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Nintendo: We Should Have Explained Wii U Better (Gamasutra)

Thank God investors actually agreed with us on just how terrible this E3 was. I doubt we'd be hearing all these admissions to failure and apologies otherwise.
 
Game Analyst said:
You make an excellent point. To many people have been burned by Nintendo with the Wii (myself included).

Nintendo has to provide support for the Wii U in the following ways if they want to win the hardcore gamer back:

1. AAA 3rd party games for the duration of the console.
2. Online that matches or exceeds Xbox Live (cross chat, achievements, etc.).
3. Multiple Tablets per console.
4. Hardware that is, at a minimum, 3 to 4 times the power of the PS3 & 360
5. DTS or Dolby Digital 5.1 sound (2 channel sound will not cut it anymore).
6. New hardcore Nintendo IP's that have a robust online infrastructure.
7. Release HD collections of the best Wii games
8. HD Zelda within 2 years of the consoles launch (not 5+ years).
9. Firmware updates that continue to add new features to the OS.


This is the minimum requirements for Nintendo. Anything less is not acceptable in this day and age.
That's, like your opinion man... Since when do you speak for the "hardcore" lol. What's worse is Nintendo is already doing most things on that list or have announced them or is something out of their control.

They are getting AAA third party franchises so far, online is getting there if the 3DS is any indication, tablet number support doesn't register on any radar, hardware uses at least a modern IBM Power7 processor, sound has already been announced as 6 channel PCM through HDMI, Zelda ultimatum is laughable and firmware updates to add features has been there since Wii and is carrying over to 3DS. HD collections for old games, again, is probably such a minute thing it is barely worth mentioning and new IPs from Nintendo are just too early to tell either way.
 
With all the focus on the Wupad, it might have been unclear to me that Wii U is a new console if I hadn't digested all the rumors from the week before.
I vaugely remember being a bit taken aback when they showed what looked like New Super Mario Bros and Wii Fit during the Wii U presentation.
Why not show some teaser footage for a game that was obviously new (such as Pikmin 3)?
It was a very backwards looking presentation in terms of the games themselves and that might have reinforced the impression that Wii U was just a new accessory for Wii.
 
Nirolak said:
Ubisoft showed Ghost Recon with an account system, but I got the distinct impression it was an account system only for Ubisoft games.

I think Geoff Keighley's prediction might, horrifyingly enough, be right:

Source: http://twitter.com/#!/geoffkeighley
If you watch his question from the roundtable, he's just asking a question that was asked before in a different way that the devs declined to comment on. I'm pretty sure the question and answer were both miscommunicated there. The fact was that GRO didn't have ANY online functionality at the time of that roundtable. At best there was design documents. Anything they knew they were coached very well not to talk about it. Nintendo will have a centralized gaming element though, that much has been clear from their recent direction in the online marketplace.
 
Game Analyst said:
You make an excellent point. To many people have been burned by Nintendo with the Wii (myself included).

Nintendo has to provide support for the Wii U in the following ways if they want to win the hardcore gamer back:

1. AAA 3rd party games for the duration of the console.
2. Online that matches or exceeds Xbox Live (cross chat, achievements, etc.).
3. Multiple Tablets per console.
4. Hardware that is, at a minimum, 3 to 4 times the power of the PS3 & 360
5. DTS or Dolby Digital 5.1 sound (2 channel sound will not cut it anymore).
6. New hardcore Nintendo IP's that have a robust online infrastructure.
7. Release HD collections of the best Wii games
8. HD Zelda within 2 years of the consoles launch (not 5+ years).
9. Firmware updates that continue to add new features to the OS.


This is the minimum requirements for Nintendo. Anything less is not acceptable in this day and age.

