Unlike some other gaming Developers, Nintendo actually has knowledge retention so most of what these oldheads knew/know has been passed down to the younger devs. Their games/IP are still in good hands
So this is a pretty clickbaity thread title.
All the old original talented nintendo devs are retiring, this explains alot.
He directed super mario 1,2,3, world, mario 64, zelda a link to the past, yoshi's Island, links awakening and many more.
Your mothers were pregnant while thinking about him.
Your mothers were pregnant while thinking about him.
Takashi is one of the great directors of the late 80s and early 90s and Nintendo royalty. He has earned every bit of his retirement.
But Nintendo has carefully developed new talent for a long time, the people making the games for the past decade has mostly been younger people, all trained and mentored by the old guard.
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What exactly does it explain? The guy's been working on games that came out a year or 2 ago.All the old original talented nintendo devs are retiring, this explains alot.
What exactly does it explain? The guy's been working on games that came out a year or 2 ago.
And I wouldn't call a 65 year old man retiring "bleeding talent"
Sorry. That doesn't fit OPs narrative.According to Google, Nintendo (Japan) has an employee retention rate of 98%. So they seem to actually retain talent, not bleeding it.
Absolute legend. I'm worried about Nintendo.
These guys working for years in supporting roles should tell you that Nintendo takes succession seriously.Crazy suggestion, but just maybe Nintendo have talented young designers working for them?
It's important for companies like Nintendo to continue hiring talented individuals from outside the gaming industry for this exact reason.![]()
from the official Japanese Super Mario World guidebook.
Lef to right:
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Nintendo Official Guide Book - Super Mario World : Nintendo : Free Download, Borrow, and Streaming : Internet Archive
Super Mario bros.4 (Wonder Life Special Nintendo Official Guide Book) Scanned by Scanbro.archive.org
The combo Tezuka-Miyamoto were gooses that lays the golden eggs. From the different interviews i have read here and there, i retain that they are not gamers themselves and that their game design philosophy is mostly about taking experiences from real life and making those funnier in video games. Zelda was based on Miyamoto exploration of caves and Donkey Kong (the first arcade game) was inspired by one of his quick-tempered uncle who threw stuff around. You can't pass that knowledge entirely because the life they had was from a different era (they both grew up between the Japanese economic miracle and before internet). IMHO, that Nintendo is now gone.
Retirement is normal and they've already transferred these to younger talent. If they hadn't had success in the latest entries I'd be worried, but that's not the case.
This thread is a whole big nothing.
That's not a thing.Crazy suggestion, but just maybe Nintendo have talented young designers working for them?