Don't ruin the moment.oh ok
So Metroid should be lower than that because of lower retail price?
Don't ruin the moment.oh ok
So Metroid should be lower than that because of lower retail price?
oh ok
So Metroid should be lower than that because of lower retail price?
Or could be higher than that, if the rankings above rabbids in the Nintendo-shared stats were multiple sku of a few games. I guess both versions of destiny and 2K are up there?oh ok
So Metroid should be lower than that because of lower retail price?
Switch WW sales must be at 5-6 million by now right?
Probably more like 6~8 since it was almost 5 mil back in June.
Yep. Japan's just shy of 1.9 million at present, and if Switch was at 2 million or more last month in the US, then even if Europe were lower than the other two, it'd be solidly around the 6 million mark I'd say. Factor in other regions for an extra few hundred thousand or so maybe.
I don't get it. Are they regretting putting their main Monster Hunter game on the other consoles? Only thing I can think of.
Can we have F-Zero, Wave Race, and Pilot Wings now![]()
That and several other ridiculous decisions that each baffle the mind as to how they came to that conclusion. World is only the tip of the iceberg really, why Okami and the NES games aren't on the Switch this year is just unbelievable.
Can we have F-Zero, Wave Race, and Pilot Wings now![]()
Live footage of Capcom.
![]()
Okami? Not sure I follow.
I mean I'm not disagreeing with you- I just don't understand. Any particular reason for that particular game?
I'm guessing that Capcom was expected to back the Switch with a plethora of software, and Street Fighter: Gouge Edition left a bad taste in most mouths- I know it did for me.
But which NES games? I only ask because it seems like very few devs have ported NES games to the Switch, so why would we single Capcom out?
Sorry-- I try to be in the know but I am behind.
This game smashed Capcom's expectations.
Hmmm... meaning it did well or didn't?
Hmmm... meaning it did well or didn't?
What? It's their own internal data compared to what the NPD provides.I wonder if the npd charges companies extra for the rights to brag about sales publicly
Or could be higher than that, if the rankings above rabbids in the Nintendo-shared stats were multiple sku of a few games. I guess both versions of destiny and 2K are up there?
well enough for them to skip most of their ports to the consoleI think it did well.
US + Japan alone combine for ~4M. I'll bet on more than 6M worldwide.
I wonder if the npd charges companies extra for the rights to brag about sales publicly
They played themselves by having nothing of note ready for the system in any territory. Now they're trying to play catch up while their competitors are making "itprintsmoney" gifs.I don't get it. Are they regretting putting their main Monster Hunter game on the other consoles? Only thing I can think of.
Yep. Japan's just shy of 1.9 million at present, and if Switch was at 2 million or more last month in the US, then even if Europe were lower than the other two, it'd be solidly around the 6 million mark I'd say. Factor in other regions for an extra few hundred thousand or so maybe.
Only if we get Golden Sun...
Okami? Not sure I follow.
I mean I'm not disagreeing with you- I just don't understand. Any particular reason for that particular game?
I'm guessing that Capcom was expected to back the Switch with a plethora of software, and Street Fighter: Gouge Edition left a bad taste in most mouths- I know it did for me.
But which NES games? I only ask because it seems like very few devs have ported NES games to the Switch, so why would we single Capcom out?
Sorry-- I try to be in the know but I am behind.
Correct, the rankings will not tie out to those that come out later today.
Well back at the financials ending June 30th we had
Japan: 1.12m
Americas: 1.96m
Other:1.63m
Total: 4.7m
So reasonably with Japan selling roughly 750k since then, it's reasonable to say that the Switch has probably cleared 7 million by now, if not close to 8 maybe? Depends if the shipment ratios hold true or close to the above ratio of sales I suppose.
ah ah!It's part of our loot crate initiative for 2017.
Well back at the financials ending June 30th we had
Japan: 1.12m
Americas: 1.96m
Other:1.63m
Total: 4.7m
So reasonably with Japan selling roughly 750k since then, it's reasonable to say that the Switch has probably cleared 7 million by now, if not close to 8 maybe? Depends if the shipment ratios hold true or close to the above ratio of sales I suppose.
Aren't WW numbers for the Wii U like 8 million? Could it sell more than that in one year?
Oh that explains why they didnt release more stuff for the switch then. Capcom will always do the opposite of what's smart.It likely sold far beyond their forecast. Over 450k shipped as of June 30th. Capcom refers to it as a "smash hit".
That and several other ridiculous decisions that each baffle the mind as to how they came to that conclusion. World is only the tip of the iceberg really, why Okami and the NES games aren't on the Switch this year is just unbelievable.
Yeah it's pretty confusing. It's good the Switch is doing well, but there's only a few million of them sold whereas there are nearly 100 millions PS4s and Xboxs out there, so what are they supposed to be losing out on here?
In this calendar year? Probably/sure/easy.Aren't WW numbers for the Wii U like 8 million? Could it sell more than that in one year?
Around 13.5 I think.
Oh that explains why they didnt release more stuff for the switch then. Capcom will always do the opposite of what's smart.
Aren't WW numbers for the Wii U like 8 million? Could it sell more than that in one year?
Man... what about Level-5? Imagine the money they could be making all this time.Live footage of Capcom.
![]()
Well back at the financials ending June 30th we had
Japan: 1.12m
Americas: 1.96m
Other:1.63m
Total: 4.7m
So reasonably with Japan selling roughly 750k since then, it's reasonable to say that the Switch has probably cleared 7 million by now, if not close to 8 maybe? Depends if the shipment ratios hold true or close to the above ratio of sales I suppose.
Okami? Not sure I follow.
I mean I'm not disagreeing with you- I just don't understand. Any particular reason for that particular game?
I'm guessing that Capcom was expected to back the Switch with a plethora of software, and Street Fighter: Gouge Edition left a bad taste in most mouths- I know it did for me.
But which NES games? I only ask because it seems like very few devs have ported NES games to the Switch, so why would we single Capcom out?
Sorry-- I try to be in the know but I am behind.
Unfortunately, making NES styled games is too expensive for Capcom. Instead, that money must go to uncompleted fighting games.All I want is Mega Man 11.
What would you see driving PS4 hardware sales so that Sony can ship more than 20 million units to beat the last FY?
I can see that Gran Turismo Sport, Monster Hunter World, God War and Spider-Man are new games for the system that can help. But is it really enough to make Sony ship more than 20 million?
As I said in my old quote, Sony shipping more than 20 million PS4s in its fourth year in the market would mean there's no longer any point to seeing if it will surpass 100 million sales, it would have to be looked at to see if it could surpass the PS2 in sales.
"Everyone" can relax. I wasn't being literal. But I was calling back posts from April a month after the Switch had launched.
So yeah, I should have said, "Some people".
Can you find even one post or thread that says thisWhat? Everyone since April was saying PS4 would win September NPD because of Destiny 2.