How can you say Nintendo has to provide these things, and then list something that has nothing to do with Nintendo as the first item?
 
doomed1 said:
If you watch his question from the roundtable, he's just asking a question that was asked before in a different way that the devs declined to comment on. I'm pretty sure the question and answer were both miscommunicated there. The fact was that GRO didn't have ANY online functionality at the time of that roundtable. At best there was design documents. Anything they knew they were coached very well not to talk about it. Nintendo will have a centralized gaming element though, that much has been clear from their recent direction in the online marketplace.
Yeah, I kinda understood that the guy was saying those online features are stuff they would be aiming to provide for the game, regardless of what Nintendo would be providing for the system.
 
GoldenEye 007 said:
What's worse is Nintendo is already doing most things on that list or have announced them or is something out of their control.

Lets go through the list:

1. AAA 3rd party games for the duration of the console Wii didn't have them
2. Online that matches or exceeds Xbox Live (cross chat, achievements, etc.). Nintendo has not admitted they will offer a online service that matches or exceeds Xbox Live
3. Multiple Tablets per console. Only 1 tablet per console according to Nintendo
4. Hardware that is, at a minimum, 3 to 4 times the power of the PS3 & 360. Unknown presently because specs are not finalized
5. DTS or Dolby Digital 5.1 sound (2 channel sound will not cut it anymore). The official Nintendo spec sheet did not mention anything about this
6. New hardcore Nintendo IP's that have a robust online infrastructure. Nothing announced yet for this (where is Miyamoto's new IP?)
7. Release HD collections of the best Wii games. Nintendo will probably do this because they love to resell the same game on each console
8. HD Zelda within 2 years of the consoles launch (not 5+ years). Could happen but home console Zelda games usually take 3 to 5 years to release
9. Firmware updates that continue to add new features to the OS.
Nintendo has never added firmware updates in the same quality as Sony and MS

Where is your proof that Nintendo has already been doing these things?
 
GoldenEye 007 said:
That's, like your opinion man... Since when do you speak for the "hardcore" lol. What's worse is Nintendo is already doing most things on that list or have announced them or is something out of their control.

They are getting AAA third party franchises so far, online is getting there if the 3DS is any indication, tablet number support doesn't register on any radar, hardware uses at least a modern IBM Power7 processor, sound has already been announced as 6 channel PCM through HDMI, Zelda ultimatum is laughable and firmware updates to add features has been there since Wii and is carrying over to 3DS. HD collections for old games, again, is probably such a minute thing it is barely worth mentioning and new IPs from Nintendo are just too early to tell either way.

his username is Game Analyst man ! He knows his shit.
 
"The press was to blame."

Oh Iwata, you so crazy. I watched the keynote and there's nobody to blame but yourselves. You were vague and ambiguous at best.
 
scitek said:
How can you say Nintendo has to provide these things, and then list something that has nothing to do with Nintendo as the first item?

They can use their $ to secure major IP's. They should have announced that Battlefield, Mass Effect, Call of Duty, and some type of Rockstar game was coming to their console.

I assume all of these titles are probably headed to Wii U. But, for this conference, they need to reassure the hardcore that our needs are being addressed. That is the context of all of my posts so far (in reference to how Nintendo handled their conference).
 
Takao said:
You guys also probably shouldn't have given it the kind of name that gives the impression it's a revision, but you guys did anyways.


Nintendo seem to be doing that quite a lot lately. 3DS looks and feels like a mere revision rather than something revolutionary and it's largely the fault of Nintendo's design team. Whoever greenlit meaningless hardware revisions like DSi DSXL (and releasing them relatively close to the 3DS launch) should be sacked for generating a high degree of confusion in the marketplace for one and even though the Wii U is a huge step up graphically from the Wii it still looks more like a mere iteration on the Wii to the average consumer.
 
