I'm glad I wasn't the only one to make this exact comparison!
Since you asked, Hektor made this lovely sum-up post of everything that happened in the chronological string of Drakegard 3, Drakengard 1 and NieR leading up to NieR Automata.
I tested it out and smiled when the game "rebooted" itself. Good ol Taro.I don't understand why there's a hidden-esque option to kill yourself in the chip settings.
... I don't actually understand bolded, but whatever.
You change the sets as a whole with the change weapon button and can customize the sets themselves from the menu. The first weapon in the set will always be for the light attacks and the second weapon will be for the heavy attacks, so the whole set is used when you have it active. The default sets just have the two blades you carry switched around in their respective slots. Each weapon type has a completely unique set of attacks for each attack type, minus the ones launched from successful dodges.
Ooooh okay, thank you bothYou get two weapon sets, each set having a hand for light, and another hand for heavy. You can switch between the two freely, but you won't always be able to connect attacks from one set to the other. But there are some interesting things you can do, I think.
Assuming Set 1 - Small Sword/Large Sword
and Set 2 - Large Sword/Small Sword,
You can do a light combo with set 1, switch to set 2, and follow up with a light Large Sword, or heavy Small Sword. Or you can start with set 2, with an air light, switch to set 1, and do a heavy attack. etc etc
How do you turn uo the text speed?
Expect more of a Zelda style open world than something akin to The Witcher, or GTA.Just finished, it was pretty good! The combat is stellar, although I can see the bullet hell elements getting annoying later in the game.
Whether I buy this or not largely depends on how the "open world" aspect is handled. If we get a huge, complex world filled with a wide variety of enemies that are fun to kill, I'm on board.
That was kind of boring? The combat is fun but the enemies felt a bit lifeless and I thought the boss fight was pretty awful.
Yes.You sure you didnt downloaded a different demo?
Are there any secret weapons im missing? Really wanna try out different ones
Unlike Nier, the encounters in this feel really forced. Especially considering it's the same structure over and over and over again with the enemies that die in 2 hits -> bullet hell flying enemies -> even easier medium unit since it's all alone (and this one dies on 4 hits!).
The enemies that die in 2 hits make this especially feel like a chore when it really shouldn't be. The enemies are boring af.
But man, movement feels good after doing custom controls. It's wasted when the encounters are crappy, though. Putting Evade on L1 makes more sense.
It is just a demo though. I think hopes are that it will ramp up.
Fucking awesome demo
Few things
3. Why don't they show eyes for the characters despite being basically robots.
Did you try to go bare-handed? The option is under the Gauntlets section. Haven't seen anything beside those.
This song is so good
https://www.youtube.com/watch?v=lbA3qruUs2c
Kinda sounds like an orchestral version of "Song of the Ancients"
This is my problem too, enemy design and encounter design in this demo is non existent and the only enemies of seen are those robots that are just incredibly un fun to fight.I've been following this game closely and I've seen basically these fodder enemy types in every piece of footage they've shown.
Combat so far feels only marginally better than Nier because of how repetitive the encounters are, especially when solo. Running around is really fun with Evade though.
I usually go with japanese dubs when it's an option, but I didn't even try in this demo. I found english on par with the first Nier's.1. Totally playing jap dub......English was dreadful just from the small bits of what we had.
Expect more of a Zelda style open world than something akin to The Witcher, or GTA.
Well it certainly plays great, my only complaint is I don't like how the lock on doesn't automatically switch to the next target when you kill the enemy. Having to manually lock on each time is a bit annoying.
Had a blast though, day one for sure.
I've been following this game closely and I've seen basically these fodder enemy types in every piece of footage they've shown.
Combat so far feels only marginally better than Nier because of how repetitive the encounters are, especially when solo. Running around is really fun with Evade though.
I've been following this game closely and I've seen basically these fodder enemy types in every piece of footage they've shown.
Combat so far feels only marginally better than Nier because of how repetitive the encounters are, especially when solo. Running around is really fun with Evade though.
This is my problem too, enemy design and encounter design in this demo is non existent and the only enemies of seen are those robots that are just incredibly un fun to fight.
This is fucking incredible.I aam shocked at how good this gameplay feels.
As much as I am happy to have this game,it made me even more painfully aware how fucking mediocre FFXV gameplay is.
& Dont tell me "different genres" just look how amazingly polished the sense of movement & attacking is in this game.
An action game simply has to feel good to the touch & FFXV fails miserably where this game excels.
FFXV is being mishandled by hacks...What a heartbreak.
Even the voice direction seems better in this.
Turns out falling off the ledge doesn't count for the one-hit KO in Very Hard.
Holy shit. This demo was incredible.
2017 GOTY already.
Still picking my jaw off the floor lol
Yeah some of the standard grunt enemies are a bit bland. That is probably one of the weaker aspects so hopefully we get a good variety of enemy types in the final game.
Right, which would make sense if they're only showing early areas.
I have no inside info that I'm going off, I just think it's very possible that there's a lot we don't know about or haven't seen. I loved Nier so I'm down regardless, but it wouldn't be a bad idea to just wait for reviews if you're feeling cautious.
It feels like nier with witch time and permant Umbran climax.Does the combat feels different from Bayonetta and MGR?
Space Marine exists.Why isn't there a TP game that does melee and shooting right?
The full game will probably be better definitely, and hopefully will have better enemy design. I'm still interested though, for sure.I agree, in that regard this is not a good demo. The enemies die to quickly and their attacks are not that frequent and way too easy to dodge.
But I don't think the final game will be like this, at least I hope so.
Day one, but I don't like the 2D sections to be honest. I was hoping they would be kinda rare, welp.
Why isn't there a TP game that does melee and shooting right?
Wow what a beautiful song, how can I get that theme? Now I really want OST, i hope we can choose from three different versions of pre-orders: first - day one edition, second - limited edition (where you can get game, ost and metal case) and third se edition
So was this Platinum letting us get Revengeance against that pretty lame Transformers game?
Demo was sick, picking this up for sure.