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No Man's Sky Spoiler Thread

I'm fairly disappointed to read that planets don't seem to have realistic or even varying day/night cycles and ship traffic is almost nonexistent so far. I also haven't seen any element combining, which was talked about being in the game as well.

I haven't seen a ton of footage first hand but that's what I've read from people who apparently have. Am I wrong on these points?
 
I hope a feature they add down the road is the ability to be a bounty hunter. Id love to just have random dangerous NPCs scattered throughout the univerlaxy that you have to capture dead or alive and return them to a space station or something.

I will become Boba Fett.

It would be cool if you gained a huge bounty on your head as you keep doing bounties and you would be hunted by other bounty hunters. Possibly other human players one day.
 
I'm fairly disappointed to read that planets don't seem to have realistic or even varying day/night cycles and ship traffic is almost nonexistent so far. I also haven't seen any element combining, which was talked about being in the game as well.

I haven't seen a ton of footage first hand but that's what I've read from people who apparently have. Am I wrong on these points?

Where did you read that?, I am sure some of the streams had day/night circles determined by the planets orbit of the light source (sun)
 
I'm fairly disappointed to read that planets don't seem to have realistic or even varying day/night cycles and ship traffic is almost nonexistent so far. I also haven't seen any element combining, which was talked about being in the game as well.

I haven't seen a ton of footage first hand but that's what I've read from people who apparently have. Am I wrong on these points?


I've seen a portion of a stream where the player was on a side of the planet during the daytime, hopped into their ship, and crossed over into-- and landed upon-- a portion that was turned away from its star and therefore was night. so those cycles are in place. You gotta remember that there are only a few people streaming and their experiences borne out from their play styles should by no means be seen as a template of what you'll personally encounter. The galaxy is just too big for that.
 
I'm fairly disappointed to read that planets don't seem to have realistic or even varying day/night cycles and ship traffic is almost nonexistent so far. I also haven't seen any element combining, which was talked about being in the game as well.

I haven't seen a ton of footage first hand but that's what I've read from people who apparently have. Am I wrong on these points?

My only gripe with the planets is the gravity. Every planet in the the whole universe and galaxy have the same gravity level. That literally takes my immersion and excitement level to zero.
 
Being eaten by huge sandwormthingy is as good life goal as any I guess :b
I could take one of these things.

2578096-7000006506-is5Z6.gif
 
My only gripe with the planets is the gravity. Every planet in the the whole universe and galaxy have the same gravity level. That literally takes my immersion and excitement level to zero.

It's a concession to the game design I think. They intentionally made it this way (the excuse being that your suit 'compensates' for varying gravities just like how your ship 'compensates' away from suns or oceans).

It would make the game near impossible to balance or plan for if every planet had realistic gravity so players could just hop mountains and shit if they felt like it.

Hopefully it's an option they'll patch in, in due course though. They're committed to adding a lot of features/content to the game moving forward.
 
Speaking of day and night cycles, do we know if every planet takes the same amount of time to rotate, or if day lengths vary? I want to match the speed of my ship to that of the rotation of a planet and fly in perpetual dusk/ twilight
 
Speaking of day and night cycles, do we know if every planet takes the same amount of time to rotate, or if day lengths vary? I want to match the speed of my ship to that of the rotation of a planet and fly in perpetual dusk/ twilight

According to the streams, they change depending on their orbits and distance from the sun.
 
Speaking of day and night cycles, do we know if every planet takes the same amount of time to rotate, or if day lengths vary? I want to match the speed of my ship to that of the rotation of a planet and fly in perpetual dusk/ twilight

I've been keeping an eye out for that and from what I've seen so far it appears as if it's a 12 hour cycle on most planets. I might have just caught certain planets though so I'm not assuming anything here. I could be wrong on the 12 hour cycle too. In other words, I don't know.
 
This game better be brilliant. I've been waiting 4 years for this and just found out if I buy it on the 10th I won't have enough money in the bank to pay all my direct debits. Sod it though.
 