Game Analyst said:
Lets go through the list:

1. AAA 3rd party games for the duration of the console Wii didn't have them
2. Online that matches or exceeds Xbox Live (cross chat, achievements, etc.). Nintendo has not admitted they will offer a online service that matches or exceeds Xbox Live
3. Multiple Tablets per console. Only 1 tablet per console according to Nintendo
4. Hardware that is, at a minimum, 3 to 4 times the power of the PS3 & 360. Unknown presently because specs are not finalized
5. DTS or Dolby Digital 5.1 sound (2 channel sound will not cut it anymore). The official Nintendo spec sheet did not mention anything about this
6. New hardcore Nintendo IP's that have a robust online infrastructure. Nothing announced yet for this (where is Miyamoto's new IP?)
7. Release HD collections of the best Wii games. Nintendo will probably do this because they love to resell the same game on each console
8. HD Zelda within 2 years of the consoles launch (not 5+ years). Could happen but home console Zelda games usually take 3 to 5 years to release
9. Firmware updates that continue to add new features to the OS.
Nintendo has never added firmware updates in the same quality as Sony and MS

Where is your proof that Nintendo has already been doing these things?

1. All of the CoD games aside from MW2 were on Wii. And they all sold well.
2. Up in the air. I just hope they don't charge a penny.
3. Up in the air. All signs point to one but it needs to be clarified.
4. Power7 CPU and modern AMD GPU? Yeah, no.. even on the lower end of that spectrum I'd say that's satisfied the requirement.
5. HDMI PCM output is on the spec sheet. It will support it.
6. It's too early to know that.
7. Well duh.
8. Remember how many people cried when they rushed Wind Waker?
9. Wii was pretty locked-down. 3DS is not, and its first update yielded some pretty substantial stuff. If you go with that direction in mind it's pretty safe to say that WiiU will be fully updatable.
 
Game Analyst said:
Lets go through the list:

1. AAA 3rd party games for the duration of the console Wii didn't have them
2. Online that matches or exceeds Xbox Live (cross chat, achievements, etc.). Nintendo has not admitted they will offer a online service that matches or exceeds Xbox Live
3. Multiple Tablets per console. Only 1 tablet per console according to Nintendo
4. Hardware that is, at a minimum, 3 to 4 times the power of the PS3 & 360. Unknown presently because specs are not finalized
5. DTS or Dolby Digital 5.1 sound (2 channel sound will not cut it anymore). The official Nintendo spec sheet did not mention anything about this
6. New hardcore Nintendo IP's that have a robust online infrastructure. Nothing announced yet for this (where is Miyamoto's new IP?)
7. Release HD collections of the best Wii games. Nintendo will probably do this because they love to resell the same game on each console
8. HD Zelda within 2 years of the consoles launch (not 5+ years). Could happen but home console Zelda games usually take 3 to 5 years to release
9. Firmware updates that continue to add new features to the OS.
Nintendo has never added firmware updates in the same quality as Sony and MS

Where is your proof that Nintendo has already been doing these things?
Did you not read the rest of my post?

1. There were established AAA 3rd party franchises and new ones announced for the Wii U.
2. I said the online service is getting there by 3DS indications with messaging/chatting, single accounts, etc.
3. I said the idea that multiple tablets are needed to "win the hardcore" back is laughable.
4. I said the system is using a modern(2010) IBM processor, a Power7 at least. Obviously the rest of the specs aren't known or finalized, but it is a pretty damn good indication.
5. Discrete 6 channel HDMI sound is listed on the official spec sheet.
6. The thing is a year from launch, you're not going to get every last detail right now.
7. HD collections are a given.
8. The idea that HD Zelda is needed by some ultimatum is again, laughable.
9. Firmware updates have been used to add features most notably with the 3DS. Don't move the goalposts, you never mention that they "have to be the same quality as Sony and MS." Even though the recent 3DS one is arguably in that league now.
 
I don't know man. I understand the current trend is touch pads, but it seems like after all that talk of "big complicated controllers coming between players and the game" 6 years ago, that Nintendo is taking a step back from their previous vision, with this huge controller.

I would even go as far to say that MS Kinect could be the reason for that, seeing as it pretty much took their Wii philosophy to the extreem and Nintendo doesn't tend to copy or even expand on the competition's ideas. Maybe they were forced to go in another direction.
 
