If this BloodBorne remaster rumor is true and Sony actually charge existing users for it, then I'm going to give them a lot of shit. And it has nothing to do with so that, 'Studio who put the work in get paid'. Well, that's Sonys' prerogative, pay them a huge stack of cash or cut them a certain %. It's their headache. MS have a dedicated BC team whose sole purpose is to enhance the existing games for future consoles, I'm sure they are being paid well.
There are folks who paid full price for this game, some picked it up for cheap, and held onto it in hope Sony would bother with a Pro patch. Which never arrived, now once they are actually putting the effort in, which is only accessible via gateway hardware i.e. (PS5, you'd still need to buy it) and then ask existing users to pay for it? What a huge slap in the face. Ideally, they'd just put out a new SKU for fresh users who are jumping into the eco-system and offer the upgrade free of cost for existing users (cause they'd still have to buy your PS5 to play in first instance). But, current strategy seems to be of, charge existing users for upgrade, charge new users the same, and oh, if there are people who don't want to pick up the hardware, well we're putting out a PC SKU as well. It just reeks of maximizing profits, and while from business standpoint it makes a lot of sense, in the end they're shafting the long term users, which is what
SlimySnake
alluded to in his posts.
I really hope they don't hang us existing users out to dry by charging for remasters, it's a tired philosophy and I gave them a pass for it due to BC issues from PS3 -> PS4. But, for next-gen there is zero excuses to do so, especially when their biggest competitor is going all-out when it comes to Enhanced BC.