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No Man's Sky Spoiler Thread

Where are you hearing this? Because I hear the opposite and THAT'S the disappointing part.

Yes, there was life on every planet. Every single one. But, keep in mind, the life itself VARIED dramatically - when I found life on the "Fauna: None" planets, it was seriously stupid shit like prairie dogs. I wasn't encountering giant rhinos or anything. I THINK, although I could be wrong, but I THINK Sean's "90% of planets are bone dry" comment was in reference to planets LOADED with life. Or they just changed their mind last second - who knows.
 
I know it's stupid but there's a big part of me that doesn't want to believe the game is what the leaker says, because it doesn't sound all that interesting

There's nothing wrong with you not having interest for the game! I usually stay away from games like this, ones with tons of survival elements.
 
For a game with 18 quintillion planets, it seems slightly crazy to make any broad statements about percentages or disappointments based on a single player's rushed journey to the center.
 
For a game with 18 quintillion planets, it seems slightly crazy to make any broad statements about percentages or disappointments based on a single player's rushed journey to the center.

I mean, they guy did say that he was pushing it hard. Seems like the absolute wrong way to approach a game like this if you want to get the most out of it.
 
For a game with 18 quintillion planets, it seems slightly crazy to make any broad statements about percentages or disappointments based on a single player's rushed journey to the center.

I'm more disappointed that the center can be rushed to. It seems like he had no real challenge in getting there
 
I guess this means that the galaxy is equally dense everywhere, so the distance between stars on average is the same at the edges as the center. Which also means you don't get the "feeling" of getting closer to the center - you just follow the line through what feels like a star field of equal density everywhere.
I suppose a player could perceive space to be equally dense given how large the game is. I don't, however, see how the total playable space seperating players is not actually less dense near their common destination.
 
I think what they mean is that everyone encounters each new galaxy in the same order. One long chain.

So it's not the same galaxy as the first, but it is the same galaxy that everyone will get to as their second one.

Supposedly.

Unless he restarted the game again and got to the center again, this is impossible to conclude?
 
I'm more disappointed that the center can be rushed to. It seems like he had no real challenge in getting there

Given that he ended up with so much money (whether that was intentional or a bug remains to be seen), it's not surprising. Seems like the danger in the game is largely around gathering resources, whether it's on-planet with animals and sentinels around, or in space with potential enemy ships. If you've already got a ton of money and can get fuel easily, it's not surprising that he didn't face much hardship.

Hopefully, what he encountered was an oversight, and that won't happen in the Day 1 version.
 
I suppose a player could perceive space to be equally dense given how large the game is. I don't, however, see how the total playable space seperating players is not actually less dense near their common destination.

Well, considering that the number of people able to play the game now is probably in the dozens...
 
It doesn't sound like the survival elements matter, if you never die. Not much of a survival game.

He already said he barely visited planets and going on that, probably didn't engage with enemies all that much either. Combine that with having practically unlimited funds to super power your character doesn't hurt either! Survival, in the way I mentioned it, was more of a suggestion as to what genre the game falls under. In the same as 7 Days to Die or Minecraft, for example; the same kind of gameplay loop present in those games is present in NMS!
 
The neckbeard are in full force criticizing something they have not played or seen at all.
At the same time, people defending it haven't played or seen it either.
Why don't we all wait to either play it or at least see actual gameplay from the release version before jumping to conclusions?

No Man's Sky |OT| Sporeler Thread

Hahaha I like this.
 
This quote by the leaker killed me


"One planet may seem VERY different from another simply because one is purple and another is yellow - you don't notice the similarities as much this way."

He mentioned a bug with the mining laser being overpowered at the start. If they fix it, should slow things down.

Is it really a good thing if the journey takes longer because your laser is overheating every 3 seconds instead of every 5 seconds?
 
I think it's a bit disingenuous to imply that there's any "wrong" way to play a game like this. It's a space sandbox.

I am saying that if you want the most out of it, then it would be best to take your time. I mean, there is a universe to explore. But of course those who prefer a more streamlined experience have the option to push straight on through and be done if they like. Nothing wrong with that if that is what they want.
 
I know it's stupid but there's a big part of me that doesn't want to believe the game is what the leaker says, because it doesn't sound all that interesting

Nah it's not stupid, if anything its the opposite. Anyone thinking each planet would be incredibly interesting with loads of unique details is out of their mind.
 
The neckbeard are in full force criticizing something they have not played or seen at all.
At the same time, people defending it haven't played or seen it either.
Why don't we all wait to either play it or at least see actual gameplay from the release version before jumping to conclusions?

Why aren't the defenders also neckbeards?
 
This quote by the leaker killed me


"One planet may seem VERY different from another simply because one is purple and another is yellow - you don't notice the similarities as much this way."



Is it really a good thing if the journey takes longer because your laser is overheating every 3 seconds instead of every 5 seconds?

my biggest issue is what he's said about issues with underwater creatures. I was excited to explore the water :/

Why aren't the defenders also neckbeards?

because lulzwagon is excited for nms
 
Did he say how far away the center was from the planet he started on?