Dark Octave said:
I don't know man. I understand the current trend is touch pads, but it seems like after all that talk of "big complicated controllers coming between players and the game" 6 years ago, that Nintendo is taking a step back from their previous vision, with this huge controller.
in a way surely true, and they admitted they made certain game-types difficult with the remote.

the screen is *very* accessible though. you can provide a lot of information there, both for explaining what to touch on the screen itself, but also how to use the rest of the controls.

frankly, i'm kind-of nauseous thinking about some of the pandering bs that's going to show up on that screen.
 
StevieP said:
1. All of the CoD games aside from MW2 were on Wii. And they all sold well.
2. Up in the air. I just hope they don't charge a penny.
3. Up in the air. All signs point to one but it needs to be clarified.
4. Power7 CPU and modern AMD GPU? Yeah, no.. even on the lower end of that spectrum I'd say that's satisfied the requirement.
5. HDMI PCM output is on the spec sheet. It will support it.
6. It's too early to know that.
7. Well duh.
8. Remember how many people cried when they rushed Wind Waker?
9. Wii was pretty locked-down. 3DS is not, and its first update yielded some pretty substantial stuff. If you go with that direction in mind it's pretty safe to say that WiiU will be fully updatable.

My point was how Nintendo announced their console. Iwatasan said:

"We haven't made any kind of blunder, but I should have shown a single picture of the new console, then started talking about the controller," he continued. "The console is not drastically different, and Wii U is about the controller. The console itself will be almost invisible."

The console is not invisible to the hardcore gamer. I mentioned a few things that Nintendo needed to do to reassure the hardcore gamer. If you watch Geoff Keighley's interview with Reggie or the UBisoft Q & A during the roundtable conference, these are the types of things that they also wanted to know. Nintendo made a huge mistake in not addressing these concerns of ours.

I am hoping by having multiple journalists and gamers on the net voice their concerns for these types of issues, Nintendo will make sure they do start addressing these issues for their next conference.
 
The other factor is that it just looks way too intimidating to the Wii customer. The Wiimote worked so well because it looks like a remote (one of the most commonly known apparatuses to mankind). Wiimote MIMICKED a hugely common device.

WiiU pad? It KINDA looks like an iPad but it looks far more complicated. I asked my sister what she thought about the Wii U once I explained it to her and she said it sounds really complicated.

She was once a Wii customer....
 
GoldenEye 007 said:
That's, like your opinion man... Since when do you speak for the "hardcore" lol. What's worse is Nintendo is already doing most things on that list or have announced them or is something out of their control.

They are getting AAA third party franchises so far, online is getting there if the 3DS is any indication, tablet number support doesn't register on any radar, hardware uses at least a modern IBM Power7 processor, sound has already been announced as 6 channel PCM through HDMI, Zelda ultimatum is laughable and firmware updates to add features has been there since Wii and is carrying over to 3DS. HD collections for old games, again, is probably such a minute thing it is barely worth mentioning and new IPs from Nintendo are just too early to tell either way.
AAA next gen games are what is going to be the key
 
All of this could have been alleviated if Nintendo just showed a badass Metroid trailer from Retro at the very end of the show. Leaving people with an awe-inspiring conclusion.
 
Game Analyst said:
hCsgp.jpg


I do not see an optical audio port. I hope this is not a sign of things to come.
They may be able to make an adaptor for the AV port.
 
Game Analyst said:
My point was how Nintendo announced their console. Iwatasan said:

The console is not invisible to the hardcore gamer. I mentioned a few things that Nintendo needed to do to reassure the hardcore gamer. If you watch Geoff Keighley's interview with Reggie or the UBisoft Q & A during the roundtable conference, these are the types of things that they also wanted to know. Nintendo made a huge mistake in not addressing these concerns of ours.

I am hoping by having multiple journalists and gamers on the net voice their concerns for these types of issues, Nintendo will make sure they do start addressing these issues for their next conference.
Of course the console is invisible. You play with it once you unpack it, put it in your entertainment center and connect the cables, then it sits there until you put a disc in. I think he was being literal in this sense. You connect the console, turn it on (from the controller nowadays), and you forget about it. Why spend so much time showing a white box when there is a need to get the message about the controller out there?

