Yeah more walking around and flying. Exact same demo as last time except on a different planet with different colors. No point in this game like most games at the show today. Bloodborne is the only game that seems proud of being a game these days.
Still no clue what you do in this game.
I like 65 days of Static though.
Serious question: what do you have to do in the game apart from walking?
Grimløck;141916198 said:dat pop-in tho.
Fucker. I wasn't that interested in the game but he just seems so genuine that I want to support his team and hope that the game will turn out great. Are pre-orders listed yet? 2015? 2016?
His vision is incredible and he is actually trying something innovative.
Also the music sounds incredible. What is the band name again?
It has guns and space combat if that helps. They really should show more of that in the trailers so people stop saying this.Still completely neutral on whatever the fuck this is supposed to be
Looks boring. What do you actually do in this game? It's technically impressive and ambitious in scope (especially given the size of the team), but what's mechanically rewarding about it? What makes it feel good to play? That's what I wish they would focus on. Right now it just looks like, "Walk around randomly generated planet, hop in ship, fly to another player's randomly generated planet, with occasional dogfights that may or may not be fun in-between."
There was a Game Informer article (and thread) that came out earlier in the week.
I can respect that. I just can't get excited for it in the same way as I get excited for games with substantial, skill-based, meaningful mechanics.This is honestly enough for me. I understand though why people would hate it. Loved Proteus, just a nice game to sit and relax to.
Still completely neutral on whatever the fuck this is supposed to be
boring.