It has a separate RT core just for the audio, this is something that Cerny and the audio people at Sony (Audiokinetic) insisted on. A new headphones will be made from Sony, specifically designed for the ray traced audio in PS5 games.

-Overall, the PS5 is a much more balanced machine than the PS4 pro. This is much more important than just brute force as devs will be able squeeze much much more from the hardware.

Games:

-First game announced for the PS5 will be from Bluepoint, Demon's Souls.

The trailer will start with a dragon flying through the ruins of an ancient city before landing on a bridge destroying part of it, the camera will then move to a character in a knight armor. The dragon will spit fire at the knight that will be parrying it with his shield.

The trailer ends with a voice saying "The old one is calling for thee" revealing the Demon's souls logo, available at launch.

Very impressive tech on showcase:, RT reflection all over the knight's armor

-Ubisoft will announce their new AC title, Assasin's Creed: Kingdom. As you already know it is set in northern europe with historical and mythological elements. The trailer is not really a trailer but a long gameplay (10+ mins).

The game focuses on being a better RPG than its predecessors with multiple endings and more meaningful choices for better roleplay. Immersion is also a big focus, Ubisoft has created a believable world based on the kingdom of Ragnar Sigurdsson (better known as Lothbrok) as king of Denmark.

NPCs have realistic routines and behaviours based on multiple situations they can be found in (finding shelter from the rain, fleeing their village after a raid from enemy soldiers are some examples).

All animations have been enhanced. Now the main character (male or female like in Odyssey) moves differently based on the enviroments they are in. Animations are really similar to something you can find in a ND game with the character touching the wall at their side if they get to close it or struggling to walk through snow or mud.

As many other games, AC:Kingdom will use the haptic triggers to simulate the action of pulling the rope of a bow or swinging an heavy weapon.

There are levels, but they are handled like in Skyrim or Kingdom come where you don't require a certain level to enter an area or fight a boss. Here you can access the whole world from the start and fight all the enemies, of course it will be very hard because your character will be very unexperienced and at first they will handle certain weapons with struggle, it will get better the more they use them.

I got mentioned something about ray tracing being used to eliminate clipping of the various clothes on the character's bodies, but I don't know anything other than it may be a thing on the next gen versions of the game.

Available at launch, but after the current gen versions.

-Gran Turismo 7 will be announced featuring full VR and RT support, native 4k and 60 fps. It will be a technical showcase for the console. Available at launch.

It features a single player carreer like the old GT games and a multiplayer mode similar to the sport mode in GT sport. The partnership with the FIA continues and the one with Lewis Hamilton and Mercedes becomes even stronger (Lewis and the Mercedes brand are on the cover of the game and a big part of the single player carreer).

-New R&C game announced from Insomniac. Full RT support and sequel to the remake, but part of a new trilogy. Semi-open world with pilotable ships. It looks even more like a Pixar movie, this time on a way bigger scale. Available in 2021

-Capcom will show a demo of their updated RE engine and announce Dragon's Dogma 2 exclusively on the PS5. Deep Down was not all to waste and Capcom wisely decided to build upon it and create this new DD. It's a really impressive game technically. Full open world with fights and monsters similar to a Monster Hunter game. It will run at 60 fps on PS5.

It's unclear if the exclusivity deal has a limit or not. I'm willing to bet it will come out on Xbox Series X/S after a while

-Shuhei Yoshida will showcase lots of indies coming to PS4 and PS5 as part of the new "PSā¤Indies" intiative at SIE. Games such as: Sky:children of the light, Inaka project, a new game from Jonathan Blow, Lost Soul aside and the new game from Ken Levine studio (not really an indie, but it will still be present in this short segment).

-TLOU: Factions will be revealed, coming to PS4, PS5 and PC these holidays. It is a multiplayer only title made to replace the "Factions" mode of the original TLOU. It features an open world similar to games like DayZ, but with the love and care that you can expect expect from a team like ND.

