HUELEN10
Member
It didn't break 1.22 Million worldwide, I think that is the only concrete info.Random question: How did DKC Tropical Freeze sell?
It didn't break 1.22 Million worldwide, I think that is the only concrete info.Random question: How did DKC Tropical Freeze sell?
oh okay. so when nintendo does it, it's luck, but when sony does it, it's elbow grease and gumption!
i guess it's my fault. i never believed in magic.
Or, more likely given their recent form, they will miss their forecast. I don't see Nintendo hitting 12m when they barely made it this year with a much stronger software line up.
The Wii U's problems run FAR deeper than its name
Nintendo is creating new IPs, but there are very few given the same budget and marketing push as their flagship mascot titles.
Sony on the other hand does this constantly with new IP, even for stuff with questionable mainstream appeal like Heavy Rain.
Nintendo can't release the 2DS in Japan because it will eat into their hardware margins. Japan is the only country where they will record a decent hardware margin for 3DS and Wii U. The latter had painfully low volume so they must do everything possible to ensure that the first is not damaged.Maybe they'll release the 2DS in Japan, along with announcing some high quality games during E3. Perhaps we'll see the third installment of the 6th gen. of Pokemon. Those two alone could do a lot, along with a portable Smash Bros (which I imagine the Japanese will eat up).
Good god, that is not what I said at all. I never said they didn't have a problem. I said that the problem was exaggerated by people here.
You realise that you just made my point, right?
The name didn't help though, and more or less typified the socially disconnected beliefs that poisoned the design of this console in general.
Random question: How did DKC Tropical Freeze sell?
130k Digital + Retail in Feb NPD
80k in JP LTD
Yes new ip's can do well, my point is Sony has created all these new ips that sell well yet Nintendo has been using pretty much the same ones that have sold well if not better than these new ips. After awhile sony is forced to go such lengths because their IPs get stale.The point is new IP's can do really well as Playstation has shown. 4 5+ million franchises in the space of 8 years. This is something Nintendo should look into; instead they reiterate the same franchises that might not sell well. I'm not talking about your sure fire successes like MK, Smash, Mario 3d etc. Stuff like DK which flopped iirc or Wii Fit U.
Hence I said they should look into new IP's whose sales can be sustained.
Sure we do, it's just a bitch to search for nowadays, but it can be proven; tons of articles when the Wii came out, including maybe an Iwata asks, mentioned that they had a lot of ideas for the Revolution's controller, even one with a screen and/or stylus, but that might be too much like DS so that's why they opted against it.I'd be willing to bet money that the gamepad idea came before the naming of the thing, but no one has any way to prove that
Honestly, the fact that Mario Kart on Wii sold over 35 million units and that NSMBW, a core Mario game sold 28.65 million units (more than either Wii Fit version, or Wii Play) kinda made me think that they at least had some core exclusive-title growth that would stick around. Obviously, it appears I was mistaken.
How did Wonderful 101 sell?
Maybe they'll release the 2DS in Japan, along with announcing some high quality games during E3. Perhaps we'll see the third installment of the 6th gen. of Pokemon. Those two alone could do a lot, along with a portable Smash Bros (which I imagine the Japanese will eat up).
How did Wonderful 101 sell?
How did Wonderful 101 sell?
Yes new ip's can do well, my point is Sony has created all these new ips that sell well yet Nintendo has been using pretty much the same ones that have sold well if not better than these new ips. After awhile sony is forced to go such lengths because their IPs get stale.
if you were talking about sustainability, i never saw it. all your wording pertains to the creation of new ips and them suddenly appearing out of thin air ('the wii happens' and 'hitting a goldmine').
then you stretch all the way back to 2005 as a recent example of a powerhouse new ip and i don't even know why. like why pick 2005 as your start date and start talking about sustainability when god of war has declined over the last several years as well?
Don't you mean or?This situation can no longer continue, nintendo has to do something and its not going to be pretty.
Numbers are correct, as far as I can tell.So, these numbers look so wrong, I'm not sure I did it right. Someone double check?
Jan - Mar 2014 shipments
3DS total: 590K
of which 3DS: 60K
of which 3DS XL: 440K
of which 2DS: 90K
Can Nintendo really still be working through the holiday shipment of 2DS systems? Those numbers look wrong to me, but it's what I came up with from my spreadsheet.
https://docs.google.com/spreadsheet/ccc?key=0AtXhc02VTSWzdHpZWUxGWkxHQVlZN1FpTEpxNV9NUEE&usp=sharing
Will check back later.
Personally I feel they have more unused IP that could benefit from reboots or something.NPD: 8k
JP: 5k
Keep the ones that sell well. Try new Ip's in place of the franchises that don't sell well or have low chances of selling well.
npd 50k
famitsu 14k
This situation can no longer continue, nintendo has to do something and its not going to be pretty.
Calling it Wii 2 was too hard.
So, these numbers look so wrong, I'm not sure I did it right. Someone double check?
Jan - Mar 2014 shipments
3DS total: 590K
of which 3DS: 60K
of which 3DS XL: 440K
of which 2DS: 90K
Can Nintendo really still be working through the holiday shipment of 2DS systems? Those numbers look wrong to me, but it's what I came up with from my spreadsheet.
https://docs.google.com/spreadsheet/ccc?key=0AtXhc02VTSWzdHpZWUxGWkxHQVlZN1FpTEpxNV9NUEE&usp=sharing
Will check back later.
Don't you mean or?
That loss in cash and equivalents is staggering. They can't have another 2-3 years like that. Something has to change and fast.
Also, how has Iwata not been canned yet?
That's not including digital sales right?
That's not including digital sales right?
Nintendo will focus on efforts that seek to stimulate the platform. By providing software that takes advantage of the Wii U GamePad, utilizing its built-in functionality as an NFC reader/writer, and adding Nintendo DS Virtual Console titles to the Wii U software lineup, Nintendo will seek to enrich the value of the Wii U GamePad, the most important differentiator of Wii U, and as a result expand the sales of the Wii U platform.
npd 50k
famitsu 14k
What exactly would it take for Iwata and others to get the boot?
How many fuckups does it require until the decision makers realise there is a major problem @ Nintendo.
The other part I don't understand is why they have been staffing up over the last few years but their output has decreased. They must really be struggling with HD development given that they have added around 1,000 people over the last 5 years and the games are still somewhere in the ether.