blastprocessor
The Amiga Brotherhood
Damn. I missed the videos!
There are on another planet watching now.
Damn. I missed the videos!
The video dude is kinda dumb. He's ignored a zillion prompts with PRESS TRIANGLE TO TRANSFER FROM YOUR INVENTORY TO YOUR SHIP and instead decided to discard stuff from his inventory when he ran out of space.
Also, inventory space seems pretty limited, even if you count the "deactivated" squares. Hope you can expand it significantly.
Straight butter at 60 FPS. Looks nice as well.
Based on what? Do you have any link for this?
The menus look a lot like Destiny.
crossposting since it's about stuff from that stream:
I'm disappointed by how much information is served up to the player. What made Minecraft feel grand in scope is that everything was up to discover: crafting recipes, materials, enemy behavior, what blocks have inside them, etc.
Looking at the twenty minutes here I seethat the game will up and tell you where you can mine, what you use those mats for, what creatures are friendly, what you can feed those creatures... Isn't there also a "points of interest" system in place too? It feels incredibly Ubisoft in design and that's not a good thing.
crossposting since it's about stuff from that stream:
I'm disappointed by how much information is served up to the player. What made Minecraft feel grand in scope is that everything was up to discover: crafting recipes, materials, enemy behavior, what blocks have inside them, etc.
Looking at the twenty minutes here I seethat the game will up and tell you where you can mine, what you use those mats for, what creatures are friendly, what you can feed those creatures... Isn't there also a "points of interest" system in place too? It feels incredibly Ubisoft in design and that's not a good thing.
Yeah Destiny has one of the best UIs in gaming. It's good to see it influencing other games.Yeah I thought the same thing while watching the gameplay videos. But I'm cool with that since I love Destiny's UI.
crossposting since it's about stuff from that stream:
I'm disappointed by how much information is served up to the player. What made Minecraft feel grand in scope is that everything was up to discover: crafting recipes, materials, enemy behavior, what blocks have inside them, etc.
Looking at the twenty minutes here I seethat the game will up and tell you where you can mine, what you use those mats for, what creatures are friendly, what you can feed those creatures... Isn't there also a "points of interest" system in place too? It feels incredibly Ubisoft in design and that's not a good thing.
agreed.. not too hot at all. I'm curious what it's like after 2-3 hours when you have your ship for real, and the types of upgrades that will be available. if the game is just like this vid but over and over I'm probably not going to get it at launch. I'm sure there's much more to it though, this was not a great showing. I look forward to seeing more in depth videos after the player has established themselves.
Last time Sean talked about it :
Those 20 minutes of gameplay aren't too hot...I suggest not watching it. Doesn't spoil anything but it's just boring. Looks like a very basic version of the start of any Minecraft run.
So we still aren't sure at what FPS it runs on the PS4? The pop in was kinda jarring at times but if it runs at 60 then I guess I'll just pick up that version.
So what did you expect to happen at the start of the game? The information has been out there awhile as to what happens in NMS. Video falls in line with what to expect.
The video is what I expected. My expectations were to not find the game very exciting.
I'd like to see some of the non Minecrafty stuff, though.
Well I didn't see him building anything. So...
Remember that what this guy's doing is probably more fun to play than to watch. He is carving an adventure out of this planet. But from our pov it's just walking around shooting stuff.
Sean had said this is specifically why the game's videos and trailers don't say much and are usually sorry. You can't convey the experience just by having someone sit and watch it, unlike many games. Playing it will engage your brain in a totally different way.
crossposting since it's about stuff from that stream:
I'm disappointed by how much information is served up to the player. What made Minecraft feel grand in scope is that everything was up to discover: crafting recipes, materials, enemy behavior, what blocks have inside them, etc.
Looking at the twenty minutes here I seethat the game will up and tell you where you can mine, what you use those mats for, what creatures are friendly, what you can feed those creatures... Isn't there also a "points of interest" system in place too? It feels incredibly Ubisoft in design and that's not a good thing.
Here's what I was talking about:
Building outposts might be a thing.
I really hate to be a Debbie downer, as I'm typically an optimistic kinda person, but am I the only one that thinks this looks incredibly boring?
I feel like that's such an unpopular opinion.
Here's what I was talking about:
Building outposts might be a thing.
I really hate to be a Debbie downer, as I'm typically an optimistic kinda person, but am I the only one that thinks this looks incredibly boring?
I feel like that's such an unpopular opinion.
I really hate to be a Debbie downer, as I'm typically an optimistic kinda person, but am I the only one that thinks this looks incredibly boring?
I feel like that's such an unpopular opinion.
Watchng the video right now. I have to say this looks frickin awesome!
That FOV will make me sick on PC. Ewwwwwwwwwwwwwwww.
He has said he will not upload more videos, but will post a write-up of his impressions on Reddit.Yes, also the guy needs to do his duty to humanity and make more videos without keeping us in the dark for the next few days.
In this post you are acting as if you were talking about being spoiled from early game footage only. But in your original post you were saying, in broad terms, "this game can't really be spoiled". Like, at all.
It definitely can. The 18 quintillion planets and even more races? No. And nobody can spoil your personal adventure. But I'd wager there are at least 20 story/lore elements, not to mention gamed/systems, we likely haven't seen, that will likely be highly spoilable
me said:I personally consider a game this vast virtually unspoilable, at least from watching a few minutes (or hours :3) of streaming
The very first thing to change
I really hate to be a Debbie downer, as I'm typically an optimistic kinda person, but am I the only one that thinks this looks incredibly boring?
I feel like that's such an unpopular opinion.
Goddamn i am so hype.
Watching this now and it's incredible how this is basically the gameplay demo that would have answered the "what do you do" question slash solved the poor messaging they have had since this game has been announced.
The whole center of the universe thing, I think.
Watching this now and it's incredible how this is basically the gameplay demo that would have answered the "what do you do" question slash solved the poor messaging they have had since this game has been announced.