This from someone that loves to tinker with PCs/tech in general and would consider myself a "hardcore" gamer.
 
nVidiot_Whore said:
HDMI -> Receiver -> TV.

They should include optical for those w/o HDMI receivers.. but that's by far my favorite way to do things.
Ja. If I were to go big on sound, I'd probably be looking for a receiver that handles HDMI for me. For now, I'm fine with stereo headphones, so it doesn't matter.
 
CoffeeJanitor said:
AAA next gen games are what is going to be the key
yup... way more than online stuff, multi-controller abilities, etc... they need a new broadly appealing "core" game/ip (something that lends itself to long play sessions). something with a genuinely new gameplay-type only do-able on the ucontroller would be good, but not crucial.

new game can/should be bright/happy/nintendo-ey, but needs to be a new ip, and not in a genre where nintendo obviously is already making aaa stuff (ie: not puzzley-adventure/2or3d platforming/etc...)
 
am I the only one who thinks all this motion control and what not is less immersive than pressing a button? The less that comes between me thinking to do something and doing it the better
 
robor said:
The other factor is that it just looks way too intimidating to the Wii customer. The Wiimote worked so well because it looks like a remote (one of the most commonly known apparatuses to mankind). Wiimote MIMICKED a hugely common device.

WiiU pad? It KINDA looks like an iPad but it looks far more complicated. I asked my sister what she thought about the Wii U once I explained it to her and she said it sounds really complicated.

She was once a Wii customer....

Yes! This is something that no one seems to be talking about. That controller is super complicated. "Infinitely complex" as Nintendo boasts...Wii was awesome for people because it was very simple. The thought of memorization, buttons, sticks and triggers is intimidating and off putting. They will have a lot of work to do to make this seem as appealing as the Wii is.
 
jonnybryce said:
Yes! This is something that no one seems to be talking about. That controller is super complicated. "Infinitely complex" as Nintendo boasts...Wii was awesome for people because it was very simple. The thought of memorization, buttons, sticks and triggers is intimidating and off putting. They will have a lot of work to do to make this seem as appealing as the Wii is.

I don't get this at all. You just described playing every video game system in recent memory.

A tablet is probably the least difficult thing to use. This one will be as well especially because it isn't multi-touch. The "Oh, it's so difficult to use!" argument isn't going to fly here. Not one thing Nintendo showed in that video was remotely challenging at all.
 
thezerofire said:
am I the only one who thinks all this motion control and what not is less immersive than pressing a button? The less that comes between me thinking to do something and doing it the better
I disagree. The golf and baseball demo really proved a great point. Looking up to catch the ball in the "mitt" was awesome. I honestly can't wait to play Wii Sports like this. Not sure how it'll benefit the other sports games like boxing or bowling though. Well, Motion Plus should help a great deal.
 
Luckyman said:
http://www.eurogamer.net/articles/digitalfoundry-ibm-teases-on-wii-u-cpu

The specs are constantly being overshoot by GAF and the backslash will be stupid because of this..
People have been saying the processor is Power7 tech. The article says the CPU is using Power7 tech... Then it goes on to try to draw conclusions based solely on the fabrication process... That doesn't seem too responsible either.

We know the system is using modern, 2010 era and capable architecture, unlike the Wii. And at least an AMD HD series GPU.
 
Luckyman said:
http://www.eurogamer.net/articles/digitalfoundry-ibm-teases-on-wii-u-cpu

The specs are constantly being overshoot by GAF and the backslash will be stupid because of this..

Well we'll see.

But there are a lot of people making a lot of bold predictions, and are confident enough to act as if it is a fact.. I've seen people say 5x or 10x the power of 360 or PS3.

Yikes.. lower your expectations people.

I'm going to expect "moderately above par".. that way if it blows away my current consoles I'll be happy. Hype kills man.
 
GoldenEye 007 said:
Why spend so much time showing a white box when there is a need to get the message about the controller out there?