It will feature: different seasons like Forza Horizon 4 (each will come with its pros and cons), clan support, a battle pass, a fully destructible map, lots of depth for roleplay (players will be able to cover various roles in their games: doctors, bounty hunters, traders, mercenaries for the various groups of players, soldiers ecc.), the players will be able to build camps and even "addomesticate" clickers and runners. 4k/60 with RT audio on PS5 and 1080 30 on PS4/pro. Cross play is being experimented (the difference in framerate may be an issue).

-Sony reveals a new team based in San Diego and their new game, Uncharted. A sequel to U4, but with different characters and a few cameos from the old games. Just a teaser will be shown featuring exotic locations from all around the world and glimpses at veichles both aerial and terrestrial. No release date given.

-Activision announces Crash Bandicoot:worlds on PS4 and PS5 for then end of the year (think Mario galaxy, but with Crash Bandiccot) and confirms that COD will be back at the end of the year on PS5 and in partnership with PS once again.

-Square Enix shows an impressive tech demo of a new version of the luminous engine featuring RT shadows, reflections and lighting along with 4k textures and realistic facial animations. Very reminiscent of the aestethic you can find in a FF game, but no real announcement is made (for now).

-Guerilla announces Killzone: Breach. A mp only title for PS5 and PC. The influence from games like R6 can be seen a lot during the trailer. Full destructible enviroment and a "War" mode that features up to 80 players in a fully destructible arena (Remember that first Crackdown 3 demo?). Available at launch.

-Mark Cerny announces full backwards compatibility with PS4/3/2/1/VR and that PS Vita and PSP are in the works. The PS4/2/1 whole lineup will be fully compatible from launch. As for PS3 games, they will be made compatible regularly by Sony in a way similar to how Xbox already does it on Xbox One with 360 games. All the games will receive technical enhancments like 4k resolution, better AA and 60 fps. Demos for TLOU 2, RDR1, Jak 2 and the original GT are shown briefly.

-Last announcement will be a small teaser with in-game graphics of Horizon 2. The teaser shows an older Aloy meditating on the top of a Mountain before being attacked by a huge machine and hijacking a thunderbird in order to ride it and fly around the huge machine to fight it. 2021

-Please note that all games that I've listed are exclusive to the PS5 unless I've said otherwise.

-Don't expect any PSVR2 news. VR will be mentioned as you can see, but it is still a bit early for PSVR2.ā€

This is a wishlist if ever I've seen one...
 

Nickolaidas

Member
Deleted Reddit post from this morning. Reposting for the ones who havenā€™t see it.

ā€œThe event:

-The event will be held at the Sony hall theatre on the 12th of February. Expect a short teaser to come out in the next two weeks.

-The press already knows about it and they will be able to test games and write articles. There will be a lot of news and iterviews with key figures like Mark Cerny and Hermen Hulst.

-The event will be presented by Geoff Keighley and it will be a very big show. After all you have to consider that Sony has been quiet for quite sometime now.

-Sony's strategy has been that not to reveal everything in one shot. Things like price, launch date and shape of the console will still be unknown after the PS meeting.

Specs:

-CPU: 8 core/16 threads at 3.6 ghz based on a Zen 2 architecture

-GPU: "Big Navi"/RDNA1 based with some features from RDNA2 like RT and VRS, 12.2 TF at 1.8 ghz

-Memory: 18GB DDR6 at 576gb/s and 4gb of DDR4 for the OS (Sorry HBM believers)

-1 TB SSD. The SSD is a proprietary solution similar to a cartridge and you will be able to purchase them separately in a way similar to an old memory card from the PS2 era(1tb, 2tb and 3 tb variants). It is very fast: 5gb/s

-It has a separate RT core just for the audio, this is something that Cerny and the audio people at Sony (Audiokinetic) insisted on. A new headphones will be made from Sony, specifically designed for the ray traced audio in PS5 games.

-Overall, the PS5 is a much more balanced machine than the PS4 pro. This is much more important than just brute force as devs will be able squeeze much much more from the hardware.

Games:

-First game announced for the PS5 will be from Bluepoint, Demon's Souls.

The trailer will start with a dragon flying through the ruins of an ancient city before landing on a bridge destroying part of it, the camera will then move to a character in a knight armor. The dragon will spit fire at the knight that will be parrying it with his shield.

