TheCongressman1
Member
Apparently, to reduce cost, Nintendo has opted for a single touch screen to create the two screen display in the new 2DS.
http://www.usgamer.net/articles/oh-so-thats-nintendos-next-move
I find this decision very odd. Not that they want to cut costs, but that they aren't taking advantage of the lack of 3D and a large touch screen.
Here's my mockup of what they could be doing:
3DS games would still fully functional, but developers have an option to create additional features for the 2DS system, like the Art Academy example above. Also, 2DS eShop apps would be a nice way to compete with the tablet market on the side.
What is funny though, is that this is the first thing I thought of when I saw the system, and after learning this news, I am now shocked they didn't go this direction.
I think it's a huge oversight. The screen is already there, why not?
USGamer said:Curiously, the 2DS is even more of a tablet-style system than it appears at first glance, as it actually features a single large screen in its center, not two separate ones. As one of their cost-cutting design measures, Nintendo reduced the number of screens in the system from two to one, and the appearance of separate screens is merely simulated by the way the case masks out the extraneous portions. This means the entire screen is by necessity a touchscreen, with the upper screen protected by a layer of plastic that sits above it. While this makes no difference for the system's normal functions -- after all, neither the system's firmware or its software would recognize the hidden, inactive zones of the screen or the upper portion's touch capabilities, even if you exposed those portions -- I'm curious to see what hardware modders manage to do with the system.
http://www.usgamer.net/articles/oh-so-thats-nintendos-next-move
I find this decision very odd. Not that they want to cut costs, but that they aren't taking advantage of the lack of 3D and a large touch screen.
Here's my mockup of what they could be doing:
3DS games would still fully functional, but developers have an option to create additional features for the 2DS system, like the Art Academy example above. Also, 2DS eShop apps would be a nice way to compete with the tablet market on the side.
What is funny though, is that this is the first thing I thought of when I saw the system, and after learning this news, I am now shocked they didn't go this direction.
I think it's a huge oversight. The screen is already there, why not?