I did a simplified calculation: 2^64 planets. I assume every sun has 8 planets and alls suns are arranged in a grid with a distance between the suns of 1ly. (2^64 / 8)^(1/3)=2^20.33333333 = 1,321,122ly to travel to get to the other side of the galaxy/universe. And i think suns are further away from each other than 1ly and have fewer planets on average.
 
Is it really a good thing if the journey takes longer because your laser is overheating every 3 seconds instead of every 5 seconds?

Not necessarily, but it does exist for a gameplay purpose. Progression is maybe even the biggest part of games like NMS, so that missing would really throw a wrench into the whole thing. It'll feel pretty good to be able to mine a resource faster than you once were able to in the past. No take that and apply it to a lot of other features like like ship speed, inventory and so on. Pretty big part of the game.
 
There's so much that seems contrary to what HG has said up to this point... it really makes me wonder if they purposely nerfed the GM version in case it leaked like this, releasing the "real" version in a patch.

Okay and what about people that don't play online or don't have internet? The game doesn't require you to be online so those people get an intentionally borked version of the game?
 
Going into the NMS Subreddit after being out all afternoon.
Shocked-Troy-Walks-Into-Fire-With-Pizza-Community.gif


I never believed it would be a religious experience. I did believe it would be a cathartic experience I could play as 31 year old full-time employed man who can only squeeze in an hour or two every other day.

If Daymeeuhn bombed it to the centre in 35 hours-ish, then that'll probably last me weeks. Months probably.

Money well spent.
 
Thinking about this more, is it possible that he meant 18 quintillion POSSIBLE planets? If an instance has much much fewer planets but changing instances/galaxies refreshes the generation of planets.

I'm still having trouble wrapping my mind around a procedurally generated space that multiple people can exist in at once but doesn't exist for YOU unless you go to a spot. If things exist around you, and also exist around other people in a different place, it would mean those places are not necessarily generated for you, in particular. So at some point, doesn't the whole space essentially become fully generated as people in an instance explore it?

Yeah, that's what he said

For us we choose a big number. We’re working to a 64-bit system, which is 2 to the power of 64… or 18,446,744,073,709,551,616 possible planets.

https://blog.eu.playstation.com/2014/08/26/exploring-18446744073709551616-planets-mans-sky/

So, it sounds like there's a single galaxy that resets when you hit the center, like generating a Minecraft world.

The actual amount of unique planets in a single, active galaxy is probably a couple of million/billion -- the 18 quint. possible planets number is how many unique planets the algorithm is *capable* of generating overall.

if so, it's more like the equivalent to Rogue Legacy rooms -- ie, Rogue Legacy has 1000 million possible rooms, No Man's Sky has 1000 million possible planets.
 
I know it's stupid but there's a big part of me that doesn't want to believe the game is what the leaker says, because it doesn't sound all that interesting
Maybe you shouldnt have hyped up the game to being something it was never going to be. That has been the problem since this game took off with the internet hype.
 
We need a new title "no man's sky stupid comments thread" : I mean, I would at least expect that users going into a spoiler thread would actually read the provided info (understanding it is another matter entirely since the leaker isn't veey clear or straightforward).

And we're all guilty one way or another. But I still fail to see how this single (single and rushed) playthrough could change anything.

It just confirms what we already knew and leaves much more unanswered. Yet it's already doom and gloom.
 
Hoo boy, as if NMS threads weren't hard to read already. Now the haters have some actual ammunition and the fanboys are in full-scale defense mode, to the point that they're shooting at normal people too? Yeah, this is gonna be a fun week. :|

Why don't we all wait to either play it or at least see actual gameplay from the release version before jumping to conclusions?

Because that would make too much sense.
 
Hoo boy, as if NMS threads weren't hard to read already. Now the haters have some actual ammunition and the fanboys are in full-scale defense mode, to the point that they're shooting at normal people too? Yeah, this is gonna be a fun week. :|

Trying to be on neither side, and fair to all, is becoming really hard. People who I thought were smarter not to have been acting out in silly ways. Near game releases man, like clockwork!

There are def some minor kinks in the game that could be discussed like any other game and I would like to do so! I can't imagine this thread continuing like so until release.
I'm probably wrong though :/
 
So can someone please tell me why people are upset

From what I've read I assume it's a mix of the following:

Game is buggy and crashes during warp jumps frequently, mining laser and a few other things get worse as you upgrade them instead of improving (laser heats up faster instead of cooling down faster with each upgrade)
Ship has no upgrades or specific ship variants, your suit ends up having 4x the inventory space of your ship
Game encourages you to get to the center as fast as possible due to it being the best way to upgrade your multitool (sounds more like play style from his post than an actual design decision)
Every planet seems to have life (this seems like a preference complaint)
Only takes about 10 hours to get to the center if you do nothing else. (he said it took him about 40 hours to get there because he had at least 30 hours of additional stuff to do)
The fuel price is too high and requires a lot of trickery to get around, where he was selling a stack of rare ore for 1/6th the price of 1 fuel.

But there is no telling if half of these are issues because there is no day 1 patch or anything you know? Besides the leaker even said he fucking loved the game sooo you know? Take it all with the biggest grain of salt possible.
 
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