The dude is claiming to know 100% how the ship system works, yet we saw another streamer find a crashed ship on a planet and then proceed to fix the parts needed and took off in it. Now I am not sure that ship was better then his first ship, but I think the guy claiming to know how 100% of the ship upgrades work is malarkey.

I don't want to sound rude, but have you read what I quoted? He's saying that better ships become available only if you buy one better than the one you own, and it works for crashed ships too. I see it like some RPGs level scaling, like "you can buy lvl 6-9 items, if you buy a lvl 8 sword new lvl 8-12 become available", and the same goes for crashed ships: you can only ship better than yours, but only once you actually own them the level of the next available ship scales up.
Basically: if you don't buy new ships because you say "yeah, that one is pretty just like mine and the only difference is those two more empty slots", then you'll never get to see anything much better for sale.
Oh, by better I mean with more slots, considering how those are the only real difference and allow the player to forge their own unique ship.

Of course, this is what I get from his statements and my only intention is to share what he's saying. Honestly, I don't seen any reason to doubt him, he's still experimenting with some stuff, and if nothing else we now know that some mechanics need to be discovered and are not so clear. Nothing wrong about it.

A new piece of info about crashed ships

The crashed ships follow the same rules as purchases, yes. So the crashed ship will be the same +2 module improvement as a ship that an NPC would sell you would be.
So theoretically, if you didn't want to pay for new ships, you could just repair the crashed ships you find during exploring and go about it that way! It's much cheaper!
 
Does anyone know if PS4 and PC are "cross play"?

In the way that the Universe is the same?

Example:

- I find planet X and name it "Planet Chackan" on my PS4
- Someone on the PC actually goes to that planet and see it as being "Planet Chackan"
 
My only gripe with the planets is the gravity. Every planet in the the whole universe and galaxy have the same gravity level. That literally takes my immersion and excitement level to zero.
To be fair, it's handwaved by sci-fi tropes and game design. Your suit compensates for different gravities, and different gravities probably would have been hell to program the generation engine around.

So planets do have different gravity, your suit just nullifies that difference
 
I'm fairly disappointed to read that planets don't seem to have realistic or even varying day/night cycles and ship traffic is almost nonexistent so far. I also haven't seen any element combining, which was talked about being in the game as well.

I haven't seen a ton of footage first hand but that's what I've read from people who apparently have. Am I wrong on these points?
Not being in two guys playthrough doesn't mean they aren't in the game. You're basically watching a few runs of a roguelike; of course you're not going to see all the content and possible items and enemies. There is tons of stuff from old and recent trailers that none of the streams have found or done. Wingmen, portals, giant creatures, etc.

Never preorder digital goods.
Preorder if you're okay with it. Don't if you're not
 
The dude is claiming to know 100% how the ship system works, yet we saw another streamer find a crashed ship on a planet and then proceed to fix the parts needed and took off in it. Now I am not sure that ship was better then his first ship, but I think the guy claiming to know how 100% of the ship upgrades work is malarkey.

my 5x8 ship became a 6x8 ship when I salvaged a downed ship I found

He's saying he found a better downed ship here.


The fact that he only realized this now highlights that the guy barely tried repairing downed ships! Also looking at his videos, he seems to really favour upgrades that make his multi tool a really good weapon. I think I'd be more about making my multi tool a good mining tool and I'd probably spend more time looking for upgrades to my tool/ship than buying them.
 
Does anyone know if PS4 and PC are "cross play"?

In the way that the Universe is the same?

Example:

- I find planet X and name it "Planet Chackan" on my PS4
- Someone on the PC actually goes to that planet and see it as being "Planet Chackan"

I'd say doubtful, although I've not seen anything concrete to say either way, maybe someone else has?
 
I'd say doubtful, although I've not seen anything concrete to say either way, maybe someone else has?

I'd say they're separate but using the same seed. If someone manages to create a mod that enables them to go about the galaxy/universe and name lots of planets, it would ruin it for PS4 owners.
 
First time I get into a stream (the one posted right above/ on the last page near the end), and the planet looks gorgeous! Reminds me of

6screenshot00-66.jpg


Danger Canyon in Halo 1!
 
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