The console is what allows us to experience our favorite games. Reggie kept on driving the point that the console didn't matter because it is the software that drives the selling of the hardware. I agree to a certain point.

The Wii didn't have that software because the hardware lacked power compared to 360 & PS3. This is why the majority of the hardcore games are not on those systems. Hardcore gamers play on systems that offer them the greatest experiences that connect to online communities. This is all because of the hardware & the software. The controller means nothing if games are not running on hardware that is on the level as the PS3 & 360.

So, this is why they needed to talk about the console and what it will do.
 
Game Analyst said:
I do not see an optical audio port. I hope this is not a sign of things to come.
The wii didn't either. Seems like games are doing just hdmi instead.

I got my ps3 hooked up to my monitor, and the audio to my speakers by the normal setup, which owns.
 
Gravijah said:
To be quite honest, I think they showed it off way too soon.
This. You should have seen it on the E3 show floor... it was a disaster. All the software running on it was bad. Ghost Recon Online must have been running sub 20 FPS.. no really. It was painful to watch, but not downright terrible.

It just felt completely, 100% positively rushed to be announced and put on display. Even now, I still don't know much about it and I think the announcement was a strategic move aimed mainly due to timing of the successors to the 360/PS3 coming out in probably 24 months. Nintendo had to get something out there, and what we got was some half generation add on console/controller thingy that is currently running software terribly and had some developers who say they are cautiously interested.

Neat .. or something.
 
Game Analyst said:
The console is what allows us to experience our favorite games. Reggie kept on driving the point that the console didn't matter because it is the software that drives the selling of the hardware. I agree to a certain point.

The Wii didn't have that software because the hardware lacked power compared to 360 & PS3. This is why the majority of the hardcore games are not on those systems. Hardcore gamers play on systems that offer them the greatest experiences that connect to online communities. This is all because of the hardware & the software. The controller means nothing if the games are not running on hardware that is on the level as the PS3 & 360.

So, this is why they needed to talk about the console and what it will do.
One year from launch? Even though they said a HD series AMD GPU, a modern IBM Power7 tech, showed a nice looking HD Zelda demo, a nice looking HD bird demo and other third party games (even though the third party stuff was not yet full Wii U builds)?

Do you not remember the year prior to the X360 launch? Was everything ready to go from the start and without hiccups and without the frequent "that barely looks better than current gen!" stuff?
 
Gvaz said:
The wii didn't either. Seems like games are doing just hdmi instead.

I got my ps3 hooked up to my monitor, and the audio to my speakers by the normal setup, which owns.

My 360 and PS3 are both connected to my receiver through optical out (it doesn't take HDMI). Even my Tritton AX Pro's are connected to those systems through optical out.

If Nintendo does not include optical out, I will have to buy a new receiver and my Tritton's will not work with the Wii U.
 
alphaNoid said:
This. You should have seen it on the E3 show floor... it was a disaster. All the software running on it was bad. Ghost Recon Online must have been running sub 20 FPS.. no really. It was painful to watch, but not downright terrible.

It just felt completely, 100% positively rushed to be announced and put on display. Even now, I still don't know much about it and I think the announcement was a strategic move aimed mainly due to timing of the successors to the 360/PS3 coming out in probably 24 months. Nintendo had to get something out there, and what we got was some half generation add on console/controller thingy that is currently running software terribly and had some developers who say they are cautiously interested.

Neat .. or something.

It has been rushed and probably for two reasons:

1) The Wii is dead. They have no plans for it and 3rd parties have no plans for it
2) Get a year headstart on the competition.
 
GoldenEye 007 said:
One year from launch?

What do we normally get a year from launch from the other guys that seem to care more about graphics?

Weren't we seeing actual data out of MS and Sony a year before their consoles released? Clock speeds, RAM amounts, fill-rate.. poly processing abilities.. all that kind of stuff? Or was that the E3 immediately before launch that we got details like that?

(could totally be wrong, honestly curious)

Even though they said a HD series AMD GPU, a modern IBM Power7 tech, and showed a nice looking HD Zelda demo, a nice looking HD bird demo and other third party games (even though the third party stuff was not yet full Wii U builds)?

