If people can afford a friggin' iPhone, sure they can spend 10$ on a game.
I think you underestimate the mobile market. 10 dollars is a lot when theres so many free alternatives, especially runner type games.
If people can afford a friggin' iPhone, sure they can spend 10$ on a game.
They can but they were "trained" to not want to. Why spend $10 on a time waster when you can get something similar for free that will serve the same purpose?If people can afford a friggin' iPhone, sure they can spend 10$ on a game.
They can but they were "trained" to not want to. Why spend $10 on a time waster when you can get something similar for free that will serve the same purpose?
Does this bode well for the future of Switch though?
why bother with a dedicated console to play nintendo games if you can play a flavour of them on your phone / tablet?
no this is not a nintendo is doomed post, more a 'what direction should nintendo go'?
The Top Grossing chart doesn't include non-purchases. It's literally counting upgrades to the complete app.Anecdotal, but everyone I know with an iPhone downloaded this. This is people who don't really game either, they just wanted to see what Mario was like on their phone.
Not sure how many bought the game after the demo ends, but I do know everyone was loving what they played of the first world.
The true question is how frontloaded the sales are going to be or if the game will manage to become evergreen. The initial exposure has been massive. Nintendo even emailed their users with NNIDs about the game's launch, which exposes a bunch of consumers who already spend money in game purchases to it.
I think you underestimate the mobile market. 10 dollars is a lot when theres so many free alternatives, especially runner type games.
The true question is how frontloaded the sales are going to be or if the game will manage to become evergreen. The initial exposure has been massive. Nintendo even emailed their users with NNIDs about the game's launch, which exposes a bunch of consumers who already spend money in game purchases to it.
Is this because of Brexit?
If they periodically add content to it, it could be evergreen but if this is it, it won't have GO style legs
I think you underestimate the mobile market. 10 dollars is a lot when theres so many free alternatives, especially runner type games.
They can but they were "trained" to not want to. Why spend $10 on a time waster when you can get something similar for free that will serve the same purpose?
Adding more paid level packs would only monetize users who already purchased the game. It would increase average user spending, but it does little to convert non-paying customers.If they periodically add content to it, it could be evergreen but if this is it, it won't have GO style legs
Yes, Nintendo did a great job at grabbing #2 with Pokemon GO without even developing the game.
How did you think up of that thread title knowing that fact?
Seems like being 3rd party isn't so bad. Shocking.
As long as it makes them rich enough to finance new products like Switch I'm definitely fine with it.Seems like being 3rd party isn't so bad. Shocking.
I think you underestimate the mobile market. 10 dollars is a lot when theres so many free alternatives, especially runner type games.
Seems like being 3rd party isn't so bad. Shocking.
What's with the 3 star rating?
In exchange for having a Mario game in mobile devices, and with a temporal exclusive, Apple with give them the best featuring and for an extended period of time, longer than usual.How much did Nintendo make in a day? How long will this be no.1 in the charts.
Cool. I hope this signifies a return of the ability to release good 'pricey' games that sell, and reverse the race to the bottom attitude. Doubt it though.
It did work really well, all we have to do is take a look at the record breaking sales for Sun and Moon.Seems like being 3rd party isn't so bad. Shocking.
Clearly it's not if you believe the data.
In exchange for having a Mario game in mobile devices, and with a temporal exclusive, Apple with give them the best featuring and for an extended period of time, longer than usual.
This alone means a huge amount of revenue since featuring is maybe the main free source of new users and revenue in mobile.
Didnt nintendo literally set up the TPC? Like forget shares for a minute, they straight up made TPC with their own two hands. They own them in them most basic sense
If people can afford a friggin' iPhone, sure they can spend 10$ on a game.
Ben Thompson said:Apples business model devalues developers
Apple makes money on hardware. Its in their interest that said hardware be sold for as much of a premium as the market will bear. However, its equally in their interest that the complements to that hardware are sold as cheaply as possible, and are preferably free.
That is why, for example, iOS updates are free, and OS X updates nearly so. Both cost hundreds of millions of dollars to develop, but they only exist to sell more hardware, not to make money in and of themselves.
This is standard strategy, especially in technology. Look at Google: the vast majority of their services are free because they want to drive usage in order to capture signals and serve ads. Microsoft, which has felt the pain of Google commoditizing services and Apple commoditizing OS updates, did the same thing to hardware makers: Windows supported everything under the sun because the increased competition would drive down the cost of hardware, leaving all of the profit to Microsoft.
In the case of apps, the current app store, full of a wide variety of inexpensive apps, is perfect from Apples perspective. Its a reason to buy Apple hardware, and thats all that matters. Anything that on the surface makes the store less desirable for hardware buyers such as more expensive apps is not in Apples interest.
I'm more surprised that Pokemon Go remains that high in the UK. Mario Run being a big success was to be expected.
now hurry and release Fire Emblem gacha so I can go bankrupt and die
If the game had $10 worth of content or was at least upfront about the price, I don't think people would be complaining as much
I think the stores are very crowded so anything paid is easy to get overlooked. That is unless you are a traditional developer with a well recognized brand name in which case that give you a spotlight and also makes a potential customer go something like "Oh Bully? Rockstar; the GTA guys, they make good stuff".Cool. I hope this signifies a return of the ability to release good 'pricey' games that sell, and reverse the race to the bottom attitude. Doubt it though.
Entitled mobile gamers expecting AAA for $1.What's with the 3 star rating?
How many of those download actually payed 10$ to unlock the full experience remains to be seen though, i don't think Nintendo earn a thing from just people downloading the game without then paying the full price for it, since it shouldn't have any ad
It's the top grossing, it only counts the amount of money spent.
Let's be honest, i love Mario, i love Nintendo, but even i would just download that game to play those free 3 levels just to try it, without never play the game, to me that experience is not worth it 10$, especially with the always online DRM, i can play better version of Mario everywhere on my 3DS without needing to be always connected and have my phone battery go down fast, and from March it'll be even better with Switch
Jesus Christ, are you serious? This is why the mobile market is fucked with microtransaction filled shovelware.10$ price
Well yeah, you're a Switch avatar on NeoGAF. You don't care too much about it since you're ok with spending $300+ on video games. The people who give the game 1 star most likely aren't.Let's be honest, i love Mario, i love Nintendo, but even i would just download that game to play those free 3 levels just to try it, without never play the game, to me that experience is not worth it 10$, especially with the always online DRM, i can play better version of Mario everywhere on my 3DS without needing to be always connected and have my phone battery go down fast, and from March it'll be even better with Switch
NO, people would complain just as much. The casual crowd wants everything for free. They don't like the idea to buy a game, they do like microtransactions though....
Because this one is better?