Metroiddarks
Member
Yes I am realized you are not an engineer.Its about nuances of the XsX SSD that I am not quite sure about and its more on the software side (DirectStorage API, SFS, etc). I am not a tech junkie, engineer, programmer to know about this, and that is ok. My impression is that it is sufficient enough for games to be designed around XsX SSD for it to have "LODs and Billions of Triangles" at 4k 30fps.
Yes the XSX has a good SSD is just in the level of PS5, the porcentaje you wrote borders on stupidity.
The directstorage and SF are good but not enough basically for each feature you mention PS5 will
have something similar or even better because use a hardware solution, maybe for you is annoying we talk
so much of the SSD of the PS5 but that doesn't means we have to ignore it when all those devs are talking
is a game changer which means the SSD solution is more than pure raw bandwidth.
If you dont want to learn why they said that then just buy in base what the PR of both each side said.
Many of the XSX solutions will be applied in directx 12 ultimate and even been compatible with last GPU of NVIDIA so yes
those tecnlogies are not exclusives of XSX.
BTW this comment "LODs and Billions of Triangles" man ,,, at least do you know what is a LOD?