Thanks for the tip.
Don't bother. You were right with your quotes.
The slides clear up the translation, but the plan is still nonsense.
Thanks for the tip.
Hey in 10 years most of gaming on NINTY from the 80's will be in our 40's
So why not get the yearly check up done by a Plumber, he has went through many pipes in his lifetime,what's another one, if a clean check-up, you might even get a 1-Up for your game!
To go third-party obviously.What future endeavors were you actually expecting at a strategy meeting for investors?
To go third-party obviously.
It just makes sense, and it would mean I could play Nintendo games without having to buy shitty outdated 2005 hardware.
All of their problems would disappear and I'd be a happy man.
The Q&A is out? Can someone provide me a link?
This is sure an interesting slide.
There may be more to all this than we're necessarily grasping.
[Edit] Beat!
Now, keeping in mind that the focus of this meeting was to reassure investors after the disappointing Q3 numbers, what exactly did they outline that will ensure a return to profitability? They literally said nothing. There is no plan for a Wii U revival, they plan to stay the course. They will release DK, Mario Kart, and Smash this year, announce Zelda at E3, and watch the thing get pulled from shelves in Europe in the early part of 2015.
Iwata just watched the movie Her, confirmed.Artificially intelligent personal assistant? Think Google Now/Siri but more advanced/ambitious. Like the computer on Star Trek. That is the only thing I can think of that fits the criteria of being the next big thing after wearables that could also improve your general quality of life.
Due to wanting development parity for third-party developers and the fact that IBM's chips aren't the cheapest at all times, I don't expect them to keep on with the PowerPC architecture anymore at this point; I expect Wii U games won't be BC, and wouldn't be surprised if their price on the used market went up in years to come.This company. Sigh.
So Iwata points out that the Wii U is struggling. That they're not resource rich by only having 5,000 employees. Announces some Quality of Life platform, which sounds like a huge distraction for them.
Innovative gampad play is becoming a focus, and I admire them for not doing a 180 and making a gamepad-less SKU. But this innovation starts with Mario Kart? As far as we know, that game uses the touch pad as a horn! And they couldn't even be bothered to use the second screen at all for Donkey Kong? What the hell.
I think that innovative gameplay use is actually supposed to be the video of the Wii U booting faster. Which really has nothing to do with the gamepad at all, considering it's just as beneficial to those that use the TV.
DS Virtual Console on Wii U? Yeah okay. It does sound like a way to leverage the gamepad. But DS on 3DS? Apparently they never considered the technical hurdles despite backwards compatibility. Same with Wii games on Wii U.
Everything else really sounded like a long term strategy, for their next console(s). No great announcements with 3rd parties to revitalize the U. Only extremely vague fluff. I guess they're going to ride the storm out until they can release new hardware. I hope the Wii U stuff they are going to put out will be backward compatible for their next-gen platform. These games aren't going to reach the broadest audience possible, so hopefully there's that?
Its good to see them try things outside of gaming to diversify what theyre offering and the QOL-stuff is potentially exciting, but I think Nintendo is again failing to understand what their problems in the gaming market are.
Nintendo's only gaming related announcements were
- DS Virtual console for Wii U
- More Wii U games from Nintendo, some will even use the gamepad, and we promise they'll move systems this time
- We will have unified network id....probably on our next console in 2017. Leaving us only 10 years behind again.
- We're thinking about a gaming discount program, but we're not sure how that will work yet
- Our next platforms will be closer in architecture
- We're doing mobile, but we're not really, but really our devs can do anything, even games, but that doesn't mean that Mario is coming to mobile, but we're not saying that they can't use our strongest IP. NEXT QUESTION
- We need to target kids more, but we're not to follow the trends of what kids are actually playing these days
Non-gaming announcement
- We have a thing coming in 2015 that will be better than other things that people are excited about, but you don't wear it
Now, keeping in mind that the focus of this meeting was to reassure investors after the disappointing Q3 numbers, what exactly did they outline that will ensure a return to profitability? They literally said nothing. There is no plan for a Wii U revival, they plan to stay the course. They will release DK, Mario Kart, and Smash this year, announce Zelda at E3, and watch the thing get pulled from shelves in Europe in the early part of 2015.
My big takeaway from all of this seems to be that Nintendo knows they can't solely rely on gaming as their chief source of revenue.
Between introducing this 3rd platform/device/system, and going on about licensing out their IPs, I guess they want to make sure if their hardware/software doesn't light the world on fire they have money coming in from somewhere. Hopefully.
It isn't a bad move, if they can pull off expansion on either of those projects well.
So instead of trying to boldly revitalize what it is they are known for, they choose to branch out into other areas where they are not known. Just brilliant.
As a gamer more importantly, this means Nintendo's next console hardware device doesn't need to meet pricing thresholds set by their desire to attract a casual audience since they will have a variety of other devices to meet that need - no gimmicks needed - they can build hardware specific for each audience and tie them into NNID/Miiverse/etc.
GAF should be ecstatic at this news - I really don't get why people believe Nintendo is abandoning gaming. At the very end of the Q&A Iwata explicitly says their core business is going to be building their own gaming hardware and software. Go read the Q&A!
My big takeaway from all of this seems to be that Nintendo knows they can't solely rely on gaming as their chief source of revenue.
Between introducing this 3rd platform/device/system, and going on about licensing out their IPs, I guess they want to make sure if their hardware/software doesn't light the world on fire they have money coming in from somewhere. Hopefully.
It isn't a bad move, if they can pull off expansion on either of those projects well.
So the first time Nintendo keys us in on their future long-term prospects, outside of the single game here or there, it's another plan to isolate and distance their core audience?
It was a VERY BAD ATTEMPT to be fair. They didn't take into account what core gamers or developers who develop for core gamers want at all.The Wii U was an attempt to bring back the core audience and you all shunned them by not buying the system.
The Wii U was an attempt to bring back the core audience and you all shunned them by not buying the system.