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Nintendo: "[We] haven't solved' the unified digital account problem yet"

Yeah man it's hard to solve things that people already solved in like the 90's
 
What confuses me is that this isn't a complex technical problem. It isn't something that requires countless engineers working for years to discover.

It's essentially a commodified service that even small businesses are capable of. That means this is a structural problem and not a technical one.
 
Did he really point to the Wii U as a competent having digital account system? I spat out my drink when I read that.

At least with the 3DS you have the functionality to transfer content between devices. On the Wii U it's locked down to the console and the account is just for show.

the wiiU account literally does what every other account system does, the only thing it does different is have the account tied to the hardware
 
Virtual Console won't see a dime from me until they have a unified account system. Once they do, they can expect hundreds of dollars.

I feel sorry for anyone who spends a ton of money on their digital libraries only for them to be lost for good if something happens to their system. It's ridiculous as it exists in its current form.
 
Look, it's simple: until you have a unified accounts system, you are losing sales. Of all the first party developers, I'd have thought a good digital delivery system would've worked wonders for studious known for chucking out unique titles and seeing what ideas stick.
 
the 3DS is giving them trouble if you read the full quote, its as i expected, the 3DS still goes by the FC system, which is better then wii and DS DC system but still behind wiiU's actual account system

The 3D came out in 2011. It shouldn't even have had a FC system. Every other system under the sun has had an account system for years.
 
How did the Xbox manage to solve this problem in 2003 and Nintendo still doesn't have a unified account system? Its unbelievable. Hire some engineers and get it fixed!
 
Do not get your hopes up based on these comments. Nintendo will probably not 'solve' this for the next few years. It's not about not being able to solve this. This isn't a puzzle. It's about Nintendo moving away from its stupid, draconian policy.
 
Yikes. Is that the same as saying that they can't figure out how to do it yet? That doesn't bode well for the future.
 
the 3DS is giving them trouble if you read the full quote, its as i expected, the 3DS still goes by the FC system, which is better then wii and DS DC system but still behind wiiU's actual account system
The 3DS came out in 2011, the Wii U came out in 2012, are you trying to say that the OS and network teams never talked to each other in the span of either platform's development? How do you completely botch something like this four times in a row?
 
It should not had been a problem need to solve in 2013

I totally agree. I'm not giving them a pass. They fucked up by not launching this with Wii U. That is probably adding to the complication for them (having to retrofit a functioning system).

I'm just acknowledging their acknowledgement of the problem :)

Anoregon said:
Yeah man it's hard to solve things that people already solved in like the 90's
C'mon now. No one had app stores in the 90s. Most didn't have internet at all until '94-95 at earliest. Xbox was end of 2001.
 
The 3DS came out in 2011, the Wii U came out in 2012, you're telling me the OS and network teams never talked to each other in the span of either platform's development. How do you completely botch something like this four times in a row?

I would not be shocked if that is exactly what happened.
 
They can't solve it guys! It's soooooooo hard to solve! It's like solving a Rubiks Cube blindfolded. Arggghhhhhh, if only someone else could solve it first and show poor Nintendo the way.
 
I think the issue could be them thinking about making an account system that works with people of all ages - kids, guys like us, etc.

It's should have been solved at Wii U launch though
 
It could damn well have been 'solved' months ago if Nintendo would get their head out of the ground.

They need to be doing all they can to improve consumer confidence in this environment. Their account system is draconian and far behind all of their competitors. Mismanagement at its best.
 
That is the dumbest shit I've read in a while. I don't even care about having an account system, but this shit is laughable, and I'm a Nintendo fan. What a bullshit thing to say.
 
It's honestly a shame the Wii did so well. It seems to have made Nintendo completely complacent in regards to attempting to match the other consoles in features and it's really biting them in the ass.

I personally don't buy things on my 3DS store because of this no account system garbage.
 
They really should communicate a bit more. Them assuring the issue has been heard would have made people feel a bit better about it.

I hear what you're saying (it makes sense).