What does that prove?

It's going to be HD.. and have "nice looking" games?

People just want to know more of the type of capabilities that interest them.. graphical power and online capabilities are important to some gamers. Nintendo chose to basically ignore those things outside of very vague statements.. and some that really.. aren't even that Vague.

Whether it becomes true or not, they said themselves that games would be on par with 360/PS3.

You can take brand new modern tech and still make a device that doesn't blow away 5 year old tech. I have a 3 year old PC that still beats many brand new PC's.. using brand new architectures.. when it comes to gaming.
 
evilromero said:
I disagree. The golf and baseball demo really proved a great point. Looking up to catch the ball in the "mitt" was awesome. I honestly can't wait to play Wii Sports like this. Not sure how it'll benefit the other sports games like boxing or bowling though. Well, Motion Plus should help a great deal.
Sport stuff I think it's ok, but like with Ghost Recon Future Soldier all the hand signals were ridiculous
 
nVidiot_Whore said:
What do we normally get a year from launch from the other guys that seem to care more about graphics?

Weren't we seeing actual data out of MS and Sony a year before their consoles released? Clock speeds, RAM amounts, fill-rate.. poly processing abilities.. all that kind of stuff? Or was that the E3 immediately before launch that we got details like that?

(could totally be wrong, honestly curious)
A year from X360 launch you got tons of "game X barely looks better than the current gen." Tons of comparisons to games like Doom 3, Riddick, etc. Do fans really have the experiences to interpret those specs even if they were released? How are you in the position to know what those numbers mean as it applies to gaming? From my experience following these things, people rarely are in that position.

The only thing that matters is what developers know and what they will interpret that hardware to be. And from initial comments, those developers have stated that the system is of modern architecture capable of high-end showcase graphics at this early juncture and beyond what is capable in current systems. I guess we just don't know how much.


What does that prove?

It's going to be HD.. and have "nice looking" games?
Uh... I mean, I would think so. Assuming that is what people that care about graphics want - HD and "nice looking" games. So yeah, I guess it proves that. We know games won't be a pain to look at and Full HD resolutions will be supported for people that have TVs that just can't handle scaling up SD/ED images.
 
bgassassin said:
What are you even talking about? If anything when that info came out (which you are way late on) it showed that the majority of GAF were either close to that or underselling the capability.

Seriously, I read that article and now I'm at least 7 different kinds of confused. It's basically drawing the same conclusion we got to after the initial PR from IBM (Nintendo will be using a 45nm IBM CPU that is from the same family of chip as the ones used for Watson's computational muscle) but doing it in a tone that suggests stripping it down for a console usage is a bad thing. If I were to hazard a guess, the choice of 45nm wasn't because they couldn't/didn't want to get it any smaller but because they weren't sure whether or not there would be enough stock to meet their requirements for launch.

I won't lie and say that a lot of the stuff Nintendo did this year at E3 didn't come off as vague at best/"wat.son" at worst, but call a spade a spade until we actually have this thing in front of us or locked console specs for all to see.
 
Doc Holliday said:
[IG]http://media.nintendo.com/nintendo/bin/ZYw6wFzPtCGE8P3SyErHxR0Loph-JoE7/a5Xf-cJejrzrS5nRy2rFLYokWJMXy-jO.jpg[/IMG]

that's nintendo's front page. I was never confused but I can see how others might be.

I'm worried they might put just the controller on the front of the box at this point :/
 
GoldenEye 007 said:
Do fans really have the experiences to interpret those specs even if they were released? How are you in the position to know what those numbers mean as it applies to gaming? From my experience following these things, people rarely are in that position.

I'm not.. but many are.. including web sites devoted to analyzing such hardware.. you can't take it all as fact, but it's not like there aren't people out there who can analyze hardware numbers and make predictions on how it can affect visuals.. they do it with graphics cards before they are released with decent success.