The trailer ends with a voice saying "The old one is calling for thee" revealing the Demon's souls logo, available at launch.

Very impressive tech on showcase:, RT reflection all over the knight's armor

-Ubisoft will announce their new AC title, Assasin's Creed: Kingdom. As you already know it is set in northern europe with historical and mythological elements. The trailer is not really a trailer but a long gameplay (10+ mins).

The game focuses on being a better RPG than its predecessors with multiple endings and more meaningful choices for better roleplay. Immersion is also a big focus, Ubisoft has created a believable world based on the kingdom of Ragnar Sigurdsson (better known as Lothbrok) as king of Denmark.

NPCs have realistic routines and behaviours based on multiple situations they can be found in (finding shelter from the rain, fleeing their village after a raid from enemy soldiers are some examples).

All animations have been enhanced. Now the main character (male or female like in Odyssey) moves differently based on the enviroments they are in. Animations are really similar to something you can find in a ND game with the character touching the wall at their side if they get to close it or struggling to walk through snow or mud.

As many other games, AC:Kingdom will use the haptic triggers to simulate the action of pulling the rope of a bow or swinging an heavy weapon.

There are levels, but they are handled like in Skyrim or Kingdom come where you don't require a certain level to enter an area or fight a boss. Here you can access the whole world from the start and fight all the enemies, of course it will be very hard because your character will be very unexperienced and at first they will handle certain weapons with struggle, it will get better the more they use them.

I got mentioned something about ray tracing being used to eliminate clipping of the various clothes on the character's bodies, but I don't know anything other than it may be a thing on the next gen versions of the game.

Available at launch, but after the current gen versions.

-Gran Turismo 7 will be announced featuring full VR and RT support, native 4k and 60 fps. It will be a technical showcase for the console. Available at launch.

It features a single player carreer like the old GT games and a multiplayer mode similar to the sport mode in GT sport. The partnership with the FIA continues and the one with Lewis Hamilton and Mercedes becomes even stronger (Lewis and the Mercedes brand are on the cover of the game and a big part of the single player carreer).

-New R&C game announced from Insomniac. Full RT support and sequel to the remake, but part of a new trilogy. Semi-open world with pilotable ships. It looks even more like a Pixar movie, this time on a way bigger scale. Available in 2021

-Capcom will show a demo of their updated RE engine and announce Dragon's Dogma 2 exclusively on the PS5. Deep Down was not all to waste and Capcom wisely decided to build upon it and create this new DD. It's a really impressive game technically. Full open world with fights and monsters similar to a Monster Hunter game. It will run at 60 fps on PS5.

It's unclear if the exclusivity deal has a limit or not. I'm willing to bet it will come out on Xbox Series X/S after a while

-Shuhei Yoshida will showcase lots of indies coming to PS4 and PS5 as part of the new "PSā¤Indies" intiative at SIE. Games such as: Sky:children of the light, Inaka project, a new game from Jonathan Blow, Lost Soul aside and the new game from Ken Levine studio (not really an indie, but it will still be present in this short segment).

-TLOU: Factions will be revealed, coming to PS4, PS5 and PC these holidays. It is a multiplayer only title made to replace the "Factions" mode of the original TLOU. It features an open world similar to games like DayZ, but with the love and care that you can expect expect from a team like ND.

It will feature: different seasons like Forza Horizon 4 (each will come with its pros and cons), clan support, a battle pass, a fully destructible map, lots of depth for roleplay (players will be able to cover various roles in their games: doctors, bounty hunters, traders, mercenaries for the various groups of players, soldiers ecc.), the players will be able to build camps and even "addomesticate" clickers and runners. 4k/60 with RT audio on PS5 and 1080 30 on PS4/pro. Cross play is being experimented (the difference in framerate may be an issue).

-Sony reveals a new team based in San Diego and their new game, Uncharted. A sequel to U4, but with different characters and a few cameos from the old games. Just a teaser will be shown featuring exotic locations from all around the world and glimpses at veichles both aerial and terrestrial. No release date given.

-Activision announces Crash Bandicoot:worlds on PS4 and PS5 for then end of the year (think Mario galaxy, but with Crash Bandiccot) and confirms that COD will be back at the end of the year on PS5 and in partnership with PS once again.