But look at the responses here in this thread. Would Nintendo stating anything have made much of a difference? They will ALWAYS be skewered no matter what they say and/or do. Best to just keep quiet and get stuff done in the background, and announce things when they're ready to be announced.
 
Q: As someone who's made a pretty significant investment in digital purchases for 3DS, I feel there may be some games that work better on 2DS than on 3DS -- Virtual Console, for instance. But the 3DS games that have 3D functionality, I'd rather keep them on the 3DS. It's not really possible to do that...

What in the world is this guy asking? what games would work better on a 2ds vs 3ds? I guess the dpad looks a bit easier to reach... still am confused.

Scott Moffitt: If you look at the account system, the network ID system that exists now on Wii U, that's an effort for us to move beyond a device-centric approach to an account-centric approach. But we haven't done it on the handheld side of the business at this point. We hear that feedback. We hear that criticism, or whatever you want to call it, from time to time. We're not blind to it. But it's not something we've solved.

what else do you call it lol. thats some entitled wording there!
 
What confuses me is that this isn't a complex technical problem. It isn't something that requires countless engineers working for years to discover.

It's essentially a commodified service that even small businesses are capable of. That means this is a structural problem and not a technical one.

I think they know how to solve it. What I think they don't know how to solve is what they're going to do with all the purchases made up to this point that remain unassigned to accounts.
 
Will be nice when Nintendo gets caught up with last decade.

They still have to get netcode right first.

Nibel said:
I think the issue could be them thinking about making an account system that works with people of all ages - kids, guys like us, etc.

Master/Sub account on PSN.

Adult/Child accounts on XBL.

?????/????? on Nintendo.

Steam/PC is the only one where you can't make children accounts and limit their stuff. But I guess Valve expects you to (rightly so) set up a child/limited account through Windows and OS X and Linux to limit their time.
 
I just bought a Wii U and I would fucking love to be able to trade it in toward the purchase of the Zelda bundle, but I can't do that because my eshop purchases are on the console as well as my NNID.

This really is a problem. They really need to do whatever it takes to fix this, and fast.
 
At least they're aware, this is much better than when everyone thought they weren't going to do shit.

But still they should be hard at work on that account system, they have no excuse This is also why he was pushing for an overall younger board I think.ot have one ready by now.

Edit: I'm gonna assume Iwata is pushing for the account system, as well all these other moves at NOA, but the dinosaurs at NCL's board were preventing him from implementing this stuff. This is also why he was pushing for a younger board of directors and whatnot.
 
What confuses me is that this isn't a complex technical problem. It isn't something that requires countless engineers working for years to discover.

It's essentially a commodified service that even small businesses are capable of. That means this is a structural problem and not a technical one.
my guess is that creating an account system for 3DS (and even using Nintendo Network in the backend) isn't the hard part.

It's MIGRATING all of those 3DS systems/users to that system without fucking anyone over AND not opening up holes for exploits in the process.
 
What confuses me is that this isn't a complex technical problem. It isn't something that requires countless engineers working for years to discover.

It's essentially a commodified service that even small businesses are capable of. That means this is a structural problem and not a technical one.

I think a lot of Nintendo's problem is inability to budge from a corporate decision making standpoint, not necessarily a technical standpoint.
 
Account Systems

Far to complicated for Nintendo to figure out.

Well we can look forward to 2014 and see if that tone changes.
 
What confuses me is that this isn't a complex technical problem. It isn't something that requires countless engineers working for years to discover.

It's essentially a commodified service that even small businesses are capable of. That means this is a structural problem and not a technical one.

Yeah, this doesn't seem like a case of "Nintendo can't figure out the internet".

Seems more like "Nintendo doesn't want to do this yet because reasons."

IMO it may relate to them not wanting to invest in the infrastructure and management headache of dealing with user accounts that can be stolen, hacked, and socially engineered. Every Pokemon kid with a 3DS and a digital copy of Pokemon becomes a potential target for bad people to steal a name and password from, go making charges if a credit card is entered into the account, etc.
 
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