Uh... I mean, I would think so. Assuming that is what people that care about graphics want - HD and "nice looking" games. So yeah, I guess it proves that. We know games won't be a pain to look at and Full HD resolutions will be supported for people that have TVs that just can't handle scaling up SD/ED images.

My point being it still doesn't prove anything beyond that.. more specifically, how relative to the 360/PS3 the games will look.

It's a new console.. it's what SOME people care about.. in fact, large amounts of people do. There are some decently promising comments from SOME devs on the hardware.. but you HONESTLY can't really take that as fact.

I never heard of Darksiders 2 before their dev made comments about Wii-U.. smart marketing really.

The bottom line Nintendo is downplaying graphics.. at least at this point. What does that mean? Maybe nothing.. maybe they are just saving up for a big reveal of how damn powerful this thing is.. or maybe they aren't sure yet.. or maybe they are pretty sure cost issues with the controller are going to keep the hardware cheap as hell.. and thus only making an attempt to compete with, and not defeat the current gen systems?

Who knows?

Point is we don't.. and it's because of what Nintendo has chosen to tell us, or not to tell us. Not the end of the world, but it's making people someone let down or concerned that this won't be a true "next gen" system. I'm hoping those concerns aren't valid.. but if they are.. I'm less excited about this system.
 
alphaNoid said:
This. You should have seen it on the E3 show floor... it was a disaster. All the software running on it was bad. Ghost Recon Online must have been running sub 20 FPS.. no really. It was painful to watch, but not downright terrible.

It just felt completely, 100% positively rushed to be announced and put on display. Even now, I still don't know much about it and I think the announcement was a strategic move aimed mainly due to timing of the successors to the 360/PS3 coming out in probably 24 months. Nintendo had to get something out there, and what we got was some half generation add on console/controller thingy that is currently running software terribly and had some developers who say they are cautiously interested.

Neat .. or something.

Or, the leaks forced their hand. The E3 before the Wii was on the show floor, the Revolution had nothing. They're ahead of their previous game here.

Luckyman said:
http://www.eurogamer.net/articles/di...s-on-wii-u-cpu

The specs are constantly being overshoot by GAF and the backslash will be stupid because of this..

Can you please continue posting over and over in every U thread how underpowered the U will be? I haven't gotten sick of it yet.

people someone let down or concerned that this won't be a true "next gen" system

If you're concerned about the U and how it may not appear to be a next-gen system, man... you are going to be downright crying when MS and Sony reveal theirs (unless they use CG... again). Diminishing returns has kicked in, my friend. Samaritan, running on 3 580s, should've taught you that already.
 
Plinko said:
I don't get this at all. You just described playing every video game system in recent memory.

A tablet is probably the least difficult thing to use. This one will be as well especially because it isn't multi-touch. The "Oh, it's so difficult to use!" argument isn't going to fly here. Not one thing Nintendo showed in that video was remotely challenging at all.

My mom has a Wii. She swings the wiimote and enjoys wii sports and cooking mama. When I used to try to get her to pick up a traditional controller and play something like Bomberman or Mario Kart she'd say "I can't do that, I don't have the coordination" and mimic holding a controller and pressing buttons. This is a huge contributor to Wii's success; it's no secret.

Controllers are intimidating to non/light gamers. Swinging a baton or your arms is not.
 
Doc Holliday said:
a5Xf-cJejrzrS5nRy2rFLYokWJMXy-jO.jpg


that's nintendo's front page. I was never confused but I can see how others might be.
Except that image would be confusing for someone who doesn't know anything about the console. Is it a new handheld? It's it a Wii controller?
 
This thread turned horrible while I was working. We have enough threads debating how powerful the system will be. This one needn't be another.
 
in the video; they were usuing the Wii U pad in combination with old Wii Motes and Wii Fit boards

Girl stands on your old Wii Fit Board while holding the Wii U Pad in hand viewing the screen

Girl places Wii U Pad on floor as a tee for your golf ball and uses your old Wii-mote to swing

that video was confusing as hell for explaining that this was for Wii vanilla or a new console.

It looked like an add-on
 
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