Xeke said:
Guitar Hero 3 kicked the shit out of them and the Wii was a driving force behind that. I think a slimmed down COD4 and AC would have both outsold their PS3 brothers.
You can't honestly believe this can you?
COD4 and Assassin's Creed both outsold Super Mario Galaxy in North America and PAL territories, thanks largely in part to the PS3 version. People tout WW sales of RE 4 as if they're this huge beacon of hope, but AC PS3 probably outsold that in two weeks, at double the MSRP.
Of course, you completely ignored my point by pointing out Guitar Hero, since COD4 and AC cannot be done on Wii as they exist. You could dumb down the graphics all you want, but at a certain point the gameplay would suffer because there's just too much going on. The interactive geometry in AC is beyond the scope of the Wii.
And I find it odd (or convenient, whatever) that people can argue that:
- Madden and FIFA sold poorly on Wii (in spite of the userbase) because it was poorly done compared to its HD counterparts
- Guitar Hero 3 sold well on Wii (in spite of being poorly done compared to its HD counterparts) because of the userbase
There are certain franchises and concepts that will do better on the PC/360/PS3 side because of the nature of who these consoles attract - people who want HD visuals, surround sound, online play. Likewise, there are concepts and franchises that are predisposed to do better on Wii because of the nature of whom the console has attracted - you couldn't sell a Mario & Sonic, Rayman Raving Rabbids, or even a DQ Swords on PS3/360.
I don't think 3rd parties will really have anything to worry about by the end of this gen. All 3 consoles have shown that they can support industry growth to some extent, and as the PS3/360 get cheaper, their sales have and will continue to increase, even if they don't approach what Nintendo is accomplishing.
As for people who openly refuse to buy an HD console despite the overwhelming number of 'hardcore' games being angled their way - can they really call themselves a fan of those games?
You've got people in this very thread saying shit like "Nintendo fans want UbiSoft support, but we don't want shitty games like Splinter Cell". Splinter Cell
is UbiSoft's big support. Game designers should not have to bend over backwards trying to find something that will 'connect' with a niche audience. They're making the best games that their time and money will allow, take it or leave it.