Agreed, the point-and-block bit for the goalie was GREAT. As for player power-ups, I don't recall them being "cheap." A supersized Luigi was tough to deal with sometimes, but other than that, everything seemed manageable.Like what? The only thing that seemed "cheap" to me about Charged was the opposing AI on higher difficulty levels. I thought the goalie ball-blocking minigame was pretty excellent, and would work great with the Gamepad.
Yeah, when I said cheapness, I was on about the highest difficulty. The AI reacted faster that it was humanly possible to do. The difficulty level down from it was all too easy to win after you understood the controls and tactics. I used to play the first Strikers on the highest difficulty, and games would never be certain that I'd win. Being a single goal up or down was a real knife edge feeling, just like real footy.
The first game was less chaotic, and more focused on football. The sequel has more focus on power-ups, special moves, and environmental events on the various pitches. I did love the charged shot mini game, and the selection of captains and team mates with different abilities was a nice addition too.
well, it was pretty cheap when people were only beaming themself into the goals with koopas and boos online. That is something that can be fixed.
And yeah, please be strikers U
Neiteio said:Also, game had CRAZY atmosphere. In the world of Mario Sports, you have sugar-coated Camelot games... and then you have Strikers. Love the sheer intensity, the rolling thunder, the dark clouds, driving rain and irradiated crystals!
Like what? The only thing that seemed "cheap" to me about Charged was the opposing AI on higher difficulty levels. I thought the goalie ball-blocking minigame was pretty excellent, and would work great with the Gamepad.
You could teleport goals with Boo and Dry Bones iirc. It wasn't unstoppable though, and once you are aware of it its not too hard to start countering it. I think it was probably intentional since its not exactly easy to pull off, particularly with Boo.
Anything for Wii U, please![]()
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I see. I never played the first one.
Oh agreed.Wave Race or 1080 should go to Monster. No contest.
We have already some reports of Luigi's Mansion 2 explosive sales.
According to GamesMaya a clear Victory for Luigi's Mansion against One Piece 2 in his store.
http://gamesmaya.blog98.fc2.com/
Azalyn reported higher sales than New Super Mario 2 in his store.
Oh agreed.
Anyone know what they're working on after DKC?
Watch this. You can see how the game is far more like an arcade football game than the OTT sequel. Both have their place, but I prefer the actual football in the original.
https://www.youtube.com/watch?v=9UU0hCwBvj8
In fact, I find the only arcade footy game that compares to Mario Strikers is the first Super Sidekicks on the NeoGeo. Likewise, each Super Sidekick sequel moved away from the frantic, pure, arcade football of the original (but in this case, moved toward realism than chaos).
My God, what an amazing game!Watch this. You can see how the game is far more like an arcade football game than the OTT sequel. Both have their place, but I prefer the actual football in the original.
https://www.youtube.com/watch?v=9UU0hCwBvj8
Oh agreed.
Anyone know what they're working on after DKC?
Seems like LM2 is exploding in Japan, might become one of the highest selling western developed games ever.
Jumping the gun a litte? That was better kept in the MC thread where it's context was more likely to be understood. Hope that Luigi's Mansion does well, but posting anecdotal remarks out of context (i.e. it's one of a few anecdotes from the MC threads, including one saying that there are lots of LM2 on the shelves, presumably not moving) may do more harm (e.g. setting expectations unreasonably high) than good.
Yes, yes, something's happening here, something brilliant.NLG should do Mario Sunshine 2 on the 3DS.
In the event of a Strikers 3DS, I hope they retain the following features from LM2:I'd love a portable Strikers.
Yes, yes, something's happening here, something brilliant.
It's fun to imagine what a Super Mario Sunshine 2 could be like.I would lose my ever-loving shit if they were developing Sunshine 2. Far more than anything short of a new Metroid.
It's fun to imagine what a Super Mario Sunshine 2 could be like.
Hopefully they'd increase the level variety like they did with LM2 and the five mansions.
Imagine:
+ Tropical resort town
+ Ski resort town
+ Desert casino town
And so on. And maybe a Sunshine 2 could expand upon FLUDD with like, I don't know, snow-blowers and lasers and shit.
As long as it has that cohesive, interconnected feel Sunshine had. Lamented at the time, I've come to appreciate Sunshine's "one world" vision.
It's fun to imagine what a Super Mario Sunshine 2 could be like.
Hopefully they'd increase the level variety like they did with LM2 and the five mansions.
Imagine:
+ Tropical resort town
+ Ski resort town
+ Desert casino town
And so on. And maybe a Sunshine 2 could expand upon FLUDD with like, I don't know, snow-blowers and lasers and shit.
As long as it has that cohesive, interconnected feel Sunshine had. Lamented at the time, I've come to appreciate Sunshine's "one world" vision.
So this is pretty much a confirmation that it's a Wii U game without an official confirmation.
So this is pretty much a confirmation that it's a Wii U game without an official confirmation.
I'd much rather;
- 3D Land 2
- Galaxy 3D
Before Sunshine 2...
I'd much rather;
- 3D Land 2
- Galaxy 3D
Before Sunshine 2...
Hmm, I see where you're coming from, but I just can't agree. What it looks like here is that you don't really have much of a disincentive to smash other players, whereas in Charged the fact that you were giving the other team an item made it a much more interesting choice.
I'd fucking kill for Sunshine 2, preferably for Wii U, but having another 3D Mario would also fucking rock, UGH CHOICES!!!
Nintendo really should buy them. NLG has been in existence for around 10 years. The ownership of the company would probably like a payout.
So a sequel to Yoshi's Island and Wario Land? They already exist.How about Mario World 3/Mario Land 4?
This gameplay mechanic is in the first game too. Hit another player when they don't have possession, and you give them an item.
So a sequel to Yoshi's Island and Wario Land? They already exist.
If Nintendo makes Sunshine 2 I'm never buying one of their systems again. Wind Waker 2 (Phantom Hourglass) was already too much, can't see another mediocre GC game being continued.
only half serious.
If Nintendo makes Sunshine 2 I'm never buying one of their systems again. Wind Waker 2 (Phantom Hourglass) was already too much, can't see another mediocre GC game being continued.
only half serious.
I would agree with you if Nintendo wasn't in dire need of more games for their systems. And the more Mario the better, in Nintendo's eyes at least.You guys thinking anybody other then Nintendo are making a 3D Mario (Mario Sunshine 2.) for their Flagship System are out if your minds.
Which half?
I hope the half that wasn't serious was the part where you called Wind Waker mediocre.