-Square Enix shows an impressive tech demo of a new version of the luminous engine featuring RT shadows, reflections and lighting along with 4k textures and realistic facial animations. Very reminiscent of the aestethic you can find in a FF game, but no real announcement is made (for now).

-Guerilla announces Killzone: Breach. A mp only title for PS5 and PC. The influence from games like R6 can be seen a lot during the trailer. Full destructible enviroment and a "War" mode that features up to 80 players in a fully destructible arena (Remember that first Crackdown 3 demo?). Available at launch.

-Mark Cerny announces full backwards compatibility with PS4/3/2/1/VR and that PS Vita and PSP are in the works. The PS4/2/1 whole lineup will be fully compatible from launch. As for PS3 games, they will be made compatible regularly by Sony in a way similar to how Xbox already does it on Xbox One with 360 games. All the games will receive technical enhancments like 4k resolution, better AA and 60 fps. Demos for TLOU 2, RDR1, Jak 2 and the original GT are shown briefly.

-Last announcement will be a small teaser with in-game graphics of Horizon 2. The teaser shows an older Aloy meditating on the top of a Mountain before being attacked by a huge machine and hijacking a thunderbird in order to ride it and fly around the huge machine to fight it. 2021

-Please note that all games that I've listed are exclusive to the PS5 unless I've said otherwise.

-Don't expect any PSVR2 news. VR will be mentioned as you can see, but it is still a bit early for PSVR2.ā€

If this is true, then the yellow-eyed monster game Osiris talked about is for the series x.
 
Deleted Reddit post from this morning. Reposting for the ones who havenā€™t see it.

ā€œThe event:

-The event will be held at the Sony hall theatre on the 12th of February. Expect a short teaser to come out in the next two weeks.

-The press already knows about it and they will be able to test games and write articles. There will be a lot of news and iterviews with key figures like Mark Cerny and Hermen Hulst.

-The event will be presented by Geoff Keighley and it will be a very big show. After all you have to consider that Sony has been quiet for quite sometime now.

-Sony's strategy has been that not to reveal everything in one shot. Things like price, launch date and shape of the console will still be unknown after the PS meeting.

Specs:

-CPU: 8 core/16 threads at 3.6 ghz based on a Zen 2 architecture

-GPU: "Big Navi"/RDNA1 based with some features from RDNA2 like RT and VRS, 12.2 TF at 1.8 ghz

-Memory: 18GB DDR6 at 576gb/s and 4gb of DDR4 for the OS (Sorry HBM believers)

-1 TB SSD. The SSD is a proprietary solution similar to a cartridge and you will be able to purchase them separately in a way similar to an old memory card from the PS2 era(1tb, 2tb and 3 tb variants). It is very fast: 5gb/s

-It has a separate RT core just for the audio, this is something that Cerny and the audio people at Sony (Audiokinetic) insisted on. A new headphones will be made from Sony, specifically designed for the ray traced audio in PS5 games.

-Overall, the PS5 is a much more balanced machine than the PS4 pro. This is much more important than just brute force as devs will be able squeeze much much more from the hardware.

Games:

-First game announced for the PS5 will be from Bluepoint, Demon's Souls.

The trailer will start with a dragon flying through the ruins of an ancient city before landing on a bridge destroying part of it, the camera will then move to a character in a knight armor. The dragon will spit fire at the knight that will be parrying it with his shield.

The trailer ends with a voice saying "The old one is calling for thee" revealing the Demon's souls logo, available at launch.

Very impressive tech on showcase:, RT reflection all over the knight's armor

-Ubisoft will announce their new AC title, Assasin's Creed: Kingdom. As you already know it is set in northern europe with historical and mythological elements. The trailer is not really a trailer but a long gameplay (10+ mins).

The game focuses on being a better RPG than its predecessors with multiple endings and more meaningful choices for better roleplay. Immersion is also a big focus, Ubisoft has created a believable world based on the kingdom of Ragnar Sigurdsson (better known as Lothbrok) as king of Denmark.

