"NFC" is not a game genre, neither is "mascot" games.
I thought "NFC" was technology but now they tell me it's actually a platform. I can't keep up with this.
"NFC" is not a game genre, neither is "mascot" games.
I thought "NFC" was technology but now they tell me it's actually a platform. I can't keep up with this.
I thought "NFC" was technology but now they tell me it's actually a platform. I can't keep up with this.
"NFC" is not a game genre, neither is "mascot" games.
. People continue to be complacent about it, make the whole "well as long as they're different genres who cares" argument, but it's a serious issue with Nintendo now
It might make them some money, who knows. I'm more disappointed that they found yet one more way to milk their franchise characters. Can't ever just break away into actually new territory anymore, *sigh*
Whatever, I just hope they can make good money off of it. Something needs to work for Nintendo right now, so maybe it'll be this.
First look of the NFP figures in action!
I think he's talking about like... grandmas.
Ask your grandma to name some nintendo characters. If you're lucky, you'll get mario and donkey kong, and not much else.
That said, grandmas aren't going to buy anything nintendo anyway.
The games are going be more popular on one console over the others and if Nintendo can get that audience through exclusive content it could be them. Also, how many parents do you think are buying a PS4 and Xbox One?
Why the hell would I be talking about grandmas ?
The current crop of games that come with toys are aimed squarely 6-12 year olds and I'll take a bet with anyone that Nintendo roster awareness is low amongst that age group.
On any given day I can pick my kids up at school or nursery and see dozens of Marvel , Pixar or Skylanders merchandise , I can't say the same for anything Nintendo related.
Ninty fans all seem to be grown men who grew up playing Nintendo.
Definitely pokken fighters. I can see a figurine promo box with 3 rising fist boosters.
Fight with the same Pokemon in Pokken, Smash and (most likely) another Pokémon title.
I guess Nintendo weren't kidding when they said they would be doubling down on the gamepad.
I guess this also means a Wii U with out the gamepad included will never happen.
Who mentioned the new consoles ? And even if you do want to bring that up then I'd say a lot. Parents buy and X1 , PS4 , 360 , PS3 or WiiU and their kids play them as well.
My point was that currently in any house that has any console in it there is the potential to sell Infinity/Skylanders to it.
Imagine if Nintendos NFC game included a level editor, to create your own 3d platformer/whatever other items they throw in(vehicles, powerups, ect.). Basically like disney infinity, but much better. Though, this sounds very unlike Nintendo.
1) In the first bolded part, he directly states that the primary focus of this venture is on the sales of the figures themselves and not the software experiences that will be connected to them. This is kind of an extremely important distinction. Disney Infinity's justifies the price of their figurines with the content linked to them. Barring that, there is no way they could justify $10+ for those tiny things.Iwata said:As for utilizing character figurines, Activision has released video game titles from the Skylanders series over the past three years and Disney Interactive released the software title, Disney Infinity, last year. Both video game series are compatible with character figurines and have created an extremely large market for these products. In the overseas markets especially, a huge amount of space has been allocated to those product lines at retail stores with a large market presence. Our primary focus, however, is not to develop software that is compatible with figurines. Rather, we have been developing figurines since last year because we believe there may be different approaches or ways to appeal to consumers by using them, and this could also be one way for Nintendo to utilize its character IP. At the Corporate Management Policy Briefing in January this year, we talked about our policy of actively utilizing character IP imagining that we would be able to show you the actual NFP product, which I mentioned today, at E3. However, when we talked about actively utilizing character IP, people were only focused on to whom and how licenses would be granted. So today, I decided to talk about our own project. Still nothing has changed in our belief that, for video game platforms, hardware is driven by software and our basic approach of developing new, unique and incredibly interesting software has not changed at all. We will work hard to meet your expectations.
I think this is more of a long term initiative.I have mixed feelings about this. While I think Nintendo certainly has a the IP power to draw in their dedicated fan base to collecting these things, I also think they are LTTP to the whole toy-in-video-game concept (although they did have Pokemon Rumble U, I don't think that really caught on?). My kids are starting to move away from Skylanders, and they never did care for Disney Infinity much at all.