NPCs have realistic routines and behaviours based on multiple situations they can be found in (finding shelter from the rain, fleeing their village after a raid from enemy soldiers are some examples).

All animations have been enhanced. Now the main character (male or female like in Odyssey) moves differently based on the enviroments they are in. Animations are really similar to something you can find in a ND game with the character touching the wall at their side if they get to close it or struggling to walk through snow or mud.

As many other games, AC:Kingdom will use the haptic triggers to simulate the action of pulling the rope of a bow or swinging an heavy weapon.

There are levels, but they are handled like in Skyrim or Kingdom come where you don't require a certain level to enter an area or fight a boss. Here you can access the whole world from the start and fight all the enemies, of course it will be very hard because your character will be very unexperienced and at first they will handle certain weapons with struggle, it will get better the more they use them.

I got mentioned something about ray tracing being used to eliminate clipping of the various clothes on the character's bodies, but I don't know anything other than it may be a thing on the next gen versions of the game.

Available at launch, but after the current gen versions.

-Gran Turismo 7 will be announced featuring full VR and RT support, native 4k and 60 fps. It will be a technical showcase for the console. Available at launch.

It features a single player carreer like the old GT games and a multiplayer mode similar to the sport mode in GT sport. The partnership with the FIA continues and the one with Lewis Hamilton and Mercedes becomes even stronger (Lewis and the Mercedes brand are on the cover of the game and a big part of the single player carreer).

-New R&C game announced from Insomniac. Full RT support and sequel to the remake, but part of a new trilogy. Semi-open world with pilotable ships. It looks even more like a Pixar movie, this time on a way bigger scale. Available in 2021

-Capcom will show a demo of their updated RE engine and announce Dragon's Dogma 2 exclusively on the PS5. Deep Down was not all to waste and Capcom wisely decided to build upon it and create this new DD. It's a really impressive game technically. Full open world with fights and monsters similar to a Monster Hunter game. It will run at 60 fps on PS5.

It's unclear if the exclusivity deal has a limit or not. I'm willing to bet it will come out on Xbox Series X/S after a while

-Shuhei Yoshida will showcase lots of indies coming to PS4 and PS5 as part of the new "PSā¤Indies" intiative at SIE. Games such as: Sky:children of the light, Inaka project, a new game from Jonathan Blow, Lost Soul aside and the new game from Ken Levine studio (not really an indie, but it will still be present in this short segment).

-TLOU: Factions will be revealed, coming to PS4, PS5 and PC these holidays. It is a multiplayer only title made to replace the "Factions" mode of the original TLOU. It features an open world similar to games like DayZ, but with the love and care that you can expect expect from a team like ND.

It will feature: different seasons like Forza Horizon 4 (each will come with its pros and cons), clan support, a battle pass, a fully destructible map, lots of depth for roleplay (players will be able to cover various roles in their games: doctors, bounty hunters, traders, mercenaries for the various groups of players, soldiers ecc.), the players will be able to build camps and even "addomesticate" clickers and runners. 4k/60 with RT audio on PS5 and 1080 30 on PS4/pro. Cross play is being experimented (the difference in framerate may be an issue).

-Sony reveals a new team based in San Diego and their new game, Uncharted. A sequel to U4, but with different characters and a few cameos from the old games. Just a teaser will be shown featuring exotic locations from all around the world and glimpses at veichles both aerial and terrestrial. No release date given.

-Activision announces Crash Bandicoot:worlds on PS4 and PS5 for then end of the year (think Mario galaxy, but with Crash Bandiccot) and confirms that COD will be back at the end of the year on PS5 and in partnership with PS once again.

-Square Enix shows an impressive tech demo of a new version of the luminous engine featuring RT shadows, reflections and lighting along with 4k textures and realistic facial animations. Very reminiscent of the aestethic you can find in a FF game, but no real announcement is made (for now).

-Guerilla announces Killzone: Breach. A mp only title for PS5 and PC. The influence from games like R6 can be seen a lot during the trailer. Full destructible enviroment and a "War" mode that features up to 80 players in a fully destructible arena (Remember that first Crackdown 3 demo?). Available at launch.

-Mark Cerny announces full backwards compatibility with PS4/3/2/1/VR and that PS Vita and PSP are in the works. The PS4/2/1 whole lineup will be fully compatible from launch. As for PS3 games, they will be made compatible regularly by Sony in a way similar to how Xbox already does it on Xbox One with 360 games. All the games will receive technical enhancments like 4k resolution, better AA and 60 fps. Demos for TLOU 2, RDR1, Jak 2 and the original GT are shown briefly.

-Last announcement will be a small teaser with in-game graphics of Horizon 2. The teaser shows an older Aloy meditating on the top of a Mountain before being attacked by a huge machine and hijacking a thunderbird in order to ride it and fly around the huge machine to fight it. 2021

-Please note that all games that I've listed are exclusive to the PS5 unless I've said otherwise.

-Don't expect any PSVR2 news. VR will be mentioned as you can see, but it is still a bit early for PSVR2.ā€


Does reddit normally remove stuff like this? Or did the OP remove it?

It sounds a bit like a wishlist, but it's the most realistic wishlist we've seen thus far IMHO. Those game announcements wouldn't be all that shocking.

I actually received a similar leak to me from Thuway back in 2013 where he told me the conference would feature Killzone: Shadowfall, down to the name. Not sure who his source was back then but he appears to not really have any insiders anymore.
 
Last edited:

Oddspeak

Member
Deleted Reddit post from this morning. Reposting for the ones who havenā€™t see it.

ā€œThe event:

-The event will be held at the Sony hall theatre on the 12th of February. Expect a short teaser to come out in the next two weeks.

-The press already knows about it and they will be able to test games and write articles. There will be a lot of news and iterviews with key figures like Mark Cerny and Hermen Hulst.

-The event will be presented by Geoff Keighley and it will be a very big show. After all you have to consider that Sony has been quiet for quite sometime now.

-Sony's strategy has been that not to reveal everything in one shot. Things like price, launch date and shape of the console will still be unknown after the PS meeting.

Specs:

-CPU: 8 core/16 threads at 3.6 ghz based on a Zen 2 architecture

-GPU: "Big Navi"/RDNA1 based with some features from RDNA2 like RT and VRS, 12.2 TF at 1.8 ghz

-Memory: 18GB DDR6 at 576gb/s and 4gb of DDR4 for the OS (Sorry HBM believers)

-1 TB SSD. The SSD is a proprietary solution similar to a cartridge and you will be able to purchase them separately in a way similar to an old memory card from the PS2 era(1tb, 2tb and 3 tb variants). It is very fast: 5gb/s

-It has a separate RT core just for the audio, this is something that Cerny and the audio people at Sony (Audiokinetic) insisted on. A new headphones will be made from Sony, specifically designed for the ray traced audio in PS5 games.

-Overall, the PS5 is a much more balanced machine than the PS4 pro. This is much more important than just brute force as devs will be able squeeze much much more from the hardware.

Games:

-First game announced for the PS5 will be from Bluepoint, Demon's Souls.

The trailer will start with a dragon flying through the ruins of an ancient city before landing on a bridge destroying part of it, the camera will then move to a character in a knight armor. The dragon will spit fire at the knight that will be parrying it with his shield.

The trailer ends with a voice saying "The old one is calling for thee" revealing the Demon's souls logo, available at launch.

Very impressive tech on showcase:, RT reflection all over the knight's armor

-Ubisoft will announce their new AC title, Assasin's Creed: Kingdom. As you already know it is set in northern europe with historical and mythological elements. The trailer is not really a trailer but a long gameplay (10+ mins).

The game focuses on being a better RPG than its predecessors with multiple endings and more meaningful choices for better roleplay. Immersion is also a big focus, Ubisoft has created a believable world based on the kingdom of Ragnar Sigurdsson (better known as Lothbrok) as king of Denmark.

NPCs have realistic routines and behaviours based on multiple situations they can be found in (finding shelter from the rain, fleeing their village after a raid from enemy soldiers are some examples).

All animations have been enhanced. Now the main character (male or female like in Odyssey) moves differently based on the enviroments they are in. Animations are really similar to something you can find in a ND game with the character touching the wall at their side if they get to close it or struggling to walk through snow or mud.

As many other games, AC:Kingdom will use the haptic triggers to simulate the action of pulling the rope of a bow or swinging an heavy weapon.

There are levels, but they are handled like in Skyrim or Kingdom come where you don't require a certain level to enter an area or fight a boss. Here you can access the whole world from the start and fight all the enemies, of course it will be very hard because your character will be very unexperienced and at first they will handle certain weapons with struggle, it will get better the more they use them.

I got mentioned something about ray tracing being used to eliminate clipping of the various clothes on the character's bodies, but I don't know anything other than it may be a thing on the next gen versions of the game.

Available at launch, but after the current gen versions.

-Gran Turismo 7 will be announced featuring full VR and RT support, native 4k and 60 fps. It will be a technical showcase for the console. Available at launch.

It features a single player carreer like the old GT games and a multiplayer mode similar to the sport mode in GT sport. The partnership with the FIA continues and the one with Lewis Hamilton and Mercedes becomes even stronger (Lewis and the Mercedes brand are on the cover of the game and a big part of the single player carreer).

-New R&C game announced from Insomniac. Full RT support and sequel to the remake, but part of a new trilogy. Semi-open world with pilotable ships. It looks even more like a Pixar movie, this time on a way bigger scale. Available in 2021

-Capcom will show a demo of their updated RE engine and announce Dragon's Dogma 2 exclusively on the PS5. Deep Down was not all to waste and Capcom wisely decided to build upon it and create this new DD. It's a really impressive game technically. Full open world with fights and monsters similar to a Monster Hunter game. It will run at 60 fps on PS5.

It's unclear if the exclusivity deal has a limit or not. I'm willing to bet it will come out on Xbox Series X/S after a while

-Shuhei Yoshida will showcase lots of indies coming to PS4 and PS5 as part of the new "PSā¤Indies" intiative at SIE. Games such as: Sky:children of the light, Inaka project, a new game from Jonathan Blow, Lost Soul aside and the new game from Ken Levine studio (not really an indie, but it will still be present in this short segment).

-TLOU: Factions will be revealed, coming to PS4, PS5 and PC these holidays. It is a multiplayer only title made to replace the "Factions" mode of the original TLOU. It features an open world similar to games like DayZ, but with the love and care that you can expect expect from a team like ND.

It will feature: different seasons like Forza Horizon 4 (each will come with its pros and cons), clan support, a battle pass, a fully destructible map, lots of depth for roleplay (players will be able to cover various roles in their games: doctors, bounty hunters, traders, mercenaries for the various groups of players, soldiers ecc.), the players will be able to build camps and even "addomesticate" clickers and runners. 4k/60 with RT audio on PS5 and 1080 30 on PS4/pro. Cross play is being experimented (the difference in framerate may be an issue).

-Sony reveals a new team based in San Diego and their new game, Uncharted. A sequel to U4, but with different characters and a few cameos from the old games. Just a teaser will be shown featuring exotic locations from all around the world and glimpses at veichles both aerial and terrestrial. No release date given.

-Activision announces Crash Bandicoot:worlds on PS4 and PS5 for then end of the year (think Mario galaxy, but with Crash Bandiccot) and confirms that COD will be back at the end of the year on PS5 and in partnership with PS once again.

-Square Enix shows an impressive tech demo of a new version of the luminous engine featuring RT shadows, reflections and lighting along with 4k textures and realistic facial animations. Very reminiscent of the aestethic you can find in a FF game, but no real announcement is made (for now).

-Guerilla announces Killzone: Breach. A mp only title for PS5 and PC. The influence from games like R6 can be seen a lot during the trailer. Full destructible enviroment and a "War" mode that features up to 80 players in a fully destructible arena (Remember that first Crackdown 3 demo?). Available at launch.

-Mark Cerny announces full backwards compatibility with PS4/3/2/1/VR and that PS Vita and PSP are in the works. The PS4/2/1 whole lineup will be fully compatible from launch. As for PS3 games, they will be made compatible regularly by Sony in a way similar to how Xbox already does it on Xbox One with 360 games. All the games will receive technical enhancments like 4k resolution, better AA and 60 fps. Demos for TLOU 2, RDR1, Jak 2 and the original GT are shown briefly.

-Last announcement will be a small teaser with in-game graphics of Horizon 2. The teaser shows an older Aloy meditating on the top of a Mountain before being attacked by a huge machine and hijacking a thunderbird in order to ride it and fly around the huge machine to fight it. 2021

-Please note that all games that I've listed are exclusive to the PS5 unless I've said otherwise.

-Don't expect any PSVR2 news. VR will be mentioned as you can see, but it is still a bit early for PSVR2.ā€


I'm putting stock in almost none of that, but it's an interesting read. It's slightly more believable than other big wishlists because of some changed details or rumors flipped on their head entirely (a second chip being for audio path tracing, NOT light ray tracing).

I actually wouldn't be surprised at a Square Enix tech demo. After all, they've done one for every PlayStation generation since 2. It would actually be weirder if they didn't do one.
 

Dolodolo

Member
If this is true, then the yellow-eyed monster game Osiris talked about is for the series x.
Did it ever occur to you, for example, that this game described by Osiris will not be released at the launch of new consoles?
Did it ever occur to you that Sony might have more than one event a year dedicated to Ps5?
Sometimes people amaze me)
 
A new Killzone MP focused game at launch would be pretty amazing. I still remember having a blast with GAF back when Killzone 2 released. Sadly, the other titles didn't have that same impact.

But imagine the first MP FPS shooter developed from the ground up for Next-Gen systems in the vein of Killzone 2. I'd be pretty excited about that.
 
-Memory: 18GB DDR6 at 576gb/s and 4gb of DDR4 for the OS (Sorry HBM believers)

That's a bit of a weird number to go for. But then again MS went for 12GB RAM with the Xbox One X, so I suppose it's possible. Still believe we'll actually see 16+4.

-1 TB SSD. The SSD is a proprietary solution similar to a cartridge and you will be able to purchase them separately in a way similar to an old memory card from the PS2 era(1tb, 2tb and 3 tb variants). It is very fast: 5gb/s

Hmm, yes and no on this. I wouldn't put it past Sony to create their own propriety storage system, but I'd prefer the whole cold storage USB SSD idea that's been floated around here in the past.

-It has a separate RT core just for the audio, this is something that Cerny and the audio people at Sony (Audiokinetic) insisted on. A new headphones will be made from Sony, specifically designed for the ray traced audio in PS5 games.

Ray traced audio? Nah.

(well, okay - maybe it could be used as an excuse for why some water puddles were removed from the final retail build ...)

-New R&C game announced from Insomniac. Full RT support and sequel to the remake, but part of a new trilogy. Semi-open world with pilotable ships. It looks even more like a Pixar movie, this time on a way bigger scale. Available in 2021

I'd love a new R&C game.

-Mark Cerny announces full backwards compatibility with PS4/3/2/1/VR and that PS Vita and PSP are in the works. The PS4/2/1 whole lineup will be fully compatible from launch. As for PS3 games, they will be made compatible regularly by Sony in a way similar to how Xbox already does it on Xbox One with 360 games. All the games will receive technical enhancments like 4k resolution, better AA and 60 fps. Demos for TLOU 2, RDR1, Jak 2 and the original GT are shown briefly.

Honestly, if PS5 could do PS[1-4], I'd pick one up as soon as possible.
 

bitbydeath

Member
Ray traced audio? Nah.

Mark discussed that in the first Wired article.

According to Cerny, the applications go beyond graphic implications. ā€œIf you wanted to run tests to see if the player can hear certain audio sources or if the enemies can hear the playersā€™ footsteps, ray tracing is useful for that,ā€ he says. ā€œIt's all the same thing as taking a ray through the environment.ā€

The AMD chip also includes a custom unit for 3D audio that Cerny thinks will redefine what sound can do in a videogame. ā€œAs a gamer,ā€ he says, ā€œit's been a little bit of a frustration that audio did not change too much between PlayStation 3 and PlayStation 4. With the next console the dream is to show how dramatically different the audio experience can be when we apply significant amounts of hardware horsepower to it